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@931
|
[931]
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05/17/08 11:41:42 |
takkaria |
Fix another OS X warning. |
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@925
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[925]
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05/17/08 10:59:02 |
takkaria |
Sort out whitespace and fix two OS X warnings. |
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@918
|
[918]
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05/17/08 09:08:23 |
takkaria |
Use consistent newlines everywhere, and also set the svn:eol-style … |
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@877
|
[877]
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05/03/08 09:38:40 |
takkaria |
Add some more colour names for the edit files. |
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@816
|
[816]
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03/25/08 19:49:01 |
ajps |
Add the moderately well-tested "lazy movement" patch which allows a … |
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@815
|
[815]
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03/25/08 12:09:16 |
ajps |
THe next stage of "fixing" bug #348, the "improved abstraction of the
UI" … |
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@792
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[792]
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03/18/08 14:51:10 |
takkaria |
Make the buttons work in roguelike mode. (suggestion by Pete Mack) |
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@757
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[757]
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03/12/08 15:59:03 |
takkaria |
Fix some warnings. (Thanks to Shanoah) |
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@729
|
[729]
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02/26/08 23:41:01 |
takkaria |
Fix #492: Make inscriptions like "!k!k!k" prompt multiple times again. |
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@728
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[728]
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02/26/08 23:21:55 |
takkaria |
Move check_for_inscrip() to a more appropriate place. |
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@698
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[698]
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02/08/08 08:12:45 |
takkaria |
Add Nick McConnell?'s mouse button patch. This adds FA-style buttons at … |
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@664
|
[664]
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01/30/08 10:42:21 |
takkaria |
Remove main-xaw.c. (#62) |
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@544
|
[544]
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09/03/07 13:55:05 |
ajps |
Introduce text_out_e that allows embedded formatting information in
stuff … |
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@542
|
[542]
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08/24/07 07:20:46 |
ajps |
Split out ui-event and ui-menu from ui.c, partly in preparation for other … |
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@522
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[522]
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08/13/07 09:49:19 |
ajps |
Set up an event system for UI display updates, where the game communicates … |
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@507
|
[507]
|
08/12/07 06:52:22 |
takkaria |
Update file headers to the new GPL template for files which are 100%, … |
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@489
|
[489]
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08/11/07 00:30:46 |
ctate |
* Guard types.h against multiple inclusion
* Widespread cleanup of … |
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@479
|
[479]
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08/09/07 13:42:54 |
takkaria |
Use a clean rewrite of the message memorisation code by Elly, placed in a … |
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@469
|
[469]
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08/09/07 09:07:11 |
takkaria |
Move file handling across to a new API. (#137) Sorry if this landing … |
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@462
|
[462]
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08/07/07 16:52:21 |
takkaria |
Try that last commit again, having tried to compile it. |
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@461
|
[461]
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08/07/07 16:50:02 |
takkaria |
Do a little code review on util.c:
* Move damroll() function into z-rand, … |
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@460
|
[460]
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08/07/07 15:57:26 |
takkaria |
Remove unused code, and make some other code (possibly) more efficient. |
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@455
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[455]
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08/06/07 18:20:38 |
takkaria |
Move the quark package out to z-quark.c, making it expand as necessary in … |
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@399
|
[399]
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07/28/07 16:28:09 |
takkaria |
Merge changes [324]-[396] from the angband-3.0.8 branch. |
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@346
|
[346]
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07/14/07 15:13:28 |
takkaria |
Review and alter memory handling:
* No-one ever needs to worry about OOM … |
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@312
|
[312]
|
07/08/07 20:49:04 |
takkaria |
Recolour the monster recall, make it use more compact code (using … |
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@267
|
[267]
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07/04/07 14:39:55 |
takkaria |
Fix get_item() when working with floor stacks (closes #177). |
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@249
|
[249]
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07/02/07 11:36:46 |
ajps |
Fix the inputting of macro triggers to allow, e.g. function keys again. … |
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@206
|
[206]
|
06/22/07 03:47:48 |
ajps |
Birth 'improvements'. A few minor bugfixes, and the adoption of ESC as a … |
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@199
|
[199]
|
06/21/07 19:54:51 |
takkaria |
Fix nits in #159. |
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@175
|
[175]
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06/09/07 17:28:40 |
ajps |
Cleanup: Stopped a compiler warning and tried to comply better with the … |
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@156
|
[156]
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06/06/07 09:15:50 |
takkaria |
Fix #56:
* Stop squelching items in the pack without choice. Mark items … |
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@152
|
[152]
|
06/02/07 19:31:13 |
takkaria |
Commit updated options settings and removals, etc. Now down to 31 … |
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@141
|
[141]
|
05/14/07 19:27:04 |
takkaria |
Switch to new model for producing sound: instead of a TERM_XTRA_SOUND … |
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@136
|
[136]
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05/14/07 03:31:20 |
takkaria |
Minimise use of insecure string functions (#45). |
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@135
|
[135]
|
05/14/07 03:27:00 |
takkaria |
Prompt for overwriting an existing savefile (ajps' patch). Closes #87. |
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@127
|
[127]
|
05/11/07 20:18:29 |
takkaria |
* Add directory-scanning code. (z-file.c)
* Make the SDL port use that … |
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@120
|
[120]
|
05/07/07 12:00:03 |
ajps |
Random name generator now available for character names - this required … |
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@112
|
[112]
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05/05/07 19:16:57 |
takkaria |
* Move player skills into an array (cleans up some files.c code)
* Nuke … |
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@87
|
[87]
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04/27/07 12:49:31 |
takkaria |
Last commit 'til next week. Just clearing out my local changes before … |
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@69
|
[69]
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04/23/07 17:53:20 |
takkaria |
Commit the remainder of the mouse patch code. Closes #93. |
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@48
|
[48]
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04/19/07 12:56:23 |
takkaria |
* Fix logic in my_fexists()
* Ammo in stores is now treated in groups of … |
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@33
|
[33]
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04/08/07 00:31:48 |
pmac |
Replace poorly named key_event class with event_type (per code review) |
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@28
|
[28]
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04/01/07 20:10:52 |
pmac |
Replaced "quality squelch" UI with new menu API as a first real test for … |
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@27
|
[27]
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03/31/07 14:11:05 |
pmac |
Added real event handling for UI changes.
- mouse and other event … |
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@17
|
[17]
|
03/27/07 14:24:25 |
takkaria |
* Remove ChangeLog? file (dunno where it came from)
* Move some #includes … |
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@16
|
[16]
|
03/27/07 13:06:31 |
pmac |
Initial add of menu feature.
- Cleaned up z-file.h inclusion.
- Added new … |
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@15
|
[15]
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03/26/07 13:10:15 |
takkaria |
I didn't realise I had uncommitted changes around, so this one's a little … |
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@1
|
[1]
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03/23/07 16:50:26 |
takkaria |
Angband 3.0.7s3. |