{6} All Tickets By Milestone (Including closed) (606 matches)

A more complex example to show how to make advanced reports.

Future

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#8 Find-as-you-type monster recall Main game new None None feature normal 08/25/07
#23 Add "extended colours" support, a la NPP Main game new None None feature normal 04/16/08
#29 Store gold that monsters steal in their inventory Main game new None None feature normal 10/06/07
#33 Flasks of oil and torches should have firebrand Main game new None None feature normal takkaria 08/25/07
#34 Add the quiver Main game new None None feature normal 10/06/07
#35 Allow selection of character hair/eye colour and character background Main game new None None feature normal takkaria 08/25/07
#38 Import UIAngband's wizard mode screen editor Main game new None None feature normal takkaria 07/15/07
#39 Bring back player ghosts (may not make it for 3.1) Main game new None None feature normal 08/25/07
#40 Add autopackage files for Linux Main game new None None feature normal 07/15/07
#42 Make all terminal access/printing functions use (x, y) co-ordinates Main game new None None feature normal 03/27/07
#43 Move random name lists into an external file Main game new None None task normal 08/07/07
#46 Create missing directories on startup Main game new None None feature normal 12/23/07
#50 Fix level feelings Gameplay new None None feature normal 08/25/07
#51 Universal use command Main game new None None feature normal 12/23/07
#53 Allow keyset-agnostic macros Main game new None None feature normal None 06/03/07
#55 Introduce unit testing Main game new None None feature normal 07/30/07
#57 Do spells with edit files (like UnAngband) Main game new None None feature normal 07/25/07
#63 Add support for automatically numbering characters ("Rocky IV") Main game new None None feature low 07/15/07
#64 Add reference counting for inscriptions Main game new None None feature low 08/25/07
#67 Throwing potions should cause the potions effect on the target Main game new None None feature normal 04/17/08
#71 A "give me a random, reasonably playable character" button Main game new None None bug low 06/03/07
#73 Unify line of sight and projection paths Main game new None None feature normal 03/21/08
#76 Assign graphical tiles to the new monsters and objects Main game new None None feature normal 08/25/07
#77 Add new room and level types Main game new None None feature normal 08/25/07
#78 Improve monster behaviour and AI Main game new None None feature normal 07/28/07
#79 Add main-net.c Main game new None None feature normal 06/03/07
#80 Add main-gba.c Main game new None None feature normal 06/03/07
#83 Make @m1 a synonym also for @b1 Main game new None None feature low 07/30/07
#84 Remove cptr from the game, replace with const char * everywhere Main game new None None feature normal 08/25/07
#101 Improve messages a la NPP Interface new None feature normal None 07/25/07
#105 Better macro UI Main game new None bug normal None 08/25/07
#106 Make graphics, sound options in-game options Main game new None bug normal None 06/03/07
#111 Record a new set of sound effects, under a permissive BSD-style licence Main game new None task normal None 06/03/07
#121 Inventory listings should respond to the term size they are in Main game new None bug normal None 07/12/07
#123 Switch to new info file format Main game new None feature normal None 08/25/07
#134 Comply with the FHS for multi-user installations Main game new None bug normal None 08/22/07
#135 Don't use C reserved identifiers Main game new None bug normal None 06/03/07
#138 Game should be re-entrant Main game new None bug normal 06/03/07
#144 Add main-qt.c Main game new None bug normal 08/25/07
#147 Fix the "vinfo_type" hack in cave.c Main game new None bug normal 06/03/07
#197 Clicking to refocus window should ignore that click None new None None bug normal 07/05/07
#264 Should be able to identify items in your home None new None None bug None None 07/25/07
#287 Too many identical entries for magma veins/dart traps/jammed doors in the knowledge screens. None new None None bug None 07/27/07
#291 Delay factor should affect running speed None new None None feature None 07/27/07
#295 Ego knowledge ('~') doesn't talk about possible hidden attributes None new None None bug None 07/27/07
#298 Add option to not autopickup with monsters in LOS None new None None bug None 07/27/07
#300 Remove monster AI options, replace with flag-controlled AI None new None None bug None 07/28/07
#301 Make disturbance options better None new None None bug None 07/28/07
#303 Detect monster creates 'visible' monsters that interrupts R* None new None None bug None None 07/29/07
#309 Why are there separate 'p' and 'm' commands? None new None None bug None None 08/02/07
#314 Consider allowing user "notes" in various places in the game None new None None feature None 03/19/08
#325 Single items on floor require extra prompt None new None None bug None 03/21/08
#334 Power comparison in 'l'ook None new None None feature None None 08/05/07
#370 Rangers should have reduced chance of arrow breakage None new None None bug None 08/24/07
#371 Make Banishment and Mass Banishment sound less alike None new None None bug None 08/25/07
#373 Help prevent offscreen deaths None new None None bug None 08/25/07
#374 Add "closest valid target" action when targetting None new None None bug None 08/25/07
#377 Too many hacks? None new None None task None None 08/27/07
#379 Average spell damage when browsing. None new None None feature None None 09/02/07
#398 Enhance the Gtk2 port None new None None task None shanoah 09/29/07
#400 Make graphics less hardcoded None new None None feature None 09/30/07
#418 Add timed detections (i.e. non-monster ESP) None new None None bug None 12/23/07
#425 Full mouse support in character creation None new None None feature None 01/05/08
#437 Inscriptions shouldn't ignore roguelike keyset option None new None None feature None None 02/02/08
#506 MacOS: Keep SVN Angband from interfering with other versions None new None None feature None None 03/09/08
#555 Break up visually what happens each "turn" None new None dev bug None None 03/31/08
#581 Use a flag-based terrain system None new None task None 04/30/08
#582 Traps are boring None new None bug None 04/30/08
#32 Replace the current autoroller with Antiband/Zangband's Gameplay closed wontfix None feature normal takkaria 08/25/07
#74 Add reference counting to the quarks package Main game closed duplicate None feature normal 07/15/07

3.2.0

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#11 Help changes Main game new None None feature normal None 07/12/07
#12 Distribute helpfiles as HTML, PDF Main game new None None task normal 07/12/07
#13 Replace current "interactive" help with context help Main game new None None feature normal 04/29/08
#14 Add "tutorial mode" Main game new None None feature normal 07/12/07
#21 Add NPP "path to target" feature Main game new None None feature normal 07/12/07
#45 Minimise usage of standard string functions Main game new None None feature normal 08/27/07
#48 Fix randarts Main game new None None feature normal 07/15/07
#62 Game should be fully dual-licenced Main game new None None feature normal None 01/30/08
#65 Split up source files more, make names meaningful Main game assigned None None task normal takkaria 08/09/07
#66 "Panic saves" shouldn't overwrite normal savefiles Main game new None None feature normal 07/12/07
#68 Improve the scorefile format, and the method of scoring Main game new None None task low None 12/23/07
#81 Allow Angband to work on 16-row displays Main game new None None feature normal None 06/03/07
#97 Outstanding menus to fix Main game assigned None Dev task normal pmac 07/12/07
#98 Allow squelch of unknown flavors. Main game assigned None Dev feature normal pmac 07/12/07
#115 Movement by mouse doesn't work very well. Interface new None bug normal 05/16/08
#119 Flicker of a direction prompt from 3.0.5 Interface new None bug normal None 07/12/07
#120 Move object flags back to object_type Main game assigned None task normal takkaria 08/18/07
#130 Project admin Project admin new None task normal takkaria 07/29/07
#131 Code documentation solution Documentation new None task normal None 07/07/07
#136 Make Windows and X11 builds use libpng Main game new Non