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#include "angband.h" |
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| 20 |
#include "tvalsval.h" |
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| 21 |
#include "cmds.h" |
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| 22 |
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| 23 |
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| 24 |
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| 25 |
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| 26 |
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| 27 |
static bool obj_has_inscrip(const object_type *o_ptr) |
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| 28 |
{ |
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| 29 |
return (o_ptr->note ? TRUE : FALSE); |
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| 30 |
} |
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| 31 |
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| 32 |
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| 33 |
static void obj_uninscribe(object_type *o_ptr, int item) |
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| 34 |
{ |
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| 35 |
o_ptr->note = 0; |
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| 36 |
msg_print("Inscription removed."); |
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| 37 |
|
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| 38 |
p_ptr->notice |= (PN_COMBINE | PN_SQUELCH); |
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| 39 |
p_ptr->redraw |= (PR_INVEN | PR_EQUIP); |
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| 40 |
} |
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| 41 |
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| 42 |
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| 43 |
static void obj_inscribe(object_type *o_ptr, int item) |
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| 44 |
{ |
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| 45 |
char o_name[80]; |
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| 46 |
char tmp[80] = ""; |
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| 47 |
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| 48 |
object_desc(o_name, sizeof(o_name), o_ptr, TRUE, ODESC_FULL); |
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| 49 |
msg_format("Inscribing %s.", o_name); |
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| 50 |
message_flush(); |
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| 51 |
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| 52 |
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| 53 |
if (o_ptr->note) |
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| 54 |
strnfmt(tmp, sizeof(tmp), "%s", quark_str(o_ptr->note)); |
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| 55 |
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| 56 |
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| 57 |
if (get_string("Inscription: ", tmp, sizeof(tmp))) |
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| 58 |
{ |
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| 59 |
o_ptr->note = quark_add(tmp); |
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| 60 |
|
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| 61 |
p_ptr->notice |= (PN_COMBINE | PN_SQUELCH); |
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| 62 |
p_ptr->redraw |= (PR_INVEN | PR_EQUIP); |
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| 63 |
} |
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| 64 |
} |
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| 65 |
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| 66 |
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| 67 |
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| 68 |
static void obj_examine(object_type *o_ptr, int item) |
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| 69 |
{ |
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| 70 |
text_out_hook = text_out_to_screen; |
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| 71 |
screen_save(); |
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| 72 |
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| 73 |
object_info_header(o_ptr); |
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| 74 |
if (!object_info_known(o_ptr)) |
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| 75 |
text_out("\n\nThis item does not seem to possess any special abilities."); |
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| 76 |
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| 77 |
text_out_c(TERM_L_BLUE, "\n\n[Press any key to continue]\n"); |
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| 78 |
(void)anykey(); |
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| 79 |
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| 80 |
screen_load(); |
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| 81 |
} |
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| 85 |
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| 87 |
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| 88 |
static bool obj_can_takeoff(const object_type *o_ptr) |
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| 89 |
{ |
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| 90 |
return !cursed_p(o_ptr); |
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| 91 |
} |
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| 92 |
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| 93 |
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| 94 |
static bool obj_can_wear(const object_type *o_ptr) |
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| 95 |
