| 62 | | EFFECT(CURE_LIGHT, FALSE, "heals you a little (15% or 15HP), heals some cut damage, makes you a little less confused, and cures blindness") |
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| 63 | | EFFECT(CURE_SERIOUS, FALSE, "heals you a little (1/4 or 25HP), heals cut damage, and cures blindness and confusion") |
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| 64 | | EFFECT(CURE_CRITICAL, FALSE, "heals you a little (1/3 or 33HP), heals cut damage, and cures poisoning, blindness, and confusion") |
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| | 62 | EFFECT(CURE_LIGHT, FALSE, "heals you a little (15% of your wounds, minimum 15HP), heals some cut damage, makes you a little less confused, and cures blindness") |
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| | 63 | EFFECT(CURE_SERIOUS, FALSE, "heals you a little (1/4 of your wounds, minimum 25HP), heals cut damage, and cures blindness and confusion") |
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| | 64 | EFFECT(CURE_CRITICAL, FALSE, "heals you a little (1/3 of your wounds, minimum 33HP), heals cut damage, and cures poisoning, blindness, and confusion") |
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| 65 | 65 | EFFECT(CURE_FULL, FALSE, "restores 300 hit points, heals cut damage, and cures stunning, poisoning, blindness, and confusion") |
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| 66 | 66 | EFFECT(CURE_FULL2, FALSE, "restores 1200 hit points, heals cut damage, and cures stunning, poisoning, blindness, and confusion") |
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