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@979
|
[979]
|
07/05/08 11:20:34 |
takkaria |
Implement the mushroom of sprinting.
Forget about making a potion of … |
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@967
|
[967]
|
06/28/08 06:25:40 |
takkaria |
Make rings of Escaping/Teleport worth 0 to avoid ridiculous sale prices. |
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@964
|
[964]
|
06/28/08 05:52:51 |
takkaria |
Get graphics for objects working again. |
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@957
|
[957]
|
06/03/08 12:52:52 |
takkaria |
(#611) Fix misreference in store.txt. |
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@956
|
[956]
|
06/02/08 21:55:27 |
takkaria |
Rename "armor" scrolls to armour, and fix duplicate "of" in new ring … |
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@955
|
[955]
|
06/02/08 21:52:05 |
takkaria |
Fix up the insta-art svals. |
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@944
|
[944]
|
05/20/08 01:32:04 |
takkaria |
Update the Makefile with changes in the files present in lib/edit/. |
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@943
|
[943]
|
05/18/08 15:56:13 |
takkaria |
(#276) Orcs and trolls that appear with friends get DROP_20. |
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@942
|
[942]
|
05/18/08 15:51:22 |
takkaria |
Make the various drop flags non-exclusive again and instead make sure … |
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@939
|
[939]
|
05/18/08 14:38:26 |
takkaria |
(#276) Give the monster drop flags more appropriate names. |
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@933
|
[933]
|
05/18/08 11:36:22 |
takkaria |
(#603) Fix birth items after the object list reorder, and move to textual … |
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@923
|
[923]
|
05/17/08 09:53:42 |
takkaria |
(#447) Up the pseudo-ID lengths again after r583. |
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@918
|
[918]
|
05/17/08 09:08:23 |
takkaria |
Use consistent newlines everywhere, and also set the svn:eol-style … |
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@916
|
[916]
|
05/17/08 08:56:21 |
takkaria |
(#543) Make ammo of slay evil/venom apply to Mithril ammo too. |
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@914
|
[914]
|
05/17/08 08:52:49 |
takkaria |
Adjust Careth Asdriag and Tuor to be in line with the base items. |
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@907
|
[907]
|
05/16/08 21:11:36 |
takkaria |
This is the big object list reordering. Savefile compat broken for … |
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@897
|
[897]
|
05/11/08 23:31:27 |
takkaria |
Convert artifact.txt to using textual tval/sval names rather than numeric. |
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@891
|
[891]
|
05/11/08 21:53:09 |
takkaria |
Fix #140: Move store stocking information into an external edit file, at … |
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@889
|
[889]
|
05/11/08 21:11:07 |
takkaria |
Use a new algorithm for how much gold is in each gold drop. It replaces … |
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@860
|
[860]
|
04/28/08 23:20:43 |
takkaria |
Make shop_own.txt user a nicer format now there's only two things … |
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@859
|
[859]
|
04/28/08 23:04:22 |
takkaria |
Remove the race field in the owner_type struct in favour of providing it … |
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@858
|
[858]
|
04/28/08 22:56:57 |
takkaria |
Remember to commit shop_own.txt too. |
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|
@856
|
[856]
|
04/28/08 22:51:05 |
takkaria |
#433:
- Remove individual-shopkeeper and race-based price changes from … |
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@848
|
[848]
|
04/28/08 18:03:02 |
takkaria |
Make the rogue slightly better at combat than the ranger, based on Timo's … |
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@813
|
[813]
|
03/21/08 19:04:05 |
GabeCunningham |
Fix #525: Remove potion of pleasing, and make potions of charisma appear … |
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@788
|
[788]
|
03/18/08 10:44:58 |
takkaria |
Give Bard Slay Dragon. |
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@772
|
[772]
|
03/12/08 17:46:22 |
takkaria |
Make mithril gauntlets acid-proof. (pete m) |
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|
@770
|
[770]
|
03/12/08 17:26:04 |
takkaria |
Replace the sustain {stat} rings with sustain mind and sustain body, … |
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@769
|
[769]
|
03/12/08 17:19:47 |
takkaria |
Restore sustains on rings/amulets. |
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@733
|
[733]
|
02/26/08 23:58:15 |
takkaria |
Fix #440: Add a potion of resist poison. |
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|
@727
|
[727]
|
02/26/08 23:09:00 |
takkaria |
Close #490: Make CCW a little more common throughout the dungeon. |
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|
@711
|
[711]
|
02/25/08 04:38:48 |
takkaria |
Reduce the weight of torches a fair bit. |
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|
@688
|
[688]
|
02/05/08 08:06:32 |
takkaria |
Rename "Cesti" to "Mithril Gauntlets". (Thanks to d1sc0nnected on the … |
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|
@687
|
[687]
|
02/05/08 07:37:55 |
takkaria |
Lower gold drop at the top end of the spectrum. |
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|
@680
|
[680]
|
02/01/08 05:48:37 |
takkaria |
- Stop making rings of Stupidity, Weakness, and Woe.