{ |
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| 96 |
return (wield_slot(o_ptr) >= INVEN_WIELD); |
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| 97 |
} |
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| 98 |
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| 99 |
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| 100 |
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| 101 |
static void obj_takeoff(object_type *o_ptr, int item) |
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| 102 |
{ |
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| 103 |
(void)inven_takeoff(item, 255); |
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| 104 |
p_ptr->energy_use = 50; |
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| 105 |
} |
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static void obj_wear(object_type *o_ptr, int item) |
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{ |
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int slot; |
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| 111 |
object_type *equip_o_ptr; |
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| 113 |
char o_name[80]; |
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| 114 |
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| 115 |
unsigned n; |
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| 117 |
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| 118 |
slot = wield_slot(o_ptr); |
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| 119 |
equip_o_ptr = &inventory[slot]; |
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| 120 |
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| 121 |
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| 122 |
if (equip_o_ptr) |
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| 123 |
{ |
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| 124 |
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| 125 |
if (cursed_p(equip_o_ptr)) |
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| 126 |
{ |
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| 127 |
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| 128 |
object_desc(o_name, sizeof(o_name), equip_o_ptr, FALSE, ODESC_BASE); |
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| 129 |
msg_format("The %s you are %s appears to be cursed.", |
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| 130 |
o_name, describe_use(slot)); |
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| 131 |
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| 132 |
return; |
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| 133 |
} |
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| 134 |
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| 135 |
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| 136 |
n = check_for_inscrip(equip_o_ptr, "!t"); |
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| 137 |
while (n--) |
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| 138 |
{ |
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| 139 |
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| 140 |
object_desc(o_name, sizeof(o_name), equip_o_ptr, TRUE, ODESC_FULL); |
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| 141 |
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| 142 |
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| 143 |
if (!get_check(format("Really take off %s? ", o_name))) return; |
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| 144 |
} |
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| 145 |
} |
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wield_item(o_ptr, item); |
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| 148 |
} |
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static void obj_drop(object_type *o_ptr, int item) |
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{ |
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int amt; |
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amt = get_quantity(NULL, o_ptr->number); |
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| 156 |
if (amt <= 0) return; |
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| 157 |
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| 158 |
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| 159 |
if ((item >= INVEN_WIELD) && cursed_p(o_ptr)) |
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| 160 |
{ |
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msg_print("Hmmm, it seems to be cursed."); |
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| 162 |
return; |
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| 163 |
} |
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| 164 |
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| 165 |
inven_drop(item, amt); |
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| 166 |
p_ptr->energy_use = 50; |
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| 167 |
} |
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static bool obj_can_set_squelch(const object_type *o_ptr) |
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{ |
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object_kind *k_ptr = &k_info[o_ptr->k_idx]; |
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| 176 |
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if (k_ptr->squelch) return FALSE; |
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| 178 |
if (!squelch_tval(o_ptr->tval)) return FALSE; |
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| 179 |
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| 180 |
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| 181 |
return object_aware_p(o_ptr); |
