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@979
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[979]
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07/05/08 11:20:34 |
takkaria |
Implement the mushroom of sprinting.
Forget about making a potion of … |
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@938
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[938]
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05/18/08 14:22:36 |
takkaria |
Remove the "coin_type" global. |
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@918
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[918]
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05/17/08 09:08:23 |
takkaria |
Use consistent newlines everywhere, and also set the svn:eol-style … |
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@907
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[907]
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05/16/08 21:11:36 |
takkaria |
This is the big object list reordering. Savefile compat broken for … |
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@900
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[900]
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05/16/08 11:04:54 |
takkaria |
Make potions never appear in "great" drops. |
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@895
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[895]
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05/11/08 22:23:55 |
takkaria |
Fix #44: (by Rowan Beentje)
- Replace all instances of rand_int() with … |
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@889
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[889]
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05/11/08 21:11:07 |
takkaria |
Use a new algorithm for how much gold is in each gold drop. It replaces … |
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@887
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[887]
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05/11/08 20:38:58 |
takkaria |
Move the tval/sval declarations to a separate file. |
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@852
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[852]
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04/28/08 22:32:16 |
takkaria |
Fix random higher resists on egos (fixes a bug introduced in r531 when the … |
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@827
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[827]
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03/31/08 06:10:39 |
takkaria |
Significantly clean up the logic of object generation, and in the process … |
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@825
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[825]
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03/30/08 06:25:52 |
takkaria |
Commit a temporary hack to make items generally better and monsters drop … |
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@760
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[760]
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03/12/08 16:12:43 |
GabeCunningham |
Restore some functionality to the drop_good flag - monsters with this flag … |
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@712
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[712]
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02/25/08 14:07:48 |
takkaria |
Fix a compile error. |
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@710
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[710]
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02/23/08 01:11:51 |
takkaria |
Fix the problem of armor with inherent negative to-hit bonuses (e.g. chain … |
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@686
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[686]
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02/05/08 07:16:21 |
takkaria |
Reformat a bit of code. |
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@683
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[683]
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02/01/08 06:07:56 |
takkaria |
Remove some more redundant code. |
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@682
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[682]
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02/01/08 05:59:24 |
takkaria |
Clean up a bit of the armour/weapon bonus code. |
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@681
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[681]
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02/01/08 05:51:15 |
takkaria |
Fix #428:
- Make torches always be found at 5000 turns
- Make lanterns … |
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@680
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[680]
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02/01/08 05:48:37 |
takkaria |
- Stop making rings of Stupidity, Weakness, and Woe.
- Remove a bunch of … |
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@678
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[678]
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02/01/08 05:30:53 |
takkaria |
Remove the IDENT_BROKEN flag and the pseudo-ID "broken" state, since they … |
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@677
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[677]
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02/01/08 05:16:06 |
takkaria |
Slightly experimental changes regarding pseudo-ID:
- remove "good" … |
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@676
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[676]
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02/01/08 04:41:56 |
takkaria |
- Move out the value_check_aux*() functions to obj-make.c (though I'm … |
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@653
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[653]
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01/29/08 04:42:33 |
takkaria |
Further work on #430:
- Clean up object_desc() calls by using the new … |
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@633
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[633]
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12/22/07 18:08:09 |
takkaria |
Replace !rand_int or rand_int() == 0 checks with the one_in_() construct. … |
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@610
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[610]
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10/02/07 08:42:07 |
takkaria |
* Move all object generation code out to obj-make.c
* Move all object … |