root/trunk/src/xtra3.c


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Rev Chgset Date Author Log Message
(edit) @985 [985] 07/12/08 02:11:37 shanoah Break up some of the statusbar code in xtra3.c so that ports can easily …
(edit) @979 [979] 07/05/08 11:20:34 takkaria Implement the mushroom of sprinting. Forget about making a potion of …
(edit) @926 [926] 05/17/08 10:59:50 takkaria #if 0 out an unused function.
(edit) @918 [918] 05/17/08 09:08:23 takkaria Use consistent newlines everywhere, and also set the svn:eol-style …
(edit) @917 [917] 05/17/08 08:58:36 takkaria (#489) Make DTrap light green rather than dark.
(edit) @899 [899] 05/16/08 10:57:27 takkaria - Add "terror" timed effect. This is fear + small speed boost. - Add …
(edit) @898 [898] 05/12/08 00:21:54 takkaria Add a temporary confusion resist.
(edit) @887 [887] 05/11/08 20:38:58 takkaria Move the tval/sval declarations to a separate file.
(edit) @847 [847] 04/28/08 14:26:03 ajps Drop the game event handlers when leaving the normal game state. Seems to …
(edit) @815 [815] 03/25/08 12:09:16 ajps THe next stage of "fixing" bug #348, the "improved abstraction of the UI" …
(edit) @812 [812] 03/21/08 12:54:00 GabeCunningham Fix #544: dtrap borders should work correctly now at the edge of the map. …
(edit) @698 [698] 02/08/08 08:12:45 takkaria Add Nick McConnell?'s mouse button patch. This adds FA-style buttons at …
(edit) @570 [570] 09/17/07 07:59:22 takkaria Remove the "depth_in_feet" option, instead displaying both the dungeon …
(edit) @544 [544] 09/03/07 13:55:05 ajps Introduce text_out_e that allows embedded formatting information in stuff …
(edit) @541 [541] 08/20/07 07:59:13 ajps Move ui-event to be game-event.
(edit) @540 [540] 08/20/07 07:55:25 ajps Try and improve the names of the ui-event things so that they look like …
(edit) @538 [538] 08/19/07 12:46:27 ajps First stages of new game command interface thing. Seems to work OK on …
(edit) @534 [534] 08/19/07 07:18:14 ajps Get some of the subwindows updating correctly again
(edit) @530 [530] 08/17/07 18:31:11 takkaria Fix some warnings.
(edit) @524 [524] 08/14/07 12:06:12 ajps Remove debugging code from 'spot' map updates.
(edit) @523 [523] 08/14/07 12:02:48 ajps Reduce the use of full-map redraws, and trigger the redrawing of map …
(add) @522 [522] 08/13/07 09:49:19 ajps Set up an event system for UI display updates, where the game communicates …
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