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| 182 |
} |
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| 185 |
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| 186 |
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| 187 |
static void obj_set_squelch(object_type *o_ptr, int item) |
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| 188 |
{ |
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| 189 |
k_info[o_ptr->k_idx].squelch = TRUE; |
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| 190 |
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| 191 |
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| 192 |
if ((item >= INVEN_WIELD) && cursed_p(o_ptr)) |
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| 193 |
return; |
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| 194 |
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| 195 |
if (item >= 0) |
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inven_drop(item, o_ptr->number); |
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| 197 |
} |
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static bool obj_can_browse(const object_type *o_ptr) |
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{ |
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| 204 |
if (o_ptr->tval != cp_ptr->spell_book) return FALSE; |
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| 205 |
return TRUE; |
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| 206 |
} |
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static bool obj_cast_pre(void) |
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{ |
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if (!cp_ptr->spell_book) |
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{ |
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msg_print("You cannot pray or produce magics."); |
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| 214 |
return FALSE; |
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| 215 |
} |
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if (p_ptr->timed[TMD_BLIND] || no_lite()) |
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{ |
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msg_print("You cannot see!"); |
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| 220 |
return FALSE; |
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| 221 |
} |
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| 222 |
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| 223 |
if (p_ptr->timed[TMD_CONFUSED]) |
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| 224 |
{ |
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msg_print("You are too confused!"); |
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| 226 |
return FALSE; |
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| 227 |
} |
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| 228 |
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| 229 |
return TRUE; |
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| 230 |
} |
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static bool obj_study_pre(void) |
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{ |
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if (!obj_cast_pre()) |
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| 236 |
return FALSE; |
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| 237 |
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| 238 |
if (!p_ptr->new_spells) |
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| 239 |
{ |
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| 240 |
cptr p = ((cp_ptr->spell_book == TV_MAGIC_BOOK) ? "spell" : "prayer"); |
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| 241 |
msg_format("You cannot learn any new %ss!", p); |
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| 242 |
return FALSE; |
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| 243 |
} |
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| 244 |
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| 245 |
return TRUE; |
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| 246 |
} |
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static void obj_browse(object_type *o_ptr, int item) |
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| 251 |
{ |
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do_cmd_browse_aux(o_ptr); |
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| 253 |
} |
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| 254 |
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| 255 |
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static void obj_study(object_type *o_ptr, int item) |
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{ |
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| 258 |
int spell; |
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| 259 |
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| 260 |
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| 261 |
object_kind_track(o_ptr->k_idx); |
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| 262 |
handle_stuff(); |
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| 263 |
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| 264 |
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| 265 |
spell = spell_choose_new(o_ptr); |
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| 266 |
if (spell < 0) return; |
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| 267 |
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| 268 |
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| 269 |
spell_learn(spell); |
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| 270 |
p_ptr->energy_use = 100; |
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| 271 |
