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root
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trunk
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src
/
attack.c
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Date
Author
Log Message
(edit)
@986
[986]
07/23/08 10:55:06
takkaria
Do what I meant to do in
r840
/
r841
. (Make missile launchers as powerful …
(edit)
@918
[918]
05/17/08 09:08:23
takkaria
Use consistent newlines everywhere, and also set the svn:eol-style …
(edit)
@899
[899]
05/16/08 10:57:27
takkaria
- Add "terror" timed effect. This is fear + small speed boost. - Add …
(edit)
@895
[895]
05/11/08 22:23:55
takkaria
Fix
#44
: (by Rowan Beentje) - Replace all instances of rand_int() with …
(edit)
@887
[887]
05/11/08 20:38:58
takkaria
Move the tval/sval declarations to a separate file.
(edit)
@883
[883]
05/06/08 22:09:10
takkaria
Lower the distance missile weapons can fire into the 10-14 grids range.
(edit)
@842
[842]
04/28/08 08:48:04
takkaria
Fix reference to a file not yet committed.
(edit)
@841
[841]
04/27/08 21:59:36
takkaria
Previous commit (
r840
) should have said: - Effectively revert
r429
…
(edit)
@840
[840]
04/27/08 21:57:56
takkaria
--
(edit)
@823
[823]
03/29/08 14:31:12
takkaria
Renumber the flag constants to start at RF0_. I've played with this …
(edit)
@791
[791]
03/18/08 14:35:51
takkaria
Make criticals on weapons match criticals on missiles when it comes to …
(edit)
@789
[789]
03/18/08 12:21:03
takkaria
Stage one in the big flags1...6 to
[0]
-
[5]
move: (Kenneth Boyd) - Add …
(edit)
@757
[757]
03/12/08 15:59:03
takkaria
Fix some warnings. (Thanks to Shanoah)
(edit)
@671
[671]
01/31/08 03:51:36
takkaria
Stop access to p_ptr->target_* from anywhere except target.c.
(edit)
@653
[653]
01/29/08 04:42:33
takkaria
Further work on
#430
: - Clean up object_desc() calls by using the new …
(edit)
@567
[567]
09/17/07 07:48:37
takkaria
attack.c, obj-info.c, object.txt: Make bad potions have a more damaging …
(edit)
@522
[522]
08/13/07 09:49:19
ajps
Set up an event system for UI display updates, where the game communicates …
(edit)
@433
[433]
08/02/07 13:45:57
takkaria
Clean up racial and class skill values into arrays. (Kenneth Boyd)
(edit)
@429
[429]
08/01/07 15:45:01
takkaria
#317
: * make slays affect rolled damage, not total damage, like combat * …
(edit)
@402
[402]
07/28/07 17:56:48
takkaria
On object inspection screen: (
#214
) * Show breakage chance for arrows * …
(add)
@400
[400]
07/28/07 17:05:56
takkaria
Move player attack stuff out to attack.c. (part of
#214
)
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