|
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@979
|
[979]
|
07/05/08 11:20:34 |
takkaria |
Implement the mushroom of sprinting.
Forget about making a potion of … |
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|
@969
|
[969]
|
06/28/08 07:20:07 |
takkaria |
Allow nightly builds to include the revision number in the version string. |
|
|
|
@940
|
[940]
|
05/18/08 14:55:34 |
takkaria |
(#276) Add a DROP_20 flag. |
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|
@939
|
[939]
|
05/18/08 14:38:26 |
takkaria |
(#276) Give the monster drop flags more appropriate names. |
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|
@928
|
[928]
|
05/17/08 11:10:26 |
takkaria |
- Fix issue with monster term not being updated correctly in case of … |
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|
|
@918
|
[918]
|
05/17/08 09:08:23 |
takkaria |
Use consistent newlines everywhere, and also set the svn:eol-style … |
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|
@907
|
[907]
|
05/16/08 21:11:36 |
takkaria |
This is the big object list reordering. Savefile compat broken for … |
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|
@904
|
[904]
|
05/16/08 19:47:32 |
takkaria |
Add AFRAID flag, which induces perma-fear. |
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|
@902
|
[902]
|
05/16/08 16:21:37 |
takkaria |
(#588) Add player vulnerabilities for the base four elements. Not used … |
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@901
|
[901]
|
05/16/08 12:16:53 |
takkaria |
Add the IMPAIR_HP and IMPAIR_MANA, and change the regeneration algorithm:
… |
|
|
|
@899
|
[899]
|
05/16/08 10:57:27 |
takkaria |
- Add "terror" timed effect. This is fear + small speed boost.
- Add … |
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|
@898
|
[898]
|
05/12/08 00:21:54 |
takkaria |
Add a temporary confusion resist. |
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|
|
@891
|
[891]
|
05/11/08 21:53:09 |
takkaria |
Fix #140: Move store stocking information into an external edit file, at … |
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|
@887
|
[887]
|
05/11/08 20:38:58 |
takkaria |
Move the tval/sval declarations to a separate file. |
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|
@849
|
[849]
|
04/28/08 18:45:39 |
takkaria |
Move the monster spell flags into their own spell array. Patch by Kenneth … |
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@823
|
[823]
|
03/29/08 14:31:12 |
takkaria |
Renumber the flag constants to start at RF0_. I've played with this … |
|
|
|
@816
|
[816]
|
03/25/08 19:49:01 |
ajps |
Add the moderately well-tested "lazy movement" patch which allows a … |
|
|
|
@789
|
[789]
|
03/18/08 12:21:03 |
takkaria |
Stage one in the big flags1...6 to [0]-[5] move: (Kenneth Boyd)
- Add … |
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|
@698
|
[698]
|
02/08/08 08:12:45 |
takkaria |
Add Nick McConnell?'s mouse button patch. This adds FA-style buttons at … |
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|
|
@689
|
[689]
|
02/06/08 10:00:49 |
takkaria |
Remove support for pre-3.0.1 savefiles. |
|
|
|
@681
|
[681]
|
02/01/08 05:51:15 |
takkaria |
Fix #428:
- Make torches always be found at 5000 turns
- Make lanterns … |
|
|
|
@678
|
[678]
|
02/01/08 05:30:53 |
takkaria |
Remove the IDENT_BROKEN flag and the pseudo-ID "broken" state, since they … |
|
|
|
@676
|
[676]
|
02/01/08 04:41:56 |
takkaria |
- Move out the value_check_aux*() functions to obj-make.c (though I'm … |
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|
|
@655
|
[655]
|
01/29/08 04:45:55 |
takkaria |
Remove an unused constant (rationale in #429; Kenneth Boyd). |
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|
|
@644
|
[644]
|
12/24/07 15:10:07 |
takkaria |
Un-rev the version number, down to 3.0.13, to avoid weird out-of-memory … |
|
|
|
@643
|
[643]
|
12/24/07 14:52:04 |
takkaria |
Increment the savefile version for the notes code. Should have done this … |
|
|
|
@639
|
[639]
|
12/23/07 19:38:50 |
takkaria |
- Swap the X & Y detection sizes, and reduce them just a tad.
