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@966
|
[966]
|
06/28/08 06:15:29 |
takkaria |
Remove the "new savefile" code, since it's not suitable for shipping and … |
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@928
|
[928]
|
05/17/08 11:10:26 |
takkaria |
- Fix issue with monster term not being updated correctly in case of … |
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@918
|
[918]
|
05/17/08 09:08:23 |
takkaria |
Use consistent newlines everywhere, and also set the svn:eol-style … |
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@901
|
[901]
|
05/16/08 12:16:53 |
takkaria |
Add the IMPAIR_HP and IMPAIR_MANA, and change the regeneration algorithm:
… |
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@899
|
[899]
|
05/16/08 10:57:27 |
takkaria |
- Add "terror" timed effect. This is fear + small speed boost.
- Add … |
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@895
|
[895]
|
05/11/08 22:23:55 |
takkaria |
Fix #44: (by Rowan Beentje)
- Replace all instances of rand_int() with … |
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@887
|
[887]
|
05/11/08 20:38:58 |
takkaria |
Move the tval/sval declarations to a separate file. |
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@823
|
[823]
|
03/29/08 14:31:12 |
takkaria |
Renumber the flag constants to start at RF0_. I've played with this … |
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@816
|
[816]
|
03/25/08 19:49:01 |
ajps |
Add the moderately well-tested "lazy movement" patch which allows a … |
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@815
|
[815]
|
03/25/08 12:09:16 |
ajps |
THe next stage of "fixing" bug #348, the "improved abstraction of the
UI" … |
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@810
|
[810]
|
03/20/08 17:45:26 |
mikon |
* removed some unused pickup parameters; fixed comments |
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@789
|
[789]
|
03/18/08 12:21:03 |
takkaria |
Stage one in the big flags1...6 to [0]-[5] move: (Kenneth Boyd)
- Add … |
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@774
|
[774]
|
03/12/08 17:52:44 |
takkaria |
- Reset the turn in player_wipe().
- Change character dump's indent … |
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@715
|
[715]
|
02/26/08 04:21:07 |
takkaria |
Fix #344:
- Make it so that regardless of what you were doing previously, … |
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@698
|
[698]
|
02/08/08 08:12:45 |
takkaria |
Add Nick McConnell?'s mouse button patch. This adds FA-style buttons at … |
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@676
|
[676]
|
02/01/08 04:41:56 |
takkaria |
- Move out the value_check_aux*() functions to obj-make.c (though I'm … |
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@669
|
[669]
|
01/31/08 03:14:45 |
takkaria |
Remove the disturb_minor option -- make it always-on. |
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@653
|
[653]
|
01/29/08 04:42:33 |
takkaria |
Further work on #430:
- Clean up object_desc() calls by using the new … |
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@640
|
[640]
|
12/23/07 20:55:30 |
takkaria |
Fix issue #405 (overwrite savefile prompt). |
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@633
|
[633]
|
12/22/07 18:08:09 |
takkaria |
Replace !rand_int or rand_int() == 0 checks with the one_in_() construct. … |
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@624
|
[624]
|
12/21/07 23:46:11 |
takkaria |
Fix heavy pseudo-ID after pseudo-IDing {indestructible} items for weak … |
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@594
|
[594]
|
09/29/07 17:37:36 |
takkaria |
Finish off #357:
* Make {average} items automatically ID
* Make … |
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@591
|
[591]
|
09/29/07 17:03:56 |
takkaria |
Refactor the dungeon generation code a bit, so that it reads easier. |
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@589
|
[589]
|
09/29/07 15:17:19 |
takkaria |
Try to fix #319, where the autopickup behaviour seems strangely … |
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@583
|
[583]
|
09/28/07 11:45:18 |
takkaria |
Implement parts of #357:
* Make pseudo-id not occur whilst resting
* … |
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@565
|
[565]
|
09/17/07 07:47:18 |
takkaria |
Fix the pesky "overwrite existing savefile?" prompt so it doesn't appear … |
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@538
|
[538]
|
08/19/07 12:46:27 |
ajps |
First stages of new game command interface thing. Seems to work OK on … |
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@522
|
[522]
|
08/13/07 09:49:19 |
ajps |
Set up an event system for UI display updates, where the game communicates … |
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@507
|
[507]
|
08/12/07 06:52:22 |
takkaria |
Update file headers to the new GPL template for files which are 100%, … |
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@505
|
[505]
|
08/12/07 05:41:12 |
takkaria |
Finally remove script.h, and move the x-spell defines to externs.h.
Remove … |
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@500
|
[500]
|
08/11/07 17:33:30 |
takkaria |
Commit the new savefile code. (#30)
Currently incorporated only on the … |
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@469
|
[469]
|
08/09/07 09:07:11 |
takkaria |
Move file handling across to a new API. (#137) Sorry if this landing … |
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@450
|
[450]
|
08/05/07 20:39:00 |
ctate |
Eliminate the monster_level global. Equivalent depth for monster creation … |
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@449
|
[449]
|
08/05/07 19:05:44 |
ctate |
Eliminate the object_level global. Target depth for object creation is … |
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@399
|
[399]
|
07/28/07 16:28:09 |
takkaria |
Merge changes [324]-[396] from the angband-3.0.8 branch. |
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@325
|
[325]
|
07/12/07 18:42:23 |
takkaria |
#234:
* move everything across to the new system, nuke obj-info.c
* rods … |
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@306
|
[306]
|
07/08/07 14:07:51 |
takkaria |
Commit a patched-up version of Leon's dungeon patch. This probably makes … |
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@291
|
[291]
|
07/06/07 19:29:41 |
takkaria |
Stop setting p_ptr->notice to PN_NOTICE, and instead OR it. (should fix … |
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@265
|
[265]
|
07/04/07 13:00:11 |
takkaria |
Fix squelch according to #168. |
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@245
|
[245]
|
06/30/07 21:17:41 |
takkaria |
* Outline new pickup option scheme outlined in #177.
