Changeset 251
- Timestamp:
- 07/02/07 14:09:36 (1 year ago)
- Files:
-
- trunk/src/cmd1.c (modified) (4 diffs)
Legend:
- Unmodified
- Added
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- Modified
- Copied
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trunk/src/cmd1.c
r245 r251 493 493 * Pickup all gold at the player's current location. 494 494 */ 495 static boolpy_pickup_gold(void)495 static void py_pickup_gold(void) 496 496 { 497 497 int py = p_ptr->py; … … 501 501 byte *treasure; 502 502 503 char o_name[80];504 char buf[1024];505 506 503 s16b this_o_idx, next_o_idx = 0; 507 504 508 505 object_type *o_ptr; 509 506 510 int can_pickup = 0;511 bool call_function_again = FALSE;512 507 int sound_msg; 513 514 bool blind = ((p_ptr->timed[TMD_BLIND]) || (no_lite()));515 bool msg = TRUE;516 517 508 518 509 /* Allocate and wipe an array of ordinary gold objects */ … … 752 743 753 744 char o_name[80]; 754 char ch;755 745 756 746 s16b this_o_idx, next_o_idx = 0; … … 765 755 int can_pickup = 0; 766 756 bool call_function_again = FALSE; 767 int sound_msg;768 757 769 758 bool blind = ((p_ptr->timed[TMD_BLIND]) || (no_lite()));
