Changeset 233

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Timestamp:
06/27/07 22:21:04 (1 year ago)
Author:
takkaria
Message:

CCW now cures amnesia, and make the message actually display when the player gets amnesia.

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  • trunk/src/use-obj.c

    r158 r233  
    492492                        if (clear_timed(TMD_STUN)) *ident = TRUE; 
    493493                        if (clear_timed(TMD_CUT)) *ident = TRUE; 
     494                        if (clear_timed(TMD_AMNESIA)) *ident = TRUE; 
    494495                        break; 
    495496                } 
  • trunk/src/x-spell.c

    r155 r233  
    10391039                        (void)hp_player(damroll(6, 10)); 
    10401040                        (void)clear_timed(TMD_CUT); 
     1041                        (void)clear_timed(TMD_AMNESIA); 
    10411042                        break; 
    10421043                } 
  • trunk/src/xtra2.c

    r229 r233  
    5858        { "Your eyes begin to tingle!", "Your eyes stop tingling.", 0, 0, (PU_BONUS | PU_MONSTERS), MSG_INFRARED }, 
    5959        { "You feel resistant to poison!", "You feel less resistant to poison", PR_OPPOSE_ELEMENTS, 0, 0, MSG_RES_POIS }, 
     60        { "", "", 0, 0, 0, 0 },  /* acid -- handled seperately */ 
     61        { "", "", 0, 0, 0, 0 },  /* elec -- handled seperately */ 
     62        { "", "", 0, 0, 0, 0 },  /* fire -- handled seperately */ 
     63        { "", "", 0, 0, 0, 0 },  /* cold -- handled seperately */ 
    6064        { "You feel your memories fade.", "Your memories come flooding back.", PR_CONFUSED, 0, 0, MSG_GENERIC }, 
    6165};