root/trunk/lib/edit/monster.txt

Revision 943, 223.5 kB (checked in by takkaria, 3 months ago)

(#276) Orcs and trolls that appear with friends get DROP_20.

  • Property svn:eol-style set to native
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1 # File: monster.txt
2
3
4 # This file is used to initialize the "lib/data/monster.raw" file, which is
5 # used to initialize the "monster race" information for the Angband game.
6
7 # Do not modify this file unless you know exactly what you are doing,
8 # unless you wish to risk possible system crashes and broken savefiles.
9 # After modifying this file, delete the "lib/data/monster.raw" file.
10
11 # === Understanding monster.txt ===
12
13 # N: serial number : monster name
14 # G: symbol : color
15 # I: speed : hit points : vision : armor class : alertness
16 # W: depth : rarity : unused (always 0) : experience for kill
17 # B: attack method : attack effect : damage
18 # S: spell frequency |
19 # S: spell type | spell type | etc
20 # F: flag | flag | etc
21 # D: Description
22
23 # 'N' indicates the beginning of an entry. The serial number must
24 # increase for each new item. Entry 0 is used for the player.
25
26 # 'G' is for graphics - symbol and color. There are 16 colors, as
27 # follows:
28
29 # D - Dark Gray    w - White          s - Gray          o - Orange
30 # r - Red          g - Green          b - Blue          u - Brown
31 # d - Black        W - Light Gray     v - Violet        y - Yellow
32 # R - Light Red    G - Light Green    B - Light Blue    U - Light Brown
33
34 # (note that "black" is the same color as the screen background, and
35 # thus the monster will appear to be an empty black space if its
36 # color is "d".)
37
38 # 'I' is for information - speed, health, vision in tens of feet,
39 # armor class, and alertness. 110 is normal speed. Alertness ranges
40 # from 0 (ever vigilant for intruders) to 255 (prefers to ignore
41 # intruders).
42
43 # 'W' is for more information - level, rarity, and experience for
44 # killing. The third slot is currently unused.
45
46 # 'B' is for blows - method of attack, effect of attack, and damage
47 # from attack. There may be up to four of these lines; effect and
48 # damage are optional.
49
50 # 'S' is for spells. The first S: line must be S:1_IN_X with X the
51 # number of monster turns, on average, before the monster will cast
52 # one of its spells. X must not be zero. If X is 1, the monster will
53 # never move while the player is in sight, and will thus never attack
54 # in melee, as it will cast spells every turn: if the monster is to use
55 # a melee attack, then X must be 2 or greater.
56
57 # 'F' is for flags. These are fairly self-explanatory. As many F:
58 # lines may be used as are needed to specify all the flags and flags
59 # are separated by the '|' symbol.
60
61 # 'D' is for description. As many D: lines may be used as are needed
62 # to describe the monster.
63
64 # === Understanding monster.txt flags ===
65
66 # UNIQUE monsters are just "special" monster races, with the requirement
67 # that only one monster of that race can exist at a time, and when it is
68 # killed, it can never again be generated.
69
70 # ATTR_CLEAR monsters appear the same color as the floor, terrain feature or
71 # object underneath them.
72
73 # ATTR_MULTI monsters are "multi-hued" - they change color, every player turn.
74
75 # CHAR_CLEAR monsters are totally invisible: the symbol shown on the screen
76 # is the same as the floor (or other terrain feature) below it, or the item
77 # that is lying on that floor. These monsters can currently be targetted as
78 # normal monsters: perhaps this can be changed so that the player must KNOW
79 # the monster is there (by bumping into it, or having the monster wake up
80 # and attack the player?)
81
82 # CHAR_MULTI monsters are those which look like objects, and use the symbols
83 # of objects. They are in plain sight, but the character should not know that
84 # a monster is there. At the moment, such monsters can be targetted normally
85 # (which means that this flag currently has no effect), but this may change
86 # in the future, as with CHAR_CLEAR monsters.
87
88 # (Note that currently both CHAR_CLEAR and CHAR_MULTI monsters are treated
89 # as normal monsters that are just a little hard to see... if you "l"ook
90 # for them, you will find them unless they are invisible and you cannot
91 # see invisible, and if you use the * command for targetting mode you
92 # can pick them as a target.)
