root/trunk/lib/edit/object.txt


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Rev Chgset Date Author Log Message
(edit) @1004 [1004] 10/01/08 03:44:25 takkaria Make CCW/Healing/etc. less nutritious. (Pete Mack)
(edit) @979 [979] 07/05/08 11:20:34 takkaria Implement the mushroom of sprinting. Forget about making a potion of …
(edit) @967 [967] 06/28/08 06:25:40 takkaria Make rings of Escaping/Teleport worth 0 to avoid ridiculous sale prices.
(edit) @964 [964] 06/28/08 05:52:51 takkaria Get graphics for objects working again.
(edit) @956 [956] 06/02/08 21:55:27 takkaria Rename "armor" scrolls to armour, and fix duplicate "of" in new ring …
(edit) @918 [918] 05/17/08 09:08:23 takkaria Use consistent newlines everywhere, and also set the svn:eol-style …
(edit) @907 [907] 05/16/08 21:11:36 takkaria This is the big object list reordering. Savefile compat broken for …
(edit) @889 [889] 05/11/08 21:11:07 takkaria Use a new algorithm for how much gold is in each gold drop. It replaces …
(edit) @813 [813] 03/21/08 19:04:05 GabeCunningham Fix #525: Remove potion of pleasing, and make potions of charisma appear …
(edit) @772 [772] 03/12/08 17:46:22 takkaria Make mithril gauntlets acid-proof. (pete m)
(edit) @770 [770] 03/12/08 17:26:04 takkaria Replace the sustain {stat} rings with sustain mind and sustain body, …
(edit) @769 [769] 03/12/08 17:19:47 takkaria Restore sustains on rings/amulets.
(edit) @733 [733] 02/26/08 23:58:15 takkaria Fix #440: Add a potion of resist poison.
(edit) @727 [727] 02/26/08 23:09:00 takkaria Close #490: Make CCW a little more common throughout the dungeon.
(edit) @711 [711] 02/25/08 04:38:48 takkaria Reduce the weight of torches a fair bit.
(edit) @688 [688] 02/05/08 08:06:32 takkaria Rename "Cesti" to "Mithril Gauntlets". (Thanks to d1sc0nnected on the …
(edit) @687 [687] 02/05/08 07:37:55 takkaria Lower gold drop at the top end of the spectrum.
(edit) @680 [680] 02/01/08 05:48:37 takkaria - Stop making rings of Stupidity, Weakness, and Woe. - Remove a bunch of …
(edit) @642 [642] 12/24/07 14:49:49 takkaria Change DET_ to DETECT_ in the edit files.
(edit) @580 [580] 09/28/07 09:19:45 takkaria Tweak the way detection works a bit (#263): * Make detect treasure always …
(edit) @567 [567] 09/17/07 07:48:37 takkaria attack.c, obj-info.c, object.txt: Make bad potions have a more damaging …
(edit) @555 [555] 09/14/07 14:48:59 takkaria Make the light-source descriptions more accurate. (closes #359)
(edit) @543 [543] 08/24/07 18:02:12 takkaria Have a go at changing healing potions. (#369) - CLW now heals 15%/15HP, …
(edit) @535 [535] 08/19/07 07:18:36 takkaria Forgot to commit this in [533].
(edit) @525 [525] 08/15/07 08:23:51 takkaria * Make lights a bit more common. * Make Filthy Rags [0,+0] by default. * …
(edit) @427 [427] 08/01/07 14:19:21 takkaria Add some balance changes made by a patch Timo made for 3.0.
(edit) @426 [426] 08/01/07 14:00:18 takkaria #316: * Move Detection staffs to be rods, also Probing * Tweak rarities …
(edit) @424 [424] 08/01/07 12:38:11 takkaria Tweak the wands a bit. (They still need plenty of work, I think.)
(edit) @423 [423] 08/01/07 11:56:21 takkaria - Make the new stat loss-stat gain potions appear much more rarely. - …
(edit) @422 [422] 08/01/07 10:48:49 takkaria Oops. Fix the depth of the new LoseStat? replacement potions. ([421])
(edit) @421 [421] 08/01/07 10:47:10 takkaria Potion changes (#313): - !SInvis -> True Seeing: cure blind, see …
(edit) @415 [415] 07/31/07 11:36:09 takkaria Fix mushrooms (see #311); also * combine Paranoia and Confusion as Clear …
(edit) @413 [413] 07/31/07 09:00:22 takkaria Fix #228: - Reduce the number of food varieties in the game. - Make …
(edit) @412 [412] 07/30/07 21:52:59 takkaria Change potions: * Remove Slow Poison/Water/Apple Juice * Give Slime Mold …
(edit) @411 [411] 07/30/07 21:43:14 takkaria Missed the object file in [410]. Adding it now.
(edit) @399 [399] 07/28/07 16:28:09 takkaria Merge changes [324]-[396] from the angband-3.0.8 branch.
(edit) @325 [325] 07/12/07 18:42:23 takkaria #234: * move everything across to the new system, nuke obj-info.c * rods …
(edit) @321 [321] 07/10/07 20:32:26 takkaria Move potions across to the new effect code. (#234)
(edit) @320 [320] 07/10/07 18:12:18 takkaria Move artifacts and rings properly across to the new system, (#234)
(edit) @319 [319] 07/10/07 12:12:46 takkaria #234: * Move rings across to the new effects code. * Describe uses in …
(edit) @318 [318] 07/10/07 11:11:21 takkaria Move scrolls across to the new system. (see #234)
(edit) @317 [317] 07/10/07 10:02:30 takkaria Create some new infrastructure for unified effects code. Make food items …
(edit) @305 [305] 07/08/07 13:10:33 takkaria Add trap detection indicator. (closes #19)
(edit) @270 [270] 07/04/07 15:51:07 takkaria Fix: * pseudo-ID being retained across saves (#171 / #190) * ego-item …
(edit) @163 [163] 06/06/07 18:20:49 takkaria Code for #88 (lantern/torch behaviour and features). Normal stores no …
(edit) @157 [157] 06/06/07 09:51:25 takkaria Oops. Forgot to commit updated edit files.
(edit) @110 [110] 05/04/07 13:43:35 takkaria Lots of changes: * Fix nits from [91]. (some code from Pete Mack) * …
(edit) @60 [60] 04/22/07 12:56:07 pmac Missed a file. Normal lanterns no longer have pvals.
(edit) @48 [48] 04/19/07 12:56:23 takkaria * Fix logic in my_fexists() * Ammo in stores is now treated in groups of …
(edit) @24 [24] 03/29/07 13:22:01 takkaria Fix #60: 1. Make player effects an array 2. Remove duplicated code in …
(add) @1 [1] 03/23/07 16:50:26 takkaria Angband 3.0.7s3.
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