* Also, make "=g" … |
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@227
|
[227]
|
06/27/07 21:25:25 |
takkaria |
* Simplify the way item pickup is handled, in the hope this makes … |
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@214
|
[214]
|
06/23/07 10:50:19 |
takkaria |
- Revert X11 copy-and-paste code (#62)
- Remove pointless force_roguelike … |
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@189
|
[189]
|
06/14/07 19:11:37 |
takkaria |
Bits of cleanup:
* Turn on ALLOW_FEAR, ALLOW_TERROR, GJW_RANDART … |
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@163
|
[163]
|
06/06/07 18:20:49 |
takkaria |
Code for #88 (lantern/torch behaviour and features).
Normal stores no … |
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@156
|
[156]
|
06/06/07 09:15:50 |
takkaria |
Fix #56:
* Stop squelching items in the pack without choice. Mark items … |
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@154
|
[154]
|
06/05/07 14:52:17 |
takkaria |
You will repeat, five times, "I will not commit without compiling". |
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@153
|
[153]
|
06/05/07 14:41:58 |
takkaria |
* Remove hardcoded values for p_ptr->noscore (#141).
* Remove some … |
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@152
|
[152]
|
06/02/07 19:31:13 |
takkaria |
Commit updated options settings and removals, etc. Now down to 31 … |
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|
|
@144
|
[144]
|
05/15/07 10:10:34 |
ajps |
Fix for the 'confirming savefile overwrite' feature. Still not … |
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|
|
@137
|
[137]
|
05/14/07 04:47:59 |
takkaria |
Finish up S-style object handling: (Leon Marrick)
* Make the game … |
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|
@136
|
[136]
|
05/14/07 03:31:20 |
takkaria |
Minimise use of insecure string functions (#45). |
|
|
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@135
|
[135]
|
05/14/07 03:27:00 |
takkaria |
Prompt for overwriting an existing savefile (ajps' patch). Closes #87. |
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|
|
@134
|
[134]
|
05/14/07 03:18:32 |
takkaria |
* Create cmd0.c, with new command lists and command menu code. (closes … |
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@130
|
[130]
|
05/12/07 09:39:43 |
takkaria |
* Make monster list display nicer, and allow displaying in the main term. … |
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@120
|
[120]
|
05/07/07 12:00:03 |
ajps |
Random name generator now available for character names - this required … |
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|
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@119
|
[119]
|
05/07/07 06:06:43 |
takkaria |
Commit Sangband-style object handling. This comes with the reduction of … |
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|
@118
|
[118]
|
05/06/07 19:32:40 |
pmac |
Fix array-bounds error in dungeon.c, also fix initializer block. |
|
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@117
|
[117]
|
05/06/07 16:32:34 |
takkaria |
Code cleanup. (Removed a needless option, too.) |
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|
@116
|
[116]
|
05/06/07 15:13:06 |
pmac |
Clean up signed-unsigned comparison warnings. |
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@112
|
[112]
|
05/05/07 19:16:57 |
takkaria |
* Move player skills into an array (cleans up some files.c code)
* Nuke … |
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|
@91
|
[91]
|
04/27/07 16:23:34 |
pmac |
Whoops, also found a bug -- if cut > 1000, adjust was getting set to 0,
so … |
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|
@90
|
[90]
|
04/27/07 16:13:59 |
pmac |
Fix compile error in dungeon.c; remove unused variable. |
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@88
|
[88]
|
04/27/07 14:08:18 |
takkaria |
Make the timed effects code use a switch() after all. |
|
|
|
@87
|
[87]
|
04/27/07 12:49:31 |
takkaria |
Last commit 'til next week. Just clearing out my local changes before … |
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|
@73
|
[73]
|
04/24/07 06:11:09 |
takkaria |
* Move macro command to options screen (#99)
* Add website to … |
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|
@70
|
[70]
|
04/23/07 19:44:24 |
takkaria |
* Fix Windows mouse behaviour
* Fix bigtile pathfinding
* Fix Windows … |
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|
|
@69
|
[69]
|
04/23/07 17:53:20 |
takkaria |
Commit the remainder of the mouse patch code. Closes #93. |
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|
|
@59
|
[59]
|
04/22/07 11:24:42 |
pmac |
- Added ego lite support
- Added 'selections' to store menus
- Fixed … |
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|
|
@50
|
[50]
|
04/20/07 07:19:23 |
takkaria |
* Make options menus have the first item highlighted by default
* Move … |
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|
|
@48
|
[48]
|
04/19/07 12:56:23 |
takkaria |
* Fix logic in my_fexists()
* Ammo in stores is now treated in groups of … |
|
|
|
@39
|
[39]
|
04/09/07 19:45:27 |
takkaria |
Remove some nonfunctional or trivial-to-hack-around options … |
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|
|
@38
|
[38]
|
04/09/07 19:33:11 |
takkaria |
- Add some more variation in welcome messages
- Fix mistake in store.c
- … |
|
|
|
@27
|
[27]
|
03/31/07 14:11:05 |
pmac |
Added real event handling for UI changes.
- mouse and other event … |
|
|
|
@24
|
[24]
|
03/29/07 13:22:01 |
takkaria |
Fix #60:
1. Make player effects an array
2. Remove duplicated code in … |
|
|
|
@16
|
[16]
|
03/27/07 13:06:31 |
pmac |
Initial add of menu feature.
- Cleaned up z-file.h inclusion.
- Added new … |
|
|
|
@1
|
[1]
|
03/23/07 16:50:26 |
takkaria |
Angband 3.0.7s3. |