} |
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| 272 |
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| 273 |
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| 274 |
static void obj_cast(object_type *o_ptr, int item) |
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| 275 |
{ |
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| 276 |
int spell; |
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| 277 |
cptr verb = ((cp_ptr->spell_book == TV_MAGIC_BOOK) ? "cast" : "recite"); |
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| 278 |
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| 279 |
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| 280 |
object_kind_track(o_ptr->k_idx); |
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| 281 |
handle_stuff(); |
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| 282 |
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| 283 |
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| 284 |
spell = get_spell(o_ptr, verb, TRUE, FALSE); |
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| 285 |
if (spell < 0) |
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| 286 |
{ |
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| 287 |
cptr p = ((cp_ptr->spell_book == TV_MAGIC_BOOK) ? "spell" : "prayer"); |
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| 288 |
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| 289 |
if (spell == -2) msg_format("You don't know any %ss in that book.", p); |
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| 290 |
return; |
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| 291 |
} |
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| 292 |
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| 293 |
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| 294 |
if (spell_cast(spell)) |
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| 295 |
p_ptr->energy_use = 100; |
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| 296 |
} |
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| 297 |
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| 298 |
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| 299 |
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| 300 |
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| 301 |
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| 302 |
static bool obj_read_pre(void) |
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| 303 |
{ |
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| 304 |
if (p_ptr->timed[TMD_BLIND]) |
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| 305 |
{ |
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| 306 |
msg_print("You can't see anything."); |
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| 307 |
return FALSE; |
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| 308 |
} |
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| 309 |
|
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| 310 |
if (no_lite()) |
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| 311 |
{ |
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| 312 |
msg_print("You have no light to read by."); |
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| 313 |
return FALSE; |
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| 314 |
} |
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| 315 |
|
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| 316 |
if (p_ptr->timed[TMD_CONFUSED]) |
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| 317 |
{ |
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| 318 |
msg_print("You are too confused to read!"); |
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| 319 |
return FALSE; |
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| 320 |
} |
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| 321 |
|
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| 322 |
if (p_ptr->timed[TMD_AMNESIA]) |
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| 323 |
{ |
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| 324 |
msg_print("You can't remember how to read!"); |
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| 325 |
return FALSE; |
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| 326 |
} |
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| 327 |
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| 328 |
return TRUE; |
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| 329 |
} |
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| 330 |
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| 331 |
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| 332 |
static bool obj_is_staff(const object_type *o_ptr) { return o_ptr->tval == TV_STAFF; } |
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| 333 |
static bool obj_is_wand(const object_type *o_ptr) { return o_ptr->tval == TV_WAND; } |
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| 334 |
static bool obj_is_potion(const object_type *o_ptr) { return o_ptr->tval == TV_POTION; } |
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| 335 |
static bool obj_is_scroll(const object_type *o_ptr) { return o_ptr->tval == TV_SCROLL; } |
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| 336 |
static bool obj_is_food(const object_type *o_ptr) { return o_ptr->tval == TV_FOOD; } |
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| 337 |
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| 338 |
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| 339 |
static bool obj_can_zap(const object_type *o_ptr) |
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| 340 |
{ |
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| 341 |
