Changeset 656
- Timestamp:
- 01/29/08 04:58:19 (10 months ago)
- Files:
-
- trunk/src/melee1.c (modified) (1 diff)
- trunk/src/melee2.c (modified) (3 diffs)
- trunk/src/spells1.c (modified) (1 diff)
- trunk/src/spells2.c (modified) (1 diff)
- trunk/src/xtra2.c (modified) (3 diffs)
Legend:
- Unmodified
- Added
- Removed
- Modified
- Copied
- Moved
trunk/src/melee1.c
r653 r656 160 160 161 161 /* Get the "died from" information (i.e. "a kobold") */ 162 monster_desc(ddesc, sizeof(ddesc), m_ptr, 0x88); 163 162 monster_desc(ddesc, sizeof(ddesc), m_ptr, MDESC_SHOW | MDESC_IND2); 164 163 165 164 /* Assume no blink */ trunk/src/melee2.c
r653 r656 798 798 799 799 /* Get the monster possessive ("his"/"her"/"its") */ 800 monster_desc(m_poss, sizeof(m_poss), m_ptr, 0x22);800 monster_desc(m_poss, sizeof(m_poss), m_ptr, MDESC_PRO2 | MDESC_POSS); 801 801 802 802 /* Hack -- Get the "died from" name */ 803 monster_desc(ddesc, sizeof(ddesc), m_ptr, 0x88);803 monster_desc(ddesc, sizeof(ddesc), m_ptr, MDESC_SHOW | MDESC_IND2); 804 804 805 805 … … 3450 3450 /* Get the monster name/poss */ 3451 3451 monster_desc(m_name, sizeof(m_name), m_ptr, 0); 3452 monster_desc(m_poss, sizeof(m_poss), m_ptr, 0x22);3452 monster_desc(m_poss, sizeof(m_poss), m_ptr, MDESC_PRO2 | MDESC_POSS); 3453 3453 3454 3454 /* Dump a message */ … … 3898 3898 3899 3899 /* Get the monster name */ 3900 monster_desc(m_name, sizeof(m_name), m_ptr, 0x04);3900 monster_desc(m_name, sizeof(m_name), m_ptr, MDESC_IND1); 3901 3901 3902 3902 /* React to objects that hurt the monster */ trunk/src/spells1.c
r653 r656 3372 3372 3373 3373 /* Get the monster's real name */ 3374 monster_desc(killer, sizeof(killer), m_ptr, 0x88);3374 monster_desc(killer, sizeof(killer), m_ptr, MDESC_SHOW | MDESC_IND2); 3375 3375 3376 3376 trunk/src/spells2.c
r653 r656 2323 2323 2324 2324 /* Get "the monster" or "something" */ 2325 monster_desc(m_name, sizeof(m_name), m_ptr, 0x04);2325 monster_desc(m_name, sizeof(m_name), m_ptr, MDESC_IND1); 2326 2326 2327 2327 /* Describe the monster */ trunk/src/xtra2.c
r653 r656 1490 1490 char unique_name[80]; 1491 1491 r_ptr->max_num = 0; 1492 1492 1493 1493 /* This gets the correct name if we slay an invisible unique and don't have See Invisible. */ 1494 monster_desc(unique_name, sizeof(unique_name), m_ptr, 0x88);1494 monster_desc(unique_name, sizeof(unique_name), m_ptr, MDESC_SHOW | MDESC_IND2); 1495 1495 1496 1496 /* Log the slaying of a unique */ … … 1498 1498 history_add(buf, HISTORY_SLAY_UNIQUE, 0); 1499 1499 } 1500 1500 1501 1501 /* Gain experience */ 1502 1502 gain_exp(new_exp); … … 2496 2496 2497 2497 /* Get the monster name ("a kobold") */ 2498 monster_desc(m_name, sizeof(m_name), m_ptr, 0x08);2498 monster_desc(m_name, sizeof(m_name), m_ptr, MDESC_IND2); 2499 2499 2500 2500 /* Hack -- track this monster race */
