Ticket #328 (new bug)

Opened 1 year ago

Last modified 2 months ago

*_lore functions should also write to subwindows when appropriate

Reported by: ctate Assigned to:
Milestone: 3.1.0 Version:
Keywords: ui blocker Cc:

Description

The *_lore() functions currently only write to the main game window. This is not really ideal because players will expect to see, for example, monster recall in a configured monster-recall subwindow.

In fact, monster knowledge should update a monster-recall subwindow as the person navigates the knowledge panes, not only in response to a 'r'/Enter select action.

(The same probably holds for object-recall subwindows, etc.)

Attachments

Change History

03/18/08 10:09:57 changed by takkaria

  • milestone changed from 3.2.0 to 3.1.0.

06/28/08 05:59:18 changed by takkaria

  • keywords changed from ui to ui blocker.

Add/Change #328 (*_lore functions should also write to subwindows when appropriate)