93
94 # ToDo: Explain the other monster and spell flags.  But maybe in another file.
95
96
97 # Version stamp (required)
98
99 V:3.0.11
100
101
102 ##### Non-race (contains the "player" picture) #####
103
104 N:0:<player>
105 G:@:w
106
107
108 ##### Monster races proper #####
109
110 ### Dungeon level 0 ###
111
112 N:1:Filthy street urchin
113 G:t:D
114 I:110:3:4:1:40   # HP was 1d4
115 W:0:2:0:0
116 B:BEG
117 B:TOUCH:EAT_GOLD
118 F:MALE | FRIENDS
119 F:RAND_25 | OPEN_DOOR | TAKE_ITEM
120 D:He looks squalid and thoroughly revolting.
121
122 N:2:Scrawny cat
123 G:f:U
124 I:110:2:30:1:10   # HP was 1d2
125 W:0:3:0:0
126 B:CLAW:HURT:1d1
127 F:ANIMAL
128 F:RAND_25
129 D:A skinny little furball with sharp claws and a menacing look.
130
131 N:3:Scruffy little dog
132 G:C:U
133 I:110:2:20:1:5   # HP was 1d3
134 W:0:3:0:0
135 B:BITE:HURT:1d1
136 F:ANIMAL
137 F:RAND_25
138 D:A thin flea-ridden mutt, growling as you get close.
139
140 N:4:Farmer Maggot
141 G:h:w
142 I:110:350:40:10:3   # HP was 35d10 (FORCE_MAXHP)
143 W:0:4:0:0
144 B:MOAN
145 B:MOAN
146 F:UNIQUE | MALE
147 F:DROP_1 | DROP_GOOD | ONLY_ITEM
148 F:OPEN_DOOR | BASH_DOOR
149 F:NO_CONF | NO_SLEEP
150 D:He's lost his dogs.  He's had his mushrooms stolen.  He's not a happy hobbit!
151
152 N:5:Blubbering idiot
153 G:t:W
154 I:110:2:6:1:0   # HP was 1d2
155 W:0:1:0:0
156 B:DROOL
157 F:MALE
158 F:RAND_25 | TAKE_ITEM
159 D:He tends to blubber a lot.
160
161 N:6:Boil-covered wretch
162 G:t:g
163 I:110:2:6:1:0   # HP was 1d2
164 W:0:1:0:0
165 B:DROOL
166 F:MALE
167 F:RAND_25 | OPEN_DOOR | BASH_DOOR | TAKE_ITEM
168 D:Ugly doesn't begin to describe him.
169
170 N:7:Village idiot
171 G:t:G
172 I:120:10:6:1:0   # HP was 4d4
173 W:0:1:0:0
174 B:DROOL
175 F:MALE
176 F:RAND_25 | TAKE_ITEM
177 D:Drooling and comical, but then, what do you expect?
178
179 N:8:Pitiful-looking beggar
180 G:t:U
181 I:110:3:10:1:40   # HP was 1d4
182 W:0:1:0:0
183 B:BEG
184 F:MALE
185 F:RAND_25 | OPEN_DOOR | TAKE_ITEM
186 D:You just can't help feeling sorry for him.
187
188 N:9:Mangy-looking leper
189 G:t:u
190 I:110:1:10:1:50   # HP was 1d1
191 W:0:1:0:0
192 B:BEG
193 F:MALE
194 F:RAND_25 | OPEN_DOOR | TAKE_ITEM
195 D:You feel it isn't safe to touch him.
196
197 N:10:Squint-eyed rogue
198 G:t:b
199 I:110:9:10:8:99   # HP was 2d8
200 W:0:1:0:0
201 B:HIT:HURT:1d6
202 B:TOUCH:EAT_ITEM
203 B:INSULT
204 F:MALE | EVIL
205 F:OPEN_DOOR | BASH_DOOR | TAKE_ITEM
206 D:A hardy, street-wise crook that knows an easy catch when it sees one.
207
208 N:11:Singing, happy drunk
209 G:t:y
210 I:110:4:10:1:0   # HP was 2d3
211 W:0:1:0:0
212 B:BEG
