Changeset 373
- Timestamp:
- 07/25/07 10:36:06 (1 year ago)
- Files:
-
- trunk/src/effects.c (modified) (3 diffs)
- trunk/src/effects.h (modified) (1 diff)
Legend:
- Unmodified
- Added
- Removed
- Modified
- Copied
- Moved
trunk/src/effects.c
r336 r373 63 63 * The "wonder" effect. 64 64 */ 65 66 65 static void spell_wonder(int dir, int die, int beam) 67 66 { … … 76 75 int px = p_ptr->px; 77 76 int plev = p_ptr->lev; 78 79 if (die == 0)80 die = randint(100) + plev / 5;81 77 82 78 if (die > 100) … … 1356 1352 case EF_WONDER: 1357 1353 { 1358 spell_wonder(dir, 111, beam);1354 spell_wonder(dir, randint(100) + p_ptr->lev / 5;, beam); 1359 1355 return TRUE; 1360 1356 } trunk/src/effects.h
r325 r373 41 41 42 42 #else 43 44 /* name aim? short description */ 43 45 44 46 EFFECT(XXX, FALSE, NULL)
