Changeset 312 for trunk/changes.txt

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Timestamp:
07/08/07 20:49:04 (1 year ago)
Author:
takkaria
Message:

Recolour the monster recall, make it use more compact code (using functions adapted from obj-info.c). (part of #152)

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  • trunk/changes.txt

    r309 r312  
    99Changes up to now: 
    1010 
    11  * Add Ey-style quickstart.  (Eytan Zweig) 
     11Bigger 
     12------ 
    1213 
    13  * Add DTrap indicator. (pelpel
     14* Add Ey-style quickstart.  (Eytan Zweig
    1415 
    15  * Adopted various parts of the OAngband dungeon generation code. 
    16    (Leon Marrick) For more information, please see: 
    17    http://dev.rephial.org/trac/attachment/ticket/156/notes.txt 
     16* Add trap detection indicator. (pelpel)  Also, make detection spells 
     17  circular, of radius 22, and magic mapping circular of radius 30. 
    1818 
    19  * Transient indicators now appear on the bottom line, starting at the 
    20    left of the dungeon display; things like depth and speed appear on 
    21    the main sidebar.  As a result of this, every timed effect is now 
    22    displayed on the status bar. 
     19* Adopted various parts of the OAngband dungeon generation code. 
     20  (Leon Marrick) For more information, please see: 
     21  http://dev.rephial.org/trac/attachment/ticket/156/notes.txt 
     22 
     23* Transient indicators now appear on the bottom line, starting at the 
     24  left of the dungeon display; things like depth and speed appear on 
     25  the main sidebar.  As a result of this, every timed effect is now 
     26  displayed on the status bar. 
     27 
     28Smaller 
     29------- 
     30 
     31* Monster recall colours changed somewhat, they're now closer to Ey, 
     32  which I find much more readable. 
     33 
     34Invisible (or almost so) 
     35--------- 
     36