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@1106
|
[1106]
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01/09/09 07:55:46 |
takkaria |
Bug: #513
- Refactor the code that prompts for character dump filenames … |
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@1078
|
[1078]
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01/07/09 04:10:15 |
takkaria |
(#604) Add new flags to character sheet. |
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@1063
|
[1063]
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12/24/08 16:34:33 |
takkaria |
(#501) Add method of death to the character dump. |
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@1039
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[1039]
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12/23/08 16:03:25 |
takkaria |
Fix lots of warnings turned on by the previous commit. |
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@1019
|
[1019]
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10/02/08 15:58:28 |
takkaria |
Make more skills be displayed numerically. |
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@1017
|
[1017]
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10/02/08 10:44:51 |
takkaria |
Make the saving throw display as a percentage on the character screen. |
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@999
|
[999]
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10/01/08 02:49:29 |
takkaria |
- Create a new struct, player_state, and put everything that gets … |
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@993
|
[993]
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10/01/08 00:53:56 |
takkaria |
Reorganise some source files. Sorry if this screws things up for anyone; … |
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@983
|
[983]
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07/06/08 15:47:19 |
takkaria |
Remove yet more debugging guff. (Rowan Beentje) |
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@968
|
[968]
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06/28/08 06:52:33 |
takkaria |
Clean up character dumps a bit. |
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@966
|
[966]
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06/28/08 06:15:29 |
takkaria |
Remove the "new savefile" code, since it's not suitable for shipping and … |
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@964
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[964]
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06/28/08 05:52:51 |
takkaria |
Get graphics for objects working again. |
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@918
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[918]
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05/17/08 09:08:23 |
takkaria |
Use consistent newlines everywhere, and also set the svn:eol-style … |
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@912
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[912]
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05/17/08 08:28:47 |
takkaria |
(#275) Rejig social status a bit. Social status depends entirely on … |
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@887
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[887]
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05/11/08 20:38:58 |
takkaria |
Move the tval/sval declarations to a separate file. |
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@851
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[851]
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04/28/08 22:19:19 |
takkaria |
Fix an inverted logic check that was preventing character dump overwrites. |
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@815
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[815]
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03/25/08 12:09:16 |
ajps |
THe next stage of "fixing" bug #348, the "improved abstraction of the
UI" … |
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@774
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[774]
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03/12/08 17:52:44 |
takkaria |
- Reset the turn in player_wipe().
- Change character dump's indent … |
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@653
|
[653]
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01/29/08 04:42:33 |
takkaria |
Further work on #430:
- Clean up object_desc() calls by using the new … |
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@635
|
[635]
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12/22/07 19:55:50 |
takkaria |
Add some assert()s to make sure that the the object flags are in the right … |
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@631
|
[631]
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12/22/07 16:37:21 |
takkaria |
As part of #417:
- Move the death code from files.c to death.c
- Move … |
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@630
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[630]
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12/22/07 16:04:15 |
takkaria |
Make the death code use a scrollable menu. (#416) |
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@628
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[628]
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12/22/07 11:03:18 |
takkaria |
Fix up character dumps a bit more. |
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@617
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[617]
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12/21/07 20:35:38 |
takkaria |
Make a note of the main game code now being GPL-clean. |
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@570
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[570]
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09/17/07 07:59:22 |
takkaria |
Remove the "depth_in_feet" option, instead displaying both the dungeon … |
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@556
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[556]
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09/14/07 15:00:48 |
takkaria |
Refactor the object information code so it makes more sense. (closes … |
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@532
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[532]
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08/18/07 19:30:35 |
takkaria |
Make ID reveal all powers of an object, and remove *ID*. (#158)
Note … |
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@500
|
[500]
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08/11/07 17:33:30 |
takkaria |
Commit the new savefile code. (#30)
Currently incorporated only on the … |
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@480
|
[480]
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08/09/07 14:21:39 |
takkaria |
Move score code into another file (#65, leading to #68). |
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@479
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[479]
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08/09/07 13:42:54 |
takkaria |
Use a clean rewrite of the message memorisation code by Elly, placed in a … |
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@473
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[473]
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08/09/07 10:01:25 |
takkaria |
Fix bug where trying to add a new score to a non-existent scorefile … |
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@469
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[469]
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08/09/07 09:07:11 |
takkaria |
Move file handling across to a new API. (#137) Sorry if this landing … |
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@463
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[463]
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08/07/07 18:33:42 |
takkaria |
Split option definitions out into option.h, and option tables out into … |
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@433
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[433]
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08/02/07 13:45:57 |
takkaria |
Clean up racial and class skill values into arrays. (Kenneth Boyd) |
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@409
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[409]
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07/29/07 21:10:25 |
ctate |
Really fix the racial-infravision annotation; the previous change [405] … |
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@406
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[406]
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07/28/07 19:34:18 |
ctate |
Remove spurious character from #if 0 block. [Unknown origin; svn … |
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@405
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[405]
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07/28/07 19:29:21 |
ctate |
Properly indicate racial infravision in the player flag info.