- Fix … |
|
|
|
@636
|
[636]
|
12/23/07 18:14:14 |
takkaria |
Commit the history/notes patch by J.D. White. (closes #10) |
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|
|
@550
|
[550]
|
09/12/07 14:27:32 |
takkaria |
Update version numbers so I don't get so confused about which version I'm … |
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|
|
@547
|
[547]
|
09/08/07 09:15:57 |
ajps |
Restore the proper MONSTER_FLOW_DEPTH value, as reported in #386. |
|
|
|
@532
|
[532]
|
08/18/07 19:30:35 |
takkaria |
Make ID reveal all powers of an object, and remove *ID*. (#158)
Note … |
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|
|
@531
|
[531]
|
08/18/07 18:30:19 |
takkaria |
Add "flags" back to object_type, removing the need for the hacky "xtra" … |
|
|
|
@523
|
[523]
|
08/14/07 12:02:48 |
ajps |
Reduce the use of full-map redraws, and trigger the redrawing of map … |
|
|
|
@522
|
[522]
|
08/13/07 09:49:19 |
ajps |
Set up an event system for UI display updates, where the game communicates … |
|
|
|
@519
|
[519]
|
08/12/07 16:15:19 |
takkaria |
Remove ANGBAND_LITE define. |
|
|
|
@485
|
[485]
|
08/10/07 09:28:38 |
ajps |
Changes to get the map display back to normal for flavoured items after … |
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|
|
@479
|
[479]
|
08/09/07 13:42:54 |
takkaria |
Use a clean rewrite of the message memorisation code by Elly, placed in a … |
|
|
|
@478
|
[478]
|
08/09/07 13:04:13 |
takkaria |
Remove now-unused ACT_ constants. |
|
|
|
@477
|
[477]
|
08/09/07 13:03:28 |
takkaria |
Remove unused "QUARK_MAX" constant. |
|
|
|
@463
|
[463]
|
08/07/07 18:33:42 |
takkaria |
Split option definitions out into option.h, and option tables out into … |
|
|
|
@455
|
[455]
|
08/06/07 18:20:38 |
takkaria |
Move the quark package out to z-quark.c, making it expand as necessary in … |
|
|
|
@453
|
[453]
|
08/06/07 13:09:13 |
takkaria |
Use header file guards in all header files, and use a consistent naming … |
|
|
|
@450
|
[450]
|
08/05/07 20:39:00 |
ctate |
Eliminate the monster_level global. Equivalent depth for monster creation … |
|
|
|
@449
|
[449]
|
08/05/07 19:05:44 |
ctate |
Eliminate the object_level global. Target depth for object creation is … |
|
|
|
@448
|
[448]
|
08/05/07 18:43:20 |
takkaria |
Specify monster HP as an average rather than with hitdice. … |
|
|
|
@433
|
[433]
|
08/02/07 13:45:57 |
takkaria |
Clean up racial and class skill values into arrays. (Kenneth Boyd) |
|
|
|
@432
|
[432]
|
08/02/07 01:44:03 |
ctate |
Don't attempt to stock the general store with no-longer-extant types of … |
|
|
|
@415
|
[415]
|
07/31/07 11:36:09 |
takkaria |
Fix mushrooms (see #311); also
* combine Paranoia and Confusion as Clear … |
|
|
|
@404
|
[404]
|
07/28/07 19:19:51 |
takkaria |
Add item history tracking, ported (and simplified a bit) from Ey. (closes … |
|
|
|
@399
|
[399]
|
07/28/07 16:28:09 |
takkaria |
Merge changes [324]-[396] from the angband-3.0.8 branch. |
|
|
|
@332
|
[332]
|
07/13/07 12:29:29 |
takkaria |
Add show_lists option, the EyAngband? way. (closes #25) |
|
|
|
@320
|
[320]
|
07/10/07 18:12:18 |
takkaria |
Move artifacts and rings properly across to the new system, (#234) |
|
|
|
@308
|
[308]
|
07/08/07 16:26:33 |
takkaria |
Make the status bar display all timed effects, left-to-right. (closes … |
|
|
|
@305
|
[305]
|
07/08/07 13:10:33 |
takkaria |
Add trap detection indicator. (closes #19) |
|
|
|
@270
|
[270]
|
07/04/07 15:51:07 |
takkaria |
Fix:
* pseudo-ID being retained across saves (#171 / #190)
* ego-item … |
|
|
|
@265
|
[265]
|
07/04/07 13:00:11 |
takkaria |
Fix squelch according to #168. |
|
|
|
@248
|
[248]
|
07/02/07 10:02:29 |
ajps |
Added option to disable mouse movement (pending a better solution in … |
|
|
|
@245
|
[245]
|
06/30/07 21:17:41 |
takkaria |
* Outline new pickup option scheme outlined in #177.