const object_kind *k_ptr = &k_info[o_ptr->k_idx]; |
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| 342 |
if (o_ptr->tval != TV_ROD) return FALSE; |
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| 343 |
|
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| 344 |
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| 345 |
if (o_ptr->number <= (o_ptr->timeout + (k_ptr->time_base - 1)) / k_ptr->time_base) return FALSE; |
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| 346 |
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| 347 |
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| 348 |
return TRUE; |
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| 349 |
} |
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| 350 |
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| 351 |
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| 352 |
static bool obj_can_activate(const object_type *o_ptr) |
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| 353 |
{ |
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| 354 |
u32b f1, f2, f3; |
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| 355 |
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| 356 |
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| 357 |
if (!object_known_p(o_ptr)) return (FALSE); |
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| 358 |
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| 359 |
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| 360 |
if (o_ptr->timeout) return (FALSE); |
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| 361 |
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| 362 |
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| 363 |
object_flags(o_ptr, &f1, &f2, &f3); |
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| 364 |
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| 365 |
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| 366 |
return (f3 & TR3_ACTIVATE) ? TRUE : FALSE; |
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| 367 |
} |
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| 368 |
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| 369 |
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| 370 |
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| 371 |
static void obj_use_staff(object_type *o_ptr, int item) |
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| 372 |
{ |
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| 373 |
do_cmd_use(o_ptr, item, MSG_USE_STAFF, USE_CHARGE); |
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| 374 |
} |
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| 375 |
|
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| 376 |
|
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| 377 |
static void obj_use_wand(object_type *o_ptr, int item) |
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| 378 |
{ |
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| 379 |
do_cmd_use(o_ptr, item, MSG_ZAP_ROD, USE_CHARGE); |
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| 380 |
} |
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| 381 |
|
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| 382 |
|
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| 383 |
static void obj_use_rod(object_type *o_ptr, int item) |
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| 384 |
{ |
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| 385 |
do_cmd_use(o_ptr, item, MSG_ZAP_ROD, USE_TIMEOUT); |
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| 386 |
} |
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| 387 |
|
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| 388 |
|
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| 389 |
static void obj_activate(object_type *o_ptr, int item) |
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| 390 |
{ |
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| 391 |
do_cmd_use(o_ptr, item, MSG_ACT_ARTIFACT, USE_TIMEOUT); |
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| 392 |
} |
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| 393 |
|
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| 394 |
|
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| 395 |
static void obj_use_food(object_type *o_ptr, int item) |
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| 396 |
{ |
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| 397 |
do_cmd_use(o_ptr, item, MSG_EAT, USE_SINGLE); |
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| 398 |
} |
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| 399 |
|
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| 400 |
|
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| 401 |
static void obj_use_potion(object_type *o_ptr, int item) |
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| 402 |
{ |
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| 403 |
do_cmd_use(o_ptr, item, MSG_QUAFF, USE_SINGLE); |
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| 404 |
} |
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| 405 |
|
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| 406 |
|
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| 407 |
static void obj_use_scroll(object_type *o_ptr, int item) |
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| 408 |
{ |
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| 409 |
do_cmd_use(o_ptr, item, MSG_GENERIC, USE_SINGLE); |
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| 410 |
} |
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| 411 |
|
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| 412 |
|
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| 413 |
|
