Ticket #331 (closed bug: fixed)

Opened 1 year ago

Last modified 7 months ago

Specify monster HP in monster.txt as an average, not with hitdice

Reported by: takkaria Assigned to:
Milestone: 3.1.0 Version:
Keywords: Cc:

Description

This is copying Ey's behaviour, since copied by Sang:

"Changed the way monster hit-points are derived. They no longer have hit dice. Instead, they have a life-value, which is the average HP they get, and their actual HP are generated within a normal distribution with the life as a mean. Uniques always have the exact amount specified by their life rating. As a result, the FORCE_MAXHP flag has been eliminated."

This makes balancing much easier.

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Change History

08/05/07 18:52:24 changed by takkaria

see [448] for an initial patch

08/05/07 20:57:49 changed by takkaria

  • status changed from new to closed.
  • resolution set to fixed.

force_maxhp gone in [451], accidentally. closing as fixed

04/28/08 23:30:22 changed by takkaria

  • milestone changed from 3.2.0 to 3.1.0.

Add/Change #331 (Specify monster HP in monster.txt as an average, not with hitdice)




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