213 F:MALE
214 F:DROP_40 | ONLY_GOLD
215 F:RAND_50 | OPEN_DOOR | BASH_DOOR | TAKE_ITEM
216 D:He makes you glad to be sober.
217
218 N:12:Aimless-looking merchant
219 G:t:o
220 I:110:6:10:1:255   # HP was 3d3
221 W:0:1:0:0
222 B:HIT:HURT:1d3
223 F:MALE
224 F:DROP_40 | ONLY_GOLD
225 F:RAND_50 | OPEN_DOOR | BASH_DOOR | TAKE_ITEM
226 D:The typical ponce around town, with purse jingling, and looking for more
227 D: amulets of adornment to buy.
228
229 N:13:Mean-looking mercenary
230 G:t:r
231 I:110:23:10:20:250   # HP was 5d8
232 W:0:1:0:0
233 B:HIT:HURT:1d10
234 F:MALE | EVIL
235 F:DROP_40
236 F:RAND_50 | OPEN_DOOR | BASH_DOOR | TAKE_ITEM
237 D:No job is too low for him.
238
239 N:14:Battle-scarred veteran
240 G:t:B
241 I:110:32:10:30:250   # HP was 7d8
242 W:0:1:0:0
243 B:HIT:HURT:2d6
244 F:MALE
245 F:DROP_40
246 F:RAND_50 | OPEN_DOOR | BASH_DOOR | TAKE_ITEM
247 D:He doesn't take to strangers kindly.
248
249 ### Dungeon level 1 ###
250
251 N:15:Grey mold
252 G:m:s
253 I:110:2:2:1:0   # HP was 1d2
254 W:1:1:0:3
255 B:SPORE:HURT:1d4
256 B:SPORE:HURT:1d4
257 F:EMPTY_MIND | STUPID
258 F:NEVER_MOVE
259 F:IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP
260 D:A small strange grey growth.
261
262 N:16:Grey mushroom patch
263 G:,:s
264 I:110:2:2:1:0   # HP was 1d2
265 W:1:1:0:1
266 B:SPORE:CONFUSE:1d4
267 F:EMPTY_MIND | STUPID
268 F:NEVER_MOVE
269 F:IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP
270 D:Yum!  It looks quite tasty.
271
272 N:17:Giant yellow centipede
273 G:c:y
274 I:110:7:8:12:30   # HP was 2d6
275 W:1:1:0:2
276 B:BITE:HURT:1d3
277 B:STING:HURT:1d3
278 F:ANIMAL | WEIRD_MIND
279 D:It is about four feet long and carnivorous.
280
281 N:18:Giant white centipede
282 G:c:w
283 I:110:9:7:10:40   # HP was 3d5
284 W:1:1:0:2
285 B:BITE:HURT:1d2
286 B:STING:HURT:1d2
287 F:ANIMAL | WEIRD_MIND
288 F:RAND_50 | BASH_DOOR
289 D:It is about four feet long and carnivorous.
290
291 N:19:White icky thing
292 G:i:w
293 I:110:6:12:7:10   # HP was 2d5
294 W:1:1:0:1
295 B:TOUCH:HURT:1d2
296 F:EMPTY_MIND
297 F:RAND_25 | RAND_50
298 D:It is a smallish, slimy, icky creature.
299
300 N:20:Clear icky thing
301 G:i:w
302 I:110:6:12:6:10   # HP was 2d5
303 W:1:1:0:2
304 B:TOUCH:HURT:1d2
305 F:EMPTY_MIND | INVISIBLE
306 F:RAND_25 | RAND_50
307 F:ATTR_CLEAR
308 D:It is a smallish, slimy, icky, blobby creature.
309
310 N:21:Giant white mouse
311 G:r:w
312 I:110:2:8:4:20   # HP was 1d3
313 W:1:1:0:1
314 B:BITE:HURT:1d2
315 F:ANIMAL | MULTIPLY
316 F:RAND_50
317 D:It is about three feet long with large teeth.
318
319 N:22:Large brown snake
320 G:J:u