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| 414 |
static bool obj_refill_pre(void) |
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| 415 |
{ |
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| 416 |
object_type *o_ptr; |
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| 417 |
u32b f1, f2, f3; |
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| 418 |
|
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| 419 |
o_ptr = &inventory[INVEN_LITE]; |
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| 420 |
object_flags(o_ptr, &f1, &f2, &f3); |
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| 421 |
|
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| 422 |
if (o_ptr->tval != TV_LITE) |
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| 423 |
{ |
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| 424 |
msg_print("You are not wielding a light."); |
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| 425 |
return FALSE; |
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| 426 |
} |
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| 427 |
|
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| 428 |
else if (f3 & TR3_NO_FUEL) |
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| 429 |
{ |
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| 430 |
msg_print("Your light cannot be refilled."); |
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| 431 |
return FALSE; |
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| 432 |
} |
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| 433 |
|
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| 434 |
return TRUE; |
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| 435 |
} |
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| 436 |
|
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| 437 |
static bool obj_can_refill(const object_type *o_ptr) |
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| 438 |
{ |
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| 439 |
u32b f1, f2, f3; |
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| 440 |
const object_type *j_ptr = &inventory[INVEN_LITE]; |
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| 441 |
|
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| 442 |
|
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| 443 |
object_flags(o_ptr, &f1, &f2, &f3); |
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| 444 |
|
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| 445 |
if (j_ptr->sval == SV_LITE_LANTERN) |
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| 446 |
{ |
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| 447 |
|
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| 448 |
if (o_ptr->tval == TV_FLASK) return (TRUE); |
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| 449 |
} |
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| 450 |
|
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| 451 |
|
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| 452 |
if ((o_ptr->tval == TV_LITE) && |
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| 453 |
(o_ptr->sval == j_ptr->sval) && |
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| 454 |
(o_ptr->timeout > 0) && |
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| 455 |
!(f3 & TR3_NO_FUEL)) |
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| 456 |
{ |
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| 457 |
return (TRUE); |
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| 458 |
} |
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| 459 |
|
|---|
| 460 |
|
|---|
| 461 |
return (FALSE); |
|---|
| 462 |
} |
|---|
| 463 |
|
|---|
| 464 |
static void obj_refill(object_type *o_ptr, int item) |
|---|
| 465 |
{ |
|---|
| 466 |
object_type *j_ptr = &inventory[INVEN_LITE]; |
|---|
| 467 |
p_ptr->energy_use = 50; |
|---|
| 468 |
|
|---|
| 469 |
|
|---|
| 470 |
if (j_ptr->sval == SV_LITE_LANTERN) |
|---|
| 471 |
refill_lamp(j_ptr, o_ptr, item); |
|---|
| 472 |
|
|---|
| 473 |
|
|---|
| 474 |
else if (j_ptr->sval == SV_LITE_TORCH) |
|---|
| 475 |
refuel_torch(j_ptr, o_ptr, item); |
|---|
| 476 |
} |
|---|
| 477 |
|
|---|
| 478 |
|
|---|
| 479 |
|
|---|
| 480 |
|
|---|
| 481 |
|
|---|
| 482 |
|
|---|
| 483 |
|
|---|
| 484 |
typedef struct |
|---|
| 485 |
{ |
|---|
| 486 |
void (*action)(object_type *, int); |
|---|
| 487 |
const char *desc; |
|---|
| 488 |
|
|---|
| 489 |
const char *prompt; |
|---|
| 490 |
const char *noop; |
|---|
| 491 |
|
|---|
| 492 |
bool (*filter)(const object_type *o_ptr); |
|---|
| 493 |
int mode; |
|---|
| 494 |
bool (*prereq)(void); |
|---|
| 495 |
} item_act_t; |
|---|
| 496 |
|
|---|
| 497 |
|
|---|
| 498 |
|
|---|
| 499 |
static item_act_t item_actions[] = |
|---|
| 500 |
{ |
|---|
| 501 |
{ obj_uninscribe, "uninscribe", |
|---|
| 502 |
"Un-inscribe which item? ", "You have nothing to un-inscribe.", |
|---|
| 503 |
obj_has_inscrip, (USE_EQUIP | USE_INVEN | USE_FLOOR), NULL }, |
|---|
| 504 |
|
|---|
| 505 |
{ obj_inscribe, "inscribe", |
|---|
| 506 |
"Inscribe which item? ", "You have nothing to inscribe.", |
|---|
| 507 |
NULL, (USE_EQUIP | USE_INVEN | USE_FLOOR), NULL }, |
|---|
| 508 |
|
|---|
| 509 |
{ obj_examine, "examine", |
|---|
| 510 |
"Examine which item? ", "You have nothing to examine.", |
|---|
| 511 |
NULL, (USE_EQUIP | USE_INVEN | USE_FLOOR), NULL }, |
|---|
| 512 |
|
|---|
| 513 |
|
|---|
| 514 |
{ obj_takeoff, "takeoff", |
|---|
| 515 |
"Take off which item? ", "You are not wearing anything you can take off.", |
|---|
| 516 |
obj_can_takeoff, USE_EQUIP, NULL }, |
|---|
| 517 |
|
|---|
| 518 |
{ obj_wear, "wield", |
|---|
| 519 |
"Wear/Wield which item? ", "You have nothing you can wear or wield.", |
|---|
| 520 |
