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trap.c
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Log Message
(edit)
@918
[918]
05/17/08 09:08:23
takkaria
Use consistent newlines everywhere, and also set the svn:eol-style …
(edit)
@913
[913]
05/17/08 08:48:11
takkaria
Avoid a name conflict and fix a warning (const static -> static const).
(edit)
@895
[895]
05/11/08 22:23:55
takkaria
Fix
#44
: (by Rowan Beentje) - Replace all instances of rand_int() with …
(edit)
@843
[843]
04/28/08 09:30:20
takkaria
Fix
#569
: - Add minimum depths for each kind of trap. As such, only …
(edit)
@783
[783]
03/17/08 18:47:03
GabeCunningham
Fix
#494
: correct some typos. Also, don't generate stairs under the player …
(edit)
@634
[634]
12/22/07 18:13:17
takkaria
Fix a mistake in
r633
.
(edit)
@633
[633]
12/22/07 18:08:09
takkaria
Replace !rand_int or rand_int() == 0 checks with the one_in_() construct. …
(add)
@466
[466]
08/07/07 20:04:02
takkaria
Move trap code out into trap.c as part of
#65
, in anticipation of having a …
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