- Remove a bunch of … |
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|
@642
|
[642]
|
12/24/07 14:49:49 |
takkaria |
Change DET_ to DETECT_ in the edit files. |
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@584
|
[584]
|
09/28/07 12:09:38 |
takkaria |
Simplify and make consistent the makefile setup; also, fix up r582. |
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|
@583
|
[583]
|
09/28/07 11:45:18 |
takkaria |
Implement parts of #357:
* Make pseudo-id not occur whilst resting
* … |
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|
@580
|
[580]
|
09/28/07 09:19:45 |
takkaria |
Tweak the way detection works a bit (#263):
* Make detect treasure always … |
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|
|
@567
|
[567]
|
09/17/07 07:48:37 |
takkaria |
attack.c, obj-info.c, object.txt:
Make bad potions have a more damaging … |
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|
|
@562
|
[562]
|
09/17/07 07:46:15 |
takkaria |
Stop fixing the flavour for slime mold juice. |
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|
@555
|
[555]
|
09/14/07 14:48:59 |
takkaria |
Make the light-source descriptions more accurate. (closes #359) |
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|
@543
|
[543]
|
08/24/07 18:02:12 |
takkaria |
Have a go at changing healing potions. (#369)
- CLW now heals 15%/15HP, … |
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|
@535
|
[535]
|
08/19/07 07:18:36 |
takkaria |
Forgot to commit this in [533]. |
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|
|
@525
|
[525]
|
08/15/07 08:23:51 |
takkaria |
* Make lights a bit more common.
* Make Filthy Rags [0,+0] by default.
* … |
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|
|
@451
|
[451]
|
08/05/07 20:55:25 |
takkaria |
Order the monster flags in a consistent way, with one line for race, drop, … |
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|
|
@448
|
[448]
|
08/05/07 18:43:20 |
takkaria |
Specify monster HP as an average rather than with hitdice. … |
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|
|
@447
|
[447]
|
08/05/07 14:15:39 |
takkaria |
Restyle the monster.txt file:
* all lines are clipped at the same width
… |
|
|
|
@429
|
[429]
|
08/01/07 15:45:01 |
takkaria |
#317:
* make slays affect rolled damage, not total damage, like combat
* … |
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|
|
@428
|
[428]
|
08/01/07 14:45:02 |
takkaria |
Apply some suggested changes to Timo to the Rings of Power:
* Replace … |
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|
|
@427
|
[427]
|
08/01/07 14:19:21 |
takkaria |
Add some balance changes made by a patch Timo made for 3.0. |
|
|
|
@426
|
[426]
|
08/01/07 14:00:18 |
takkaria |
#316:
* Move Detection staffs to be rods, also Probing
* Tweak rarities … |
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|
|
@425
|
[425]
|
08/01/07 12:44:01 |
takkaria |
Steal some more rod flavours from Un. |
|
|
|
@424
|
[424]
|
08/01/07 12:38:11 |
takkaria |
Tweak the wands a bit. (They still need plenty of work, I think.) |
|
|
|
@423
|
[423]
|
08/01/07 11:56:21 |
takkaria |
- Make the new stat loss-stat gain potions appear much more rarely.
- … |
|
|
|
@422
|
[422]
|
08/01/07 10:48:49 |
takkaria |
Oops. Fix the depth of the new LoseStat? replacement potions. ([421]) |
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|
|
@421
|
[421]
|
08/01/07 10:47:10 |
takkaria |
Potion changes (#313):
- !SInvis -> True Seeing: cure blind, see … |
|
|
|
@415
|
[415]
|
07/31/07 11:36:09 |
takkaria |
Fix mushrooms (see #311); also
* combine Paranoia and Confusion as Clear … |
|
|
|
@413
|
[413]
|
07/31/07 09:00:22 |
takkaria |
Fix #228:
- Reduce the number of food varieties in the game.
- Make … |
|
|
|
@412
|
[412]
|
07/30/07 21:52:59 |
takkaria |
Change potions:
* Remove Slow Poison/Water/Apple Juice
* Give Slime Mold … |
|
|
|
@411
|
[411]
|
07/30/07 21:43:14 |
takkaria |
Missed the object file in [410]. Adding it now. |
|
|
|
@399
|
[399]
|
07/28/07 16:28:09 |
takkaria |
Merge changes [324]-[396] from the angband-3.0.8 branch. |
|
|
|
@367
|
[367]
|
07/23/07 10:18:12 |
takkaria |
Commit Hugo's alterations to the spell descriptions. |
|
|
|
@325
|
[325]
|
07/12/07 18:42:23 |
takkaria |
#234:
* move everything across to the new system, nuke obj-info.c
* rods … |
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|
|
@322
|
[322]
|
07/10/07 20:34:03 |
takkaria |
Missed in [321: CW_SERIOUS changed to to CURE_SERIOUS. |
|
|
|
@321
|
[321]
|
07/10/07 20:32:26 |
takkaria |
Move potions across to the new effect code. (#234) |
|
|
|
@320
|
[320]
|
07/10/07 18:12:18 |
takkaria |
Move artifacts and rings properly across to the new system, (#234) |
|
|
|
@319
|
[319]
|
07/10/07 12:12:46 |
takkaria |
#234:
* Move rings across to the new effects code.
* Describe uses in … |
|
|
|
@318
|
[318]
|
07/10/07 11:11:21 |
takkaria |
Move scrolls across to the new system. (see #234) |
|
|
|
@317
|
[317]
|
07/10/07 10:02:30 |
takkaria |
Create some new infrastructure for unified effects code. Make food items … |
|
|
|
@306
|
[306]
|
07/08/07 14:07:51 |
takkaria |
Commit a patched-up version of Leon's dungeon patch. This probably makes … |
|
|
|
@305
|
[305]
|
07/08/07 13:10:33 |
takkaria |
Add trap detection indicator. (closes #19) |
|
|
|
@276
|
[276]
|
07/04/07 18:08:16 |
takkaria |
Make fewer monsters have the amnesia attack (closes #166). |
|
|
|
@270
|
[270]
|
07/04/07 15:51:07 |
takkaria |
Fix:
* pseudo-ID being retained across saves (#171 / #190)
* ego-item … |
|
|
|
@262
|
[262]
|
07/04/07 11:39:56 |
takkaria |
Fix #188:
* Up the maximum # of objects on the level to 1024.
* When … |
|
|
|
@163
|
[163]
|
06/06/07 18:20:49 |
takkaria |
Code for #88 (lantern/torch behaviour and features).
Normal stores no … |
|
|
|
@157
|
[157]
|
06/06/07 09:51:25 |
takkaria |
Oops. Forgot to commit updated edit files. |
|
|
|
@110
|
[110]
|
05/04/07 13:43:35 |
takkaria |
Lots of changes:
* Fix nits from [91]. (some code from Pete Mack)
* … |
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|
|
@74
|
[74]
|
04/24/07 10:22:36 |
takkaria |
Refresh autotools support, using OMK in favour of automake. (Kiyoshi … |
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|
|
@61
|
[61]
|
04/22/07 14:08:53 |
takkaria |
Add credits to the artifact.txt file (Leon Marrick). |
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|
|
@60
|
[60]
|
04/22/07 12:56:07 |
pmac |
Missed a file. Normal lanterns no longer have pvals. |
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|
|
@48
|
[48]
|
04/19/07 12:56:23 |
takkaria |
* Fix logic in my_fexists()
* Ammo in stores is now treated in groups of … |
|
|
|
@24
|
[24]
|
03/29/07 13:22:01 |
takkaria |
Fix #60:
1. Make player effects an array
2. Remove duplicated code in … |
|
|
|
@1
|
[1]
|
03/23/07 16:50:26 |
takkaria |
Angband 3.0.7s3. |