obj_can_wear, (USE_INVEN | USE_FLOOR), NULL }, |
|---|
| 521 |
|
|---|
| 522 |
{ obj_drop, "drop", |
|---|
| 523 |
"Drop which item? ", "You have nothing to drop.", |
|---|
| 524 |
NULL, (USE_EQUIP | USE_INVEN), NULL }, |
|---|
| 525 |
|
|---|
| 526 |
{ obj_set_squelch, "setsquelch", |
|---|
| 527 |
"Squelch which item kind? ", "You have nothing you can squelch.", |
|---|
| 528 |
obj_can_set_squelch, (USE_INVEN | USE_FLOOR), NULL }, |
|---|
| 529 |
|
|---|
| 530 |
|
|---|
| 531 |
{ obj_browse, "browse", |
|---|
| 532 |
"Browse which book? ", "You have no books that you can read.", |
|---|
| 533 |
obj_can_browse, (USE_INVEN | USE_FLOOR), NULL }, |
|---|
| 534 |
|
|---|
| 535 |
{ obj_study, "study", |
|---|
| 536 |
"Study which book? ", "You have no books that you can read.", |
|---|
| 537 |
obj_can_browse, (USE_INVEN | USE_FLOOR), obj_study_pre }, |
|---|
| 538 |
|
|---|
| 539 |
{ obj_cast, "cast", |
|---|
| 540 |
"Use which book? ", "You have no books that you can read.", |
|---|
| 541 |
obj_can_browse, (USE_INVEN | USE_FLOOR), obj_cast_pre }, |
|---|
| 542 |
|
|---|
| 543 |
|
|---|
| 544 |
{ obj_use_staff, "use", |
|---|
| 545 |
"Use which staff? ", "You have no staff to use.", |
|---|
| 546 |
obj_is_staff, (USE_INVEN | USE_FLOOR), NULL }, |
|---|
| 547 |
|
|---|
| 548 |
{ obj_use_wand, "aim", |
|---|
| 549 |
"Aim which wand? ", "You have no wand to aim.", |
|---|
| 550 |
obj_is_wand, (USE_INVEN | USE_FLOOR), NULL }, |
|---|
| 551 |
|
|---|
| 552 |
{ obj_use_rod, "zap", |
|---|
| 553 |
"Zap which rod? ", "You have no charged rods to zap.", |
|---|
| 554 |
obj_can_zap, (USE_INVEN | USE_FLOOR), NULL }, |
|---|
| 555 |
|
|---|
| 556 |
{ obj_activate, "activate", |
|---|
| 557 |
"Activate which item? ", "You have nothing to activate.", |
|---|
| 558 |
obj_can_activate, USE_EQUIP, NULL }, |
|---|
| 559 |
|
|---|
| 560 |
{ obj_use_food, "eat", |
|---|
| 561 |
"Eat which item? ", "You have nothing to eat.", |
|---|
| 562 |
obj_is_food, (USE_INVEN | USE_FLOOR), NULL }, |
|---|
| 563 |
|
|---|
| 564 |
{ obj_use_potion, "quaff", |
|---|
| 565 |
"Quaff which potion? ", "You have no potions to quaff.", |
|---|
| 566 |
obj_is_potion, (USE_INVEN | USE_FLOOR), NULL }, |
|---|
| 567 |
|
|---|
| 568 |
{ obj_use_scroll, "read", |
|---|
| 569 |
"Read which scroll? ", "You have no scrolls to read.", |
|---|
| 570 |
obj_is_scroll, (USE_INVEN | USE_FLOOR), obj_read_pre }, |
|---|
| 571 |
|
|---|
| 572 |
{ obj_refill, "refill", |
|---|
| 573 |
"Refuel with what fuel source? ", "You have nothing to refuel with.", |
|---|
| 574 |
obj_can_refill, (USE_INVEN | USE_FLOOR), obj_refill_pre }, |
|---|
| 575 |
}; |
|---|
| 576 |
|
|---|
| 577 |
|
|---|
| 578 |
|
|---|
| 579 |
typedef enum |
|---|
| 580 |
{ |
|---|
| 581 |
ACTION_UNINSCRIBE = 0, |
|---|
| 582 |
ACTION_INSCRIBE, |
|---|
| 583 |
ACTION_EXAMINE, |
|---|
| 584 |
ACTION_TAKEOFF, |
|---|
| 585 |
ACTION_WIELD, |
|---|
| 586 |
ACTION_DROP, |
|---|
| 587 |
ACTION_SET_SQUELCH, |
|---|
| 588 |
|
|---|
| 589 |
ACTION_BROWSE, |
|---|
| 590 |
ACTION_STUDY, |
|---|
| 591 |
ACTION_CAST, |
|---|
| 592 |
|
|---|
| 593 |
ACTION_USE_STAFF, |
|---|
| 594 |
ACTION_AIM_WAND, |
|---|
| 595 |
ACTION_ZAP_ROD, |
|---|
| 596 |
ACTION_ACTIVATE, |
|---|
| 597 |
ACTION_EAT_FOOD, |
|---|
| 598 |
ACTION_QUAFF_POTION, |
|---|
| 599 |
ACTION_READ_SCROLL, |
|---|
| 600 |
ACTION_REFILL |
|---|
| 601 |
} item_act; |
|---|
| 602 |
|
|---|
| 603 |
|
|---|
| 604 |
|
|---|
| 605 |
|
|---|
| 606 |
|
|---|
| 607 |
|
|---|
| 608 |
static void do_item(item_act act) |
|---|
| 609 |
{ |
|---|
| 610 |
int item; |
|---|
| 611 |
object_type *o_ptr; |
|---|
| 612 |
|
|---|
| 613 |
cptr q, s; |
|---|
| 614 |
|
|---|
| 615 |
if (item_actions[act].prereq) |
|---|
| 616 |
{ |
|---|
| 617 |
if (!item_actions[act].prereq()) |
|---|
| 618 |
return; |
|---|
| 619 |
} |
|---|
| 620 |
|
|---|
| 621 |
|
|---|
| 622 |
q = item_actions[act].prompt; |
|---|
| 623 |
s = item_actions[act].noop; |
|---|
| 624 |
item_tester_hook = item_actions[act].filter; |
|---|
| 625 |
if (!get_item(&item, q, s, item_actions[act].mode)) return; |
|---|
| 626 |
|
|---|
| 627 |
|
|---|
| 628 |
if (item >= 0) |
|---|
| 629 |
o_ptr = &inventory[item]; |
|---|
| 630 |
else |
|---|
| 631 |
o_ptr = &o_list[0 - item]; |
|---|
| 632 |
|
|---|
| 633 |
item_actions[act].action(o_ptr, item); |
|---|
| 634 |
} |
|---|
| 635 |
|
|---|
| 636 |
|
|---|
| 637 |
void do_cmd_uninscribe(void) { do_item(ACTION_UNINSCRIBE); } |
|---|
| 638 |
void do_cmd_inscribe(void) { do_item(ACTION_INSCRIBE); } |
|---|
| 639 |
void do_cmd_observe(void) { do_item(ACTION_EXAMINE); } |
|---|
| 640 |
void do_cmd_takeoff(void) { do_item(ACTION_TAKEOFF); } |
|---|
| 641 |
void do_cmd_wield(void) { do_item(ACTION_WIELD); } |
|---|
| 642 |
void do_cmd_drop(void) { do_item(ACTION_DROP); } |
|---|
| 643 |
void do_cmd_mark_squelch(void) { do_item(ACTION_SET_SQUELCH); } |
|---|
| 644 |
void do_cmd_browse(void) { do_item(ACTION_BROWSE); } |
|---|
| 645 |
void do_cmd_study(void) { do_item(ACTION_STUDY); } |
|---|
| 646 |
void do_cmd_cast(void) { do_item(ACTION_CAST); } |
|---|
| 647 |
void do_cmd_pray(void) { do_item(ACTION_CAST); } |
|---|
| 648 |
void do_cmd_use_staff(void) { do_item(ACTION_USE_STAFF); } |
|---|
| 649 |
void do_cmd_aim_wand(void) { do_item(ACTION_AIM_WAND); } |
|---|
| 650 |
void do_cmd_zap_rod(void) { do_item(ACTION_ZAP_ROD); } |
|---|
| 651 |
void do_cmd_activate(void) { do_item(ACTION_ACTIVATE); } |
|---|
| 652 |
void do_cmd_eat_food(void) { do_item(ACTION_EAT_FOOD); } |
|---|
| 653 |
void do_cmd_quaff_potion(void) { do_item(ACTION_QUAFF_POTION); } |
|---|
| 654 |
void do_cmd_read_scroll(void) { do_item(ACTION_READ_SCROLL); } |
|---|
| 655 |
void do_cmd_refill(void) { do_item(ACTION_REFILL); } |
|---|