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Revision 964, 0.9 kB
(checked in by takkaria, 5 months ago)
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Get graphics for objects working again.
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- Property svn:eol-style set to
native
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# File: font-sdl.prf |
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# |
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# This file is used by Angband (when it was compiled using "main-sdl.c") |
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# to specify simple attr:char remappings using a standard font, allowing |
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# the use of special pseudo-graphic pictures for walls and such. |
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# |
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# Note that this file is extremely similar to the "font-ibm.prf" file, |
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# but it uses different codes, since it uses the special pseudo-graphic |
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# symbols defined in the "lib:xtra:font:*.FON" files, and there is only |
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# one special wall type, so we have to use special "colors". |
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# |
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### Terrain features ### |
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# Floors (white / centered dot) |
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F:1:1:31 |
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# Invis traps (white / centered dot) |
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F:2:1:31 |
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# Magma (slate / solid block) |
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F:50:2:127 |
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F:52:2:127 |
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# Quartz (light slate / solid block) |
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F:51:9:127 |
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F:53:9:127 |
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# Secret door (white / solid block) |
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F:48:1:127 |
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# Granite walls & permanent rock (white / solid block) |
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F:56:1:127 |
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F:57:1:127 |
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F:58:1:127 |
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F:59:1:127 |
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F:60:1:127 |
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F:61:1:127 |
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F:62:1:127 |
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F:63:1:127 |
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