321 I:100:14:4:35:99   # HP was 4d6
322 W:1:1:0:3
323 B:BITE:HURT:1d3
324 B:CRUSH:HURT:1d4
325 F:ANIMAL
326 F:RAND_25 | BASH_DOOR
327 D:It is about eight feet long.
328
329 N:23:Large white snake
330 G:J:w
331 I:100:11:4:30:99   # HP was 3d6
332 W:1:1:0:2
333 B:BITE:HURT:1d1
334 B:CRUSH:HURT:1d1
335 F:ANIMAL
336 F:RAND_50 | BASH_DOOR
337 D:It is about eight feet long.
338
339 N:24:Small kobold
340 G:k:y
341 I:110:8:20:16:10   # HP was 2d7
342 W:1:1:0:5
343 B:HIT:HURT:1d5
344 F:EVIL
345 F:DROP_60
346 F:OPEN_DOOR | BASH_DOOR
347 F:IM_POIS
348 D:It is a squat and ugly humanoid figure with a canine face.
349
350 ### Dungeon level 2 ###
351
352 N:25:Kobold
353 G:k:G
354 I:110:12:20:16:10   # HP was 3d7
355 W:2:1:0:5
356 B:HIT:HURT:1d8
357 F:EVIL
358 F:DROP_60
359 F:OPEN_DOOR | BASH_DOOR
360 F:IM_POIS
361 D:It is a small, dog-headed humanoid.
362
363 ### Dungeon level 1 ###
364
365 N:26:White worm mass
366 G:w:w
367 I:100:10:7:1:10   # HP was 4d4
368 W:1:1:0:2
369 B:CRAWL:POISON:1d2
370 F:ANIMAL | WEIRD_MIND | MULTIPLY | STUPID
371 F:RAND_25 | RAND_50
372 F:HURT_LITE | IM_POIS | NO_FEAR
373 D:It is a large slimy mass of worms.
374
375 N:27:Floating eye
376 G:e:o
377 I:110:11:2:6:10   # HP was 3d6
378 W:1:1:0:1
379 B:GAZE:PARALYZE
380 F:NEVER_MOVE
381 F:HURT_LITE | NO_FEAR
382 D:A disembodied eye, floating a few feet above the ground.
383
384 N:28:Rock lizard
385 G:R:U
386 I:110:8:20:4:15   # HP was 3d4
387 W:1:1:0:2
388 B:BITE:HURT:1d1
389 F:ANIMAL
390 D:It is a small lizard with a hardened hide.
391
392 N:29:Jackal
393 G:C:U
394 I:110:3:10:3:10   # HP was 1d4
395 W:1:1:0:1
396 B:BITE:HURT:1d1
397 F:ANIMAL | FRIENDS
398 D:It is a yapping snarling dog, dangerous when in a pack.
399
400 N:30:Soldier ant
401 G:a:W
402 I:110:6:10:3:10   # HP was 2d5
403 W:1:1:0:3
404 B:BITE:HURT:1d2
405 F:ANIMAL | WEIRD_MIND
406 F:BASH_DOOR
407 D:A large ant with powerful mandibles.
408
409 N:31:Fruit bat
410 G:b:o
411 I:120:4:20:3:10   # HP was 1d6
412 W:1:1:0:1
413 B:BITE:HURT:1d1
414 F:ANIMAL
415 D:A fast-moving pest.
416
417 ### Dungeon level 2 ###
418
419 N:32:Shrieker mushroom patch
420 G:,:R
421 I:110:1:4:1:0   # HP was 1d1
422 W:2:1:0:1
423 F:EMPTY_MIND | STUPID
424 F:NEVER_BLOW | NEVER_MOVE
425 F:IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP
426 F:FORCE_SLEEP
427 S:1_IN_4
428 S:SHRIEK
429 D:Yum!  It looks quite tasty.  It doesn't sound so nice, though...
430
431 N:33:Blubbering icky thing
432 G:i:W
433 I:110:18:14:4:10   # HP was 5d6
434 W:2:1:0:8
435 B:CRAWL:POISON:1d4
436 B:CRAWL:EAT_FOOD
437 F:EMPTY_MIND
438 F:RAND_50 | KILL_BODY | TAKE_ITEM
439 F:IM_POIS
440 D:It is