Ticket #453 (closed bug: fixed)

Opened 1 year ago

Last modified 11 months ago

Normal hard studded leather pseudo-ids as {magical}

Reported by: CunningGabe Assigned to:
Milestone: 3.1.0 Keywords:
Cc:

Description

I have a suit of Hard Studded Leather (-1) [7, +0] that pseudo-id'd as {magical}, presumably because of the intrinsic to-hit penalty. I just fired up wizard mode and created a suit of chain mail, and the same thing happened - it pseudo-id'd as {magical}, but was completely normal when I ID'd it.

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Change History

(in reply to: ↑ description ) 02/06/08 21:37:24 changed by anonymous

Replying to CunningGabe:

I have a suit of Hard Studded Leather (-1) [7, +0] that pseudo-id'd as {magical}, presumably because of the intrinsic to-hit penalty. I just fired up wizard mode and created a suit of chain mail, and the same thing happened - it pseudo-id'd as {magical}, but was completely normal when I ID'd it.

Sorry, just saw that this bug is already logged - I searched the page for "pseudo" and didn't find a match, and assumed it hadn't been logged.

02/26/08 04:27:13 changed by takkaria

  • status changed from new to closed.
  • resolution set to fixed.

Fixed in r710, as per your patch. Thanks!


Add/Change #453 (Normal hard studded leather pseudo-ids as {magical})




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