| | 1 | If your name should be included in this file and it's not, please email us |
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| | 2 | so we can fix it. :) |
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| | 3 | |
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| | 4 | |
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| | 5 | Previous maintainers: |
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| | 6 | ===================== |
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| | 7 | |
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| | 8 | Angband 2.9.0 - 3.0.6: |
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| | 9 | Robert Ruehlmann <rr9@thangorodrim.net> |
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| | 10 | |
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| | 11 | Angband 2.7.0 - 2.8.5: |
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| | 12 | Ben Harrison <benh@phial.com> |
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| | 13 | |
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| | 14 | Angband 2.0 - 2.4 - 2.6.1 by: |
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| | 15 | Alex Cutler, Andy Astrand, Sean Marsh, |
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| | 16 | Geoff Hill, Charles Teague, Charles Swiger |
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| | 17 | |
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| | 18 | Based on Moria, Copyright (c) 1985 Robert Alan Koeneke |
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| | 19 | and Umoria, Copyright (c) 1989 James E. Wilson |
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| | 20 | |
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| | 21 | |
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| 87 | | |
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| 88 | | The Lua < http://www.lua.org > team from TeCGraf, the Computer Graphics |
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| 89 | | Technology Group of PUC-Rio, including Luiz Henrique de Figueiredo, Waldemar |
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| 90 | | Celes, and Roberto Ierusalimschy. Lua is a light-weight programming language |
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| 91 | | that is used in Angband to script things like object use and spell effects. |
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| 92 | | |
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| 93 | | I hope I've remembered everyone who ought to be mentioned here. If your |
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| 94 | | name should be included, my apologies, and please tell me so I can correct |
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| 95 | | the oversight! |
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| 96 | | |
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| 97 | | -- |
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| 98 | | Robert Ruehlmann < rr9@thangorodrim.net > |
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