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.\" Hey, Emacs! This is an -*- nroff -*- source file. |
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.\" Copyright (c) 1997 Manoj Srivastava <srivasta@debian.org> |
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.\" |
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.\" This is free documentation; you can redistribute it and/or |
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.\" modify it under the terms of the GNU General Public License as |
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.\" published by the Free Software Foundation; either version 2 of |
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.\" the License, or (at your option) any later version. |
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.\" |
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.\" The GNU General Public License's references to "object code" |
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.\" and "executables" are to be interpreted as the output of any |
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.\" document formatting or typesetting system, including |
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.\" intermediate and printed output. |
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.\" |
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.\" This manual is distributed in the hope that it will be useful, |
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.\" but WITHOUT ANY WARRANTY; without even the implied warranty of |
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.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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.\" GNU General Public License for more details. |
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.\" |
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.\" You should have received a copy of the GNU General Public |
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.\" License along with this manual; if not, write to the Free |
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.\" Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, |
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.\" USA. |
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.\" |
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.\" This manual is distributed in the hope that it will be useful, |
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.\" but WITHOUT ANY WARRANTY; without even the implied warranty of |
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.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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.\" GNU General Public License for more details. |
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.\" |
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.\" You should have received a copy of the GNU General Public |
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.\" License along with this manual; if not, write to the Free |
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.\" Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, |
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.\" USA. |
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.\" |
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.\" arch-tag: 393fc0e6-b0d3-42a9-a5d7-265743f99582 |
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.\" $Id: angband.man,v 1.5 2002/01/17 05:30:43 srivasta Exp $ |
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.TH ANGBAND 6 "February 16 1998" "Debian" "Debian GNU/Linux manual" |
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.SH NAME |
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angband \- is a graphical dungeon adventure game in the vein of rogue |
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.SH SYNOPSIS |
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.B angband |
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.I [options] |
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.I [\-\- suboptions] |
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.SH DESCRIPTION |
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This manual page explains the Debian package |
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.B "angband". |
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.B Angband |
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is a single-player, |
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.I graphical |
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dungeon adventure game using textual characters |
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to represent the walls and floors of a dungeon and the inhabitants therein, |
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in the vein of |
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.I rogue, |
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.I hack, |
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.I nethack, |
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and |
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.I moria. |
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.B Angband |
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2.8.3 is a stable official release incorporating all the changes |
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and improvements added since the last official release ( |
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.B Angband |
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2.7.8). |
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.PP |
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This version of |
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.B Angband |
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has been compiled with both |
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.I ncurses |
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and the |
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.I X Windowing system. |
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and hence can be played on a virtual console as well as under |
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.I X. |
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In the latter case, the game pulls up multiple windows. |
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.SH OPTIONS |
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.PD 0 |
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.TP 10 |
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.B \-h |
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Print out a usage message. |
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.TP |
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.BR \-n |
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Start a new character |
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.TP |
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.BR \-w |
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Request wizard mode (no high score entry) |
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.TP |
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.BR \-g |
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Request graphics mode |
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.TP |
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.BR \-o |
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Request original keyset |
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.TP |
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.BR \-r |
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Request rogue-like keyset |
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.TP |
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.BR \-s<num> |
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Show <num> high scores |
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.TP |
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.BR \-u<who> |
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Use your <who> savefile |
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.TP |
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.BR \-m<sys> |
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Force 'main-<sys>.c' usage |
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.TP |
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.BR \-d<lib>=<path> |
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Define a 'lib' dir sub-path. Valid values of lib are help info user |
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bone save data apex xtra edit file |
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.PD |
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.SH "GETTING STARTED" |
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To start with, you can just say angband -uTest, and that creates a |
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save file with the file name |
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.I /var/games/angband/save/<UID>Test. |
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The best place to get help is the program itself; help is reached by |
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the command |
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.B \? |
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and presents a menu of choices. |
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.PP |
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Program options can be set using the = command. To see what the |
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various options mean, access the List of Options help menu with the ? |
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command. |
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.SH "SEE ALSO" |
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.BR nethack (6). |
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.SH AUTHOR |
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This manual page was written Manoj Srivastava <srivasta@debian.org>, |
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for the Debian GNU/Linux system. |
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