* Also, make "=g" … |
|
|
|
@235
|
[235]
|
06/27/07 22:53:39 |
takkaria |
* Make worthless items on first sight set the squelch bit
* Add … |
|
|
|
@229
|
[229]
|
06/27/07 21:43:07 |
ajps |
Added a new display option 'hide_squelchable' which does its best to hide … |
|
|
|
@227
|
[227]
|
06/27/07 21:25:25 |
takkaria |
* Simplify the way item pickup is handled, in the hope this makes … |
|
|
|
@224
|
[224]
|
06/27/07 16:55:34 |
andrewdoull |
- Improvements to mouse movement to make navigation through dungeon easier … |
|
|
|
@199
|
[199]
|
06/21/07 19:54:51 |
takkaria |
Fix nits in #159. |
|
|
|
@189
|
[189]
|
06/14/07 19:11:37 |
takkaria |
Bits of cleanup:
* Turn on ALLOW_FEAR, ALLOW_TERROR, GJW_RANDART … |
|
|
|
@171
|
[171]
|
06/09/07 08:51:19 |
takkaria |
* Dump squelch and autoinscribe settings as part of the options dump.
* … |
|
|
|
@163
|
[163]
|
06/06/07 18:20:49 |
takkaria |
Code for #88 (lantern/torch behaviour and features).
Normal stores no … |
|
|
|
@158
|
[158]
|
06/06/07 11:49:02 |
takkaria |
#126: Make amnesia a timed effect, with a chance of affecting the ability … |
|
|
|
@156
|
[156]
|
06/06/07 09:15:50 |
takkaria |
Fix #56:
* Stop squelching items in the pack without choice. Mark items … |
|
|
|
@154
|
[154]
|
06/05/07 14:52:17 |
takkaria |
You will repeat, five times, "I will not commit without compiling". |
|
|
|
@153
|
[153]
|
06/05/07 14:41:58 |
takkaria |
* Remove hardcoded values for p_ptr->noscore (#141).
* Remove some … |
|
|
|
@152
|
[152]
|
06/02/07 19:31:13 |
takkaria |
Commit updated options settings and removals, etc. Now down to 31 … |
|
|
|
@141
|
[141]
|
05/14/07 19:27:04 |
takkaria |
Switch to new model for producing sound: instead of a TERM_XTRA_SOUND … |
|
|
|
@137
|
[137]
|
05/14/07 04:47:59 |
takkaria |
Finish up S-style object handling: (Leon Marrick)
* Make the game … |
|
|
|
@123
|
[123]
|
05/07/07 18:27:22 |
takkaria |
Nuke the easy_floor option (it's unnecessary now). |
|
|
|
@119
|
[119]
|
05/07/07 06:06:43 |
takkaria |
Commit Sangband-style object handling. This comes with the reduction of … |
|
|
|
@117
|
[117]
|
05/06/07 16:32:34 |
takkaria |
Code cleanup. (Removed a needless option, too.) |
|
|
|
@112
|
[112]
|
05/05/07 19:16:57 |
takkaria |
* Move player skills into an array (cleans up some files.c code)
* Nuke … |
|
|
|
@110
|
[110]
|
05/04/07 13:43:35 |
takkaria |
Lots of changes:
* Fix nits from [91]. (some code from Pete Mack)
* … |
|
|
|
@82
|
[82]
|
04/25/07 17:12:29 |
takkaria |
Import a batch of patches by Hallvard Furuseth for Angband 3.0.0:
* … |
|
|
|
@55
|
[55]
|
04/21/07 18:09:39 |
takkaria |
* Move some things out of defines.h to better places
* Fix truncated … |
|
|
|
@52
|
[52]
|
04/21/07 06:57:52 |
takkaria |
* Fix header on squelch.c (it's entirely GPL)
* Possibly fix #89 (see … |
|
|
|
@48
|
[48]
|
04/19/07 12:56:23 |
takkaria |
* Fix logic in my_fexists()
* Ammo in stores is now treated in groups of … |
|
|
|
@46
|
[46]
|
04/15/07 08:43:51 |
takkaria |
Turn next_xp permanently on, until clev50. |
|
|
|
@36
|
[36]
|
04/09/07 10:03:24 |
takkaria |
First go with #6. This still has some problems, especially with … |
|
|
|
@34
|
[34]
|
04/08/07 23:07:08 |
takkaria |
Add some experimental support for small screens, by changing the way the … |
|
|
|
@30
|
[30]
|
04/02/07 23:25:43 |
pmac |
- Mouse on OSX does not follow screen drags.
- Check in hp_changes_color … |
|
|
|
@28
|
[28]
|
04/01/07 20:10:52 |
pmac |
Replaced "quality squelch" UI with new menu API as a first real test for … |
|
|
|
@24
|
[24]
|
03/29/07 13:22:01 |
takkaria |
Fix #60:
1. Make player effects an array
2. Remove duplicated code in … |
|
|
|
@16
|
[16]
|
03/27/07 13:06:31 |
pmac |
Initial add of menu feature.
- Cleaned up z-file.h inclusion.
- Added new … |
|
|
|
@1
|
[1]
|
03/23/07 16:50:26 |
takkaria |
Angband 3.0.7s3. |