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xtra3.c
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Date
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Log Message
(edit)
@985
[985]
07/12/08 02:11:37
shanoah
Break up some of the statusbar code in xtra3.c so that ports can easily …
(edit)
@979
[979]
07/05/08 11:20:34
takkaria
Implement the mushroom of sprinting. Forget about making a potion of …
(edit)
@926
[926]
05/17/08 10:59:50
takkaria
#if 0 out an unused function.
(edit)
@918
[918]
05/17/08 09:08:23
takkaria
Use consistent newlines everywhere, and also set the svn:eol-style …
(edit)
@917
[917]
05/17/08 08:58:36
takkaria
(
#489
) Make DTrap light green rather than dark.
(edit)
@899
[899]
05/16/08 10:57:27
takkaria
- Add "terror" timed effect. This is fear + small speed boost. - Add …
(edit)
@898
[898]
05/12/08 00:21:54
takkaria
Add a temporary confusion resist.
(edit)
@887
[887]
05/11/08 20:38:58
takkaria
Move the tval/sval declarations to a separate file.
(edit)
@847
[847]
04/28/08 14:26:03
ajps
Drop the game event handlers when leaving the normal game state. Seems to …
(edit)
@815
[815]
03/25/08 12:09:16
ajps
THe next stage of "fixing" bug
#348
, the "improved abstraction of the UI" …
(edit)
@812
[812]
03/21/08 12:54:00
GabeCunningham
Fix
#544
: dtrap borders should work correctly now at the edge of the map. …
(edit)
@698
[698]
02/08/08 08:12:45
takkaria
Add Nick
McConnell?
's mouse button patch. This adds FA-style buttons at …
(edit)
@570
[570]
09/17/07 07:59:22
takkaria
Remove the "depth_in_feet" option, instead displaying both the dungeon …
(edit)
@544
[544]
09/03/07 13:55:05
ajps
Introduce text_out_e that allows embedded formatting information in stuff …
(edit)
@541
[541]
08/20/07 07:59:13
ajps
Move ui-event to be game-event.
(edit)
@540
[540]
08/20/07 07:55:25
ajps
Try and improve the names of the ui-event things so that they look like …
(edit)
@538
[538]
08/19/07 12:46:27
ajps
First stages of new game command interface thing. Seems to work OK on …
(edit)
@534
[534]
08/19/07 07:18:14
ajps
Get some of the subwindows updating correctly again
(edit)
@530
[530]
08/17/07 18:31:11
takkaria
Fix some warnings.
(edit)
@524
[524]
08/14/07 12:06:12
ajps
Remove debugging code from 'spot' map updates.
(edit)
@523
[523]
08/14/07 12:02:48
ajps
Reduce the use of full-map redraws, and trigger the redrawing of map …
(add)
@522
[522]
08/13/07 09:49:19
ajps
Set up an event system for UI display updates, where the game communicates …
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