Ticket #185 (closed bug: fixed)

Opened 1 year ago

Last modified 1 year ago

Monster knowledge ('~') display incorrect if no uniques have been found

Reported by: Big Al Assigned to: ajps
Milestone: 3.0.8 Version:
Keywords: ~ pr1 Cc:

Description

In the monster knowledge display, it always displays the first entry in the list as uniques, even if no uniques have been seen yet. Something wrong with mon_summary() in cmd4.c.

Eg. if you've just started a new game and only seen a couple townspeople, it says '2 known uniques, 0 slain' rather than 'creatures slain: 0/0' under the entry for 'Men'.

Attachments

Change History

07/01/07 19:42:40 changed by takkaria

  • summary changed from Monster knowledge ('~') display innorect if no unques have been found yet to Monster knowledge ('~') display inncorrect if no uniques have been found.

07/03/07 12:54:41 changed by ajps

  • summary changed from Monster knowledge ('~') display inncorrect if no uniques have been found to Monster knowledge ('~') display incorrect if no uniques have been found.

07/04/07 12:09:13 changed by ajps

  • owner set to ajps.

07/04/07 14:02:51 changed by ajps

  • status changed from new to closed.
  • resolution set to fixed.

Fixed in [266].


Add/Change #185 (Monster knowledge ('~') display incorrect if no uniques have been found)




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