root/trunk/src/files.c


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Rev Chgset Date Author Log Message
(edit) @1106 [1106] 01/09/09 07:55:46 takkaria Bug: #513 - Refactor the code that prompts for character dump filenames …
(edit) @1078 [1078] 01/07/09 04:10:15 takkaria (#604) Add new flags to character sheet.
(edit) @1063 [1063] 12/24/08 16:34:33 takkaria (#501) Add method of death to the character dump.
(edit) @1039 [1039] 12/23/08 16:03:25 takkaria Fix lots of warnings turned on by the previous commit.
(edit) @1019 [1019] 10/02/08 15:58:28 takkaria Make more skills be displayed numerically.
(edit) @1017 [1017] 10/02/08 10:44:51 takkaria Make the saving throw display as a percentage on the character screen.
(edit) @999 [999] 10/01/08 02:49:29 takkaria - Create a new struct, player_state, and put everything that gets …
(edit) @993 [993] 10/01/08 00:53:56 takkaria Reorganise some source files. Sorry if this screws things up for anyone; …
(edit) @983 [983] 07/06/08 15:47:19 takkaria Remove yet more debugging guff. (Rowan Beentje)
(edit) @968 [968] 06/28/08 06:52:33 takkaria Clean up character dumps a bit.
(edit) @966 [966] 06/28/08 06:15:29 takkaria Remove the "new savefile" code, since it's not suitable for shipping and …
(edit) @964 [964] 06/28/08 05:52:51 takkaria Get graphics for objects working again.
(edit) @918 [918] 05/17/08 09:08:23 takkaria Use consistent newlines everywhere, and also set the svn:eol-style …
(edit) @912 [912] 05/17/08 08:28:47 takkaria (#275) Rejig social status a bit. Social status depends entirely on …
(edit) @887 [887] 05/11/08 20:38:58 takkaria Move the tval/sval declarations to a separate file.
(edit) @851 [851] 04/28/08 22:19:19 takkaria Fix an inverted logic check that was preventing character dump overwrites.
(edit) @815 [815] 03/25/08 12:09:16 ajps THe next stage of "fixing" bug #348, the "improved abstraction of the UI" …
(edit) @774 [774] 03/12/08 17:52:44 takkaria - Reset the turn in player_wipe(). - Change character dump's indent …
(edit) @653 [653] 01/29/08 04:42:33 takkaria Further work on #430: - Clean up object_desc() calls by using the new …
(edit) @635 [635] 12/22/07 19:55:50 takkaria Add some assert()s to make sure that the the object flags are in the right …
(edit) @631 [631] 12/22/07 16:37:21 takkaria As part of #417: - Move the death code from files.c to death.c - Move …
(edit) @630 [630] 12/22/07 16:04:15 takkaria Make the death code use a scrollable menu. (#416)
(edit) @628 [628] 12/22/07 11:03:18 takkaria Fix up character dumps a bit more.
(edit) @617 [617] 12/21/07 20:35:38 takkaria Make a note of the main game code now being GPL-clean.
(edit) @570 [570] 09/17/07 07:59:22 takkaria Remove the "depth_in_feet" option, instead displaying both the dungeon …
(edit) @556 [556] 09/14/07 15:00:48 takkaria Refactor the object information code so it makes more sense. (closes …
(edit) @532 [532] 08/18/07 19:30:35 takkaria Make ID reveal all powers of an object, and remove *ID*. (#158) Note …
(edit) @500 [500] 08/11/07 17:33:30 takkaria Commit the new savefile code. (#30) Currently incorporated only on the …
(edit) @480 [480] 08/09/07 14:21:39 takkaria Move score code into another file (#65, leading to #68).
(edit) @479 [479] 08/09/07 13:42:54 takkaria Use a clean rewrite of the message memorisation code by Elly, placed in a …
(edit) @473 [473] 08/09/07 10:01:25 takkaria Fix bug where trying to add a new score to a non-existent scorefile …
(edit) @469 [469] 08/09/07 09:07:11 takkaria Move file handling across to a new API. (#137) Sorry if this landing …
(edit) @463 [463] 08/07/07 18:33:42 takkaria Split option definitions out into option.h, and option tables out into …
(edit) @433 [433] 08/02/07 13:45:57 takkaria Clean up racial and class skill values into arrays. (Kenneth Boyd)
(edit) @409 [409] 07/29/07 21:10:25 ctate Really fix the racial-infravision annotation; the previous change [405]
(edit) @406 [406] 07/28/07 19:34:18 ctate Remove spurious character from #if 0 block. [Unknown origin; svn …
(edit) @405 [405] 07/28/07 19:29:21 ctate Properly indicate racial infravision in the player flag info. Fixes #266.
