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p_class.txt
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(edit)
@933
[933]
05/18/08 11:36:22
takkaria
(
#603
) Fix birth items after the object list reorder, and move to textual …
(edit)
@923
[923]
05/17/08 09:53:42
takkaria
(
#447
) Up the pseudo-ID lengths again after
r583
.
(edit)
@918
[918]
05/17/08 09:08:23
takkaria
Use consistent newlines everywhere, and also set the svn:eol-style …
(edit)
@848
[848]
04/28/08 18:03:02
takkaria
Make the rogue slightly better at combat than the ranger, based on Timo's …
(edit)
@583
[583]
09/28/07 11:45:18
takkaria
Implement parts of
#357
: * Make pseudo-id not occur whilst resting * …
(edit)
@580
[580]
09/28/07 09:19:45
takkaria
Tweak the way detection works a bit (
#263
): * Make detect treasure always …
(edit)
@305
[305]
07/08/07 13:10:33
takkaria
Add trap detection indicator. (closes
#19
)
(edit)
@270
[270]
07/04/07 15:51:07
takkaria
Fix: * pseudo-ID being retained across saves (
#171
/
#190
) * ego-item …
(edit)
@157
[157]
06/06/07 09:51:25
takkaria
Oops. Forgot to commit updated edit files.
(edit)
@48
[48]
04/19/07 12:56:23
takkaria
* Fix logic in my_fexists() * Ammo in stores is now treated in groups of …
(edit)
@24
[24]
03/29/07 13:22:01
takkaria
Fix
#60
: 1. Make player effects an array 2. Remove duplicated code in …
(add)
@1
[1]
03/23/07 16:50:26
takkaria
Angband 3.0.7s3.
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