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@979
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[979]
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07/05/08 11:20:34 |
takkaria |
Implement the mushroom of sprinting.
Forget about making a potion of … |
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@930
|
[930]
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05/17/08 11:34:20 |
takkaria |
Clear up yet more warnings and whitespace issues. |
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@918
|
[918]
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05/17/08 09:08:23 |
takkaria |
Use consistent newlines everywhere, and also set the svn:eol-style … |
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@904
|
[904]
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05/16/08 19:47:32 |
takkaria |
Add AFRAID flag, which induces perma-fear. |
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@902
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[902]
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05/16/08 16:21:37 |
takkaria |
(#588) Add player vulnerabilities for the base four elements. Not used … |
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@901
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[901]
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05/16/08 12:16:53 |
takkaria |
Add the IMPAIR_HP and IMPAIR_MANA, and change the regeneration algorithm:
… |
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@899
|
[899]
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05/16/08 10:57:27 |
takkaria |
- Add "terror" timed effect. This is fear + small speed boost.
- Add … |
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@898
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[898]
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05/12/08 00:21:54 |
takkaria |
Add a temporary confusion resist. |
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@887
|
[887]
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05/11/08 20:38:58 |
takkaria |
Move the tval/sval declarations to a separate file. |
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@886
|
[886]
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05/10/08 18:46:41 |
takkaria |
Make the logic for SP/level clearer. |
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@820
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[820]
|
03/29/08 06:46:57 |
takkaria |
Make all spellcasters have at least 1 mana, regardless of intelligence. … |
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@753
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[753]
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03/07/08 18:55:45 |
GabeCunningham |
Partially fix #498: you should now get see the correct number of blows … |
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@698
|
[698]
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02/08/08 08:12:45 |
takkaria |
Add Nick McConnell?'s mouse button patch. This adds FA-style buttons at … |
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@541
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[541]
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08/20/07 07:59:13 |
ajps |
Move ui-event to be game-event. |
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@540
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[540]
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08/20/07 07:55:25 |
ajps |
Try and improve the names of the ui-event things so that they look like … |
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@534
|
[534]
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08/19/07 07:18:14 |
ajps |
Get some of the subwindows updating correctly again |
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@531
|
[531]
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08/18/07 18:30:19 |
takkaria |
Add "flags" back to object_type, removing the need for the hacky "xtra" … |
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@523
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[523]
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08/14/07 12:02:48 |
ajps |
Reduce the use of full-map redraws, and trigger the redrawing of map … |
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@522
|
[522]
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08/13/07 09:49:19 |
ajps |
Set up an event system for UI display updates, where the game communicates … |
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@507
|
[507]
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08/12/07 06:52:22 |
takkaria |
Update file headers to the new GPL template for files which are 100%, … |
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@505
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[505]
|
08/12/07 05:41:12 |
takkaria |
Finally remove script.h, and move the x-spell defines to externs.h.
Remove … |
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@479
|
[479]
|
08/09/07 13:42:54 |
takkaria |
Use a clean rewrite of the message memorisation code by Elly, placed in a … |
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@456
|
[456]
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08/06/07 18:45:36 |
takkaria |
Fix "Study" indicator being too close to the item following it. (Alex … |
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@433
|
[433]
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08/02/07 13:45:57 |
takkaria |
Clean up racial and class skill values into arrays. (Kenneth Boyd) |
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@415
|
[415]
|
07/31/07 11:36:09 |
takkaria |
Fix mushrooms (see #311); also
* combine Paranoia and Confusion as Clear … |
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@402
|
[402]
|
07/28/07 17:56:48 |
takkaria |
On object inspection screen: (#214)
* Show breakage chance for arrows
* … |
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@399
|
[399]
|
07/28/07 16:28:09 |
takkaria |
Merge changes [324]-[396] from the angband-3.0.8 branch. |
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@336
|
[336]
|
07/13/07 18:54:23 |
takkaria |
* Implement weapon and ammo damage display. (closes #26)
* Fix some … |
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@311
|
[311]
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07/08/07 17:14:51 |
takkaria |
Fix trap detection status display. (It wasn't being redrawn properly.) |
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@308
|
[308]
|
07/08/07 16:26:33 |
takkaria |
Make the status bar display all timed effects, left-to-right. (closes … |
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@305
|
[305]
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07/08/07 13:10:33 |
takkaria |
Add trap detection indicator. (closes #19) |
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@265
|
[265]
|
07/04/07 13:00:11 |
takkaria |
Fix squelch according to #168. |
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@235
|
[235]
|
06/27/07 22:53:39 |
takkaria |
* Make worthless items on first sight set the squelch bit
* Add … |
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@163
|
[163]
|
06/06/07 18:20:49 |
takkaria |
Code for #88 (lantern/torch behaviour and features).
Normal stores no … |
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@158
|
[158]
|
06/06/07 11:49:02 |
takkaria |
#126: Make amnesia a timed effect, with a chance of affecting the ability … |
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@136
|
[136]
|
05/14/07 03:31:20 |
takkaria |
Minimise use of insecure string functions (#45). |
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@112
|
[112]
|
05/05/07 19:16:57 |
takkaria |
* Move player skills into an array (cleans up some files.c code)
* Nuke … |
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@110
|
[110]
|
05/04/07 13:43:35 |
takkaria |
Lots of changes:
* Fix nits from [91]. (some code from Pete Mack)
* … |
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@67
|
[67]
|
04/22/07 23:53:32 |
pmac |
Fix various problems with menu prompts in store.
Also make some functions … |
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@59
|
[59]
|
04/22/07 11:24:42 |
pmac |
- Added ego lite support
- Added 'selections' to store menus
- Fixed … |
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@48
|
[48]
|
04/19/07 12:56:23 |
takkaria |
* Fix logic in my_fexists()
* Ammo in stores is now treated in groups of … |
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@46
|
[46]
|
04/15/07 08:43:51 |
takkaria |
Turn next_xp permanently on, until clev50. |
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@34
|
[34]
|
04/08/07 23:07:08 |
takkaria |
Add some experimental support for small screens, by changing the way the … |
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@30
|
[30]
|
04/02/07 23:25:43 |
pmac |
- Mouse on OSX does not follow screen drags.
- Check in hp_changes_color … |
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@24
|
[24]
|
03/29/07 13:22:01 |
takkaria |
Fix #60:
1. Make player effects an array
2. Remove duplicated code in … |
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@1
|
[1]
|
03/23/07 16:50:26 |
takkaria |
Angband 3.0.7s3. |