(edit) @346 [346] 07/14/07 15:13:28 takkaria Review and alter memory handling: * No-one ever needs to worry about OOM …
(edit) @337 [337] 07/13/07 19:39:56 takkaria Make show_file() a little bit nicer, and make do_cmd_messages() much …
(edit) @288 [288] 07/05/07 19:57:22 ajps Restore some old behaviours on the character screen. Closes #199.
(edit) @220 [220] 06/26/07 18:27:33 ajps A couple of bits of code cleanup to fix warnings, and a few alterations …
(edit) @200 [200] 06/21/07 19:58:23 takkaria Fix [199].
(edit) @199 [199] 06/21/07 19:54:51 takkaria Fix nits in #159.
(edit) @189 [189] 06/14/07 19:11:37 takkaria Bits of cleanup: * Turn on ALLOW_FEAR, ALLOW_TERROR, GJW_RANDART …
(edit) @182 [182] 06/10/07 11:56:57 takkaria * Clean up autoconf support more: - we never make use of info on what …
(edit) @156 [156] 06/06/07 09:15:50 takkaria Fix #56: * Stop squelching items in the pack without choice. Mark items …
(edit) @155 [155] 06/05/07 15:25:10 takkaria Apply patches from #129 (Christer Nyfalt).
(edit) @153 [153] 06/05/07 14:41:58 takkaria * Remove hardcoded values for p_ptr->noscore (#141). * Remove some …
(edit) @136 [136] 05/14/07 03:31:20 takkaria Minimise use of insecure string functions (#45).
(edit) @120 [120] 05/07/07 12:00:03 ajps Random name generator now available for character names - this required …
(edit) @116 [116] 05/06/07 15:13:06 pmac Clean up signed-unsigned comparison warnings.
(edit) @112 [112] 05/05/07 19:16:57 takkaria * Move player skills into an array (cleans up some files.c code) * Nuke …
(edit) @111 [111] 05/05/07 15:38:08 pmac Fix -pedantic compiler warnings.
(edit) @108 [108] 05/02/07 23:30:14 pmac Fix character misaligned info after test post to oook
(edit) @107 [107] 05/02/07 22:25:12 pmac Previous revision was bad; window locations are now properly recovered. …
(edit) @104 [104] 05/01/07 12:20:32 pmac Minor cleanup. (some from kbb)
(edit) @101 [101] 04/30/07 01:37:43 pmac Fix previous: deferred color changes may cause unmatched /color
(edit) @100 [100] 04/30/07 01:16:22 pmac Clean up html dumps, see http://angband.oook.cz/forum/showthread.php?t=25
(edit) @99 [99] 04/29/07 22:31:23 pmac Fix off-by-one error in resistance display, use colored labels …
(edit) @98 [98] 04/29/07 11:57:53 ajps Fixed some compiler warning, mostly those to do with whether char is …
(edit) @97 [97] 04/29/07 11:51:05 pmac Take pity on tak! (Add more missing values.)
(edit) @93 [93] 04/29/07 07:13:11 takkaria * Clear up warnings * Restore character history on info screen
(edit) @92 [92] 04/28/07 21:06:31 pmac Add support for configurable display typed data, and replace panel logic …
(edit) @82 [82] 04/25/07 17:12:29 takkaria Import a batch of patches by Hallvard Furuseth for Angband 3.0.0: * …
(edit) @48 [48] 04/19/07 12:56:23 takkaria * Fix logic in my_fexists() * Ammo in stores is now treated in groups of …
(edit) @41 [41] 04/10/07 20:46:44 takkaria * fix warnings in main-win, cmd4 * clear a lot of cruft out (reduce down …
(edit) @38 [38] 04/09/07 19:33:11 takkaria - Add some more variation in welcome messages - Fix mistake in store.c - …
(edit) @24 [24] 03/29/07 13:22:01 takkaria Fix #60: 1. Make player effects an array 2. Remove duplicated code in …
(edit) @16 [16] 03/27/07 13:06:31 pmac Initial add of menu feature. - Cleaned up z-file.h inclusion. - Added new …
(edit) @15 [15] 03/26/07 13:10:15 takkaria I didn't realise I had uncommitted changes around, so this one's a little …
(add) @1 [1] 03/23/07 16:50:26 takkaria Angband 3.0.7s3.
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