Changeset 204
- Timestamp:
- 06/21/07 20:24:43 (1 year ago)
- Files:
-
- trunk/changes.txt (modified) (1 diff)
- trunk/src/melee2.c (modified) (1 diff)
Legend:
- Unmodified
- Added
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- Modified
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trunk/changes.txt
r202 r204 67 67 68 68 - Amnesia (the monster attack) is now a timed effect (a la confusion), 69 and has a real gameplay effect: 70 - casting/praying and zapping rods has a 1 in 3 success rate 71 - reading scrolls, using staves and aiming wands has a 1 in 4 success 72 rate 69 and has makes you forget how to read scrolls/pray/cast spells one 70 time in two. 73 71 74 72 Potions of Healing, *Healing* and Life are the only three things which 75 will get rid of amnesia early . It's probably not balanced right yet.73 will get rid of amnesia early, but it goes away within a few turns. 76 74 77 75 trunk/src/melee2.c
r189 r204 1961 1961 msg_print("You resist the effects!"); 1962 1962 else 1963 inc_timed(TMD_AMNESIA, 25);1963 inc_timed(TMD_AMNESIA, 3); 1964 1964 1965 1965 break;