Fixes #266. |
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@346
|
[346]
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07/14/07 15:13:28 |
takkaria |
Review and alter memory handling:
* No-one ever needs to worry about OOM … |
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@337
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[337]
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07/13/07 19:39:56 |
takkaria |
Make show_file() a little bit nicer, and make do_cmd_messages() much … |
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@288
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[288]
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07/05/07 19:57:22 |
ajps |
Restore some old behaviours on the character screen. Closes #199. |
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@220
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[220]
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06/26/07 18:27:33 |
ajps |
A couple of bits of code cleanup to fix warnings, and a few alterations … |
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@200
|
[200]
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06/21/07 19:58:23 |
takkaria |
Fix [199]. |
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@199
|
[199]
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06/21/07 19:54:51 |
takkaria |
Fix nits in #159. |
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@189
|
[189]
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06/14/07 19:11:37 |
takkaria |
Bits of cleanup:
* Turn on ALLOW_FEAR, ALLOW_TERROR, GJW_RANDART … |
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@182
|
[182]
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06/10/07 11:56:57 |
takkaria |
* Clean up autoconf support more:
- we never make use of info on what … |
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@156
|
[156]
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06/06/07 09:15:50 |
takkaria |
Fix #56:
* Stop squelching items in the pack without choice. Mark items … |
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@155
|
[155]
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06/05/07 15:25:10 |
takkaria |
Apply patches from #129 (Christer Nyfalt). |
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@153
|
[153]
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06/05/07 14:41:58 |
takkaria |
* Remove hardcoded values for p_ptr->noscore (#141).
* Remove some … |
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@136
|
[136]
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05/14/07 03:31:20 |
takkaria |
Minimise use of insecure string functions (#45). |
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@120
|
[120]
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05/07/07 12:00:03 |
ajps |
Random name generator now available for character names - this required … |
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@116
|
[116]
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05/06/07 15:13:06 |
pmac |
Clean up signed-unsigned comparison warnings. |
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@112
|
[112]
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05/05/07 19:16:57 |
takkaria |
* Move player skills into an array (cleans up some files.c code)
* Nuke … |
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@111
|
[111]
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05/05/07 15:38:08 |
pmac |
Fix -pedantic compiler warnings. |
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@108
|
[108]
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05/02/07 23:30:14 |
pmac |
Fix character misaligned info after test post to oook |
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@107
|
[107]
|
05/02/07 22:25:12 |
pmac |
Previous revision was bad; window locations are now properly recovered. … |
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@104
|
[104]
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05/01/07 12:20:32 |
pmac |
Minor cleanup. (some from kbb) |
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@101
|
[101]
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04/30/07 01:37:43 |
pmac |
Fix previous: deferred color changes may cause unmatched /color |
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@100
|
[100]
|
04/30/07 01:16:22 |
pmac |
Clean up html dumps, see http://angband.oook.cz/forum/showthread.php?t=25
… |
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@99
|
[99]
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04/29/07 22:31:23 |
pmac |
Fix off-by-one error in resistance display, use colored labels … |
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@98
|
[98]
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04/29/07 11:57:53 |
ajps |
Fixed some compiler warning, mostly those to do with whether char is … |
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@97
|
[97]
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04/29/07 11:51:05 |
pmac |
Take pity on tak! (Add more missing values.) |
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@93
|
[93]
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04/29/07 07:13:11 |
takkaria |
* Clear up warnings
* Restore character history on info screen |
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@92
|
[92]
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04/28/07 21:06:31 |
pmac |
Add support for configurable display typed data, and replace panel logic … |
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@82
|
[82]
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04/25/07 17:12:29 |
takkaria |
Import a batch of patches by Hallvard Furuseth for Angband 3.0.0:
* … |
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@48
|
[48]
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04/19/07 12:56:23 |
takkaria |
* Fix logic in my_fexists()
* Ammo in stores is now treated in groups of … |
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@41
|
[41]
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04/10/07 20:46:44 |
takkaria |
* fix warnings in main-win, cmd4
* clear a lot of cruft out (reduce down … |
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@38
|
[38]
|
04/09/07 19:33:11 |
takkaria |
- Add some more variation in welcome messages
- Fix mistake in store.c
- … |
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@24
|
[24]
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03/29/07 13:22:01 |
takkaria |
Fix #60:
1. Make player effects an array
2. Remove duplicated code in … |
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@16
|
[16]
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03/27/07 13:06:31 |
pmac |
Initial add of menu feature.
- Cleaned up z-file.h inclusion.
- Added new … |
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@15
|
[15]
|
03/26/07 13:10:15 |
takkaria |
I didn't realise I had uncommitted changes around, so this one's a little … |
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@1
|
[1]
|
03/23/07 16:50:26 |
takkaria |
Angband 3.0.7s3. |