Changeset 843
- Timestamp:
- 04/28/08 09:30:20 (3 months ago)
- Files:
-
- trunk/src/trap.c (modified) (2 diffs)
Legend:
- Unmodified
- Added
- Removed
- Modified
- Copied
- Moved
trunk/src/trap.c
r783 r843 41 41 { 42 42 int feat; 43 44 const static int min_level[] = 45 { 46 2, /* Trap door */ 47 2, /* Open pit */ 48 2, /* Spiked pit */ 49 2, /* Poison pit */ 50 3, /* Summoning rune */ 51 1, /* Teleport rune */ 52 2, /* Fire rune */ 53 2, /* Acid rune */ 54 2, /* Slow rune */ 55 6, /* Strength dart */ 56 6, /* Dexterity dart */ 57 6, /* Constitution dart */ 58 2, /* Gas blind */ 59 1, /* Gas confuse */ 60 2, /* Gas poison */ 61 2, /* Gas sleep */ 62 }; 43 63 44 64 /* Paranoia */ … … 50 70 /* Hack -- pick a trap */ 51 71 feat = FEAT_TRAP_HEAD + rand_int(16); 72 73 /* Check against minimum depth */ 74 if (min_level[feat - FEAT_TRAP_HEAD] > p_ptr->depth) continue; 52 75 53 76 /* Hack -- no trap doors on quest levels */
