root/trunk/src/xtra1.c


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Rev Chgset Date Author Log Message
(edit) @979 [979] 07/05/08 11:20:34 takkaria Implement the mushroom of sprinting. Forget about making a potion of …
(edit) @930 [930] 05/17/08 11:34:20 takkaria Clear up yet more warnings and whitespace issues.
(edit) @918 [918] 05/17/08 09:08:23 takkaria Use consistent newlines everywhere, and also set the svn:eol-style …
(edit) @904 [904] 05/16/08 19:47:32 takkaria Add AFRAID flag, which induces perma-fear.
(edit) @902 [902] 05/16/08 16:21:37 takkaria (#588) Add player vulnerabilities for the base four elements. Not used …
(edit) @901 [901] 05/16/08 12:16:53 takkaria Add the IMPAIR_HP and IMPAIR_MANA, and change the regeneration algorithm: …
(edit) @899 [899] 05/16/08 10:57:27 takkaria - Add "terror" timed effect. This is fear + small speed boost. - Add …
(edit) @898 [898] 05/12/08 00:21:54 takkaria Add a temporary confusion resist.
(edit) @887 [887] 05/11/08 20:38:58 takkaria Move the tval/sval declarations to a separate file.
(edit) @886 [886] 05/10/08 18:46:41 takkaria Make the logic for SP/level clearer.
(edit) @820 [820] 03/29/08 06:46:57 takkaria Make all spellcasters have at least 1 mana, regardless of intelligence. …
(edit) @753 [753] 03/07/08 18:55:45 GabeCunningham Partially fix #498: you should now get see the correct number of blows …
(edit) @698 [698] 02/08/08 08:12:45 takkaria Add Nick McConnell?'s mouse button patch. This adds FA-style buttons at …
(edit) @541 [541] 08/20/07 07:59:13 ajps Move ui-event to be game-event.
(edit) @540 [540] 08/20/07 07:55:25 ajps Try and improve the names of the ui-event things so that they look like …
(edit) @534 [534] 08/19/07 07:18:14 ajps Get some of the subwindows updating correctly again
(edit) @531 [531] 08/18/07 18:30:19 takkaria Add "flags" back to object_type, removing the need for the hacky "xtra" …
(edit) @523 [523] 08/14/07 12:02:48 ajps Reduce the use of full-map redraws, and trigger the redrawing of map …
(edit) @522 [522] 08/13/07 09:49:19 ajps Set up an event system for UI display updates, where the game communicates …
(edit) @507 [507] 08/12/07 06:52:22 takkaria Update file headers to the new GPL template for files which are 100%, …
(edit) @505 [505] 08/12/07 05:41:12 takkaria Finally remove script.h, and move the x-spell defines to externs.h. Remove …
(edit) @479 [479] 08/09/07 13:42:54 takkaria Use a clean rewrite of the message memorisation code by Elly, placed in a …
(edit) @456 [456] 08/06/07 18:45:36 takkaria Fix "Study" indicator being too close to the item following it. (Alex …
(edit) @433 [433] 08/02/07 13:45:57 takkaria Clean up racial and class skill values into arrays. (Kenneth Boyd)
(edit) @415 [415] 07/31/07 11:36:09 takkaria Fix mushrooms (see #311); also * combine Paranoia and Confusion as Clear …
(edit) @402 [402] 07/28/07 17:56:48 takkaria On object inspection screen: (#214) * Show breakage chance for arrows * …
(edit) @399 [399] 07/28/07 16:28:09 takkaria Merge changes [324]-[396] from the angband-3.0.8 branch.
(edit) @336 [336] 07/13/07 18:54:23 takkaria * Implement weapon and ammo damage display. (closes #26) * Fix some …
(edit) @311 [311] 07/08/07 17:14:51 takkaria Fix trap detection status display. (It wasn't being redrawn properly.)
(edit) @308 [308] 07/08/07 16:26:33 takkaria Make the status bar display all timed effects, left-to-right. (closes …
(edit) @305 [305] 07/08/07 13:10:33 takkaria Add trap detection indicator. (closes #19)
(edit) @265 [265] 07/04/07 13:00:11 takkaria Fix squelch according to #168.
(edit) @235 [235] 06/27/07 22:53:39 takkaria * Make worthless items on first sight set the squelch bit * Add …
(edit) @163 [163] 06/06/07 18:20:49 takkaria Code for #88 (lantern/torch behaviour and features). Normal stores no …
(edit) @158 [158] 06/06/07 11:49:02 takkaria #126: Make amnesia a timed effect, with a chance of affecting the ability …
(edit) @136 [136] 05/14/07 03:31:20 takkaria Minimise use of insecure string functions (#45).
(edit) @112 [112] 05/05/07 19:16:57 takkaria * Move player skills into an array (cleans up some files.c code) * Nuke …
(edit) @110 [110] 05/04/07 13:43:35 takkaria Lots of changes: * Fix nits from [91]. (some code from Pete Mack) * …
(edit) @67 [67] 04/22/07 23:53:32 pmac Fix various problems with menu prompts in store. Also make some functions …
(edit) @59 [59] 04/22/07 11:24:42 pmac - Added ego lite support - Added 'selections' to store menus - Fixed …
(edit) @48 [48] 04/19/07 12:56:23 takkaria * Fix logic in my_fexists() * Ammo in stores is now treated in groups of …
(edit) @46 [46] 04/15/07 08:43:51 takkaria Turn next_xp permanently on, until clev50.
(edit) @34 [34] 04/08/07 23:07:08 takkaria Add some experimental support for small screens, by changing the way the …
(edit) @30 [30] 04/02/07 23:25:43 pmac - Mouse on OSX does not follow screen drags. - Check in hp_changes_color …
(edit) @24 [24] 03/29/07 13:22:01 takkaria Fix #60: 1. Make player effects an array 2. Remove duplicated code in …
(add) @1 [1] 03/23/07 16:50:26 takkaria Angband 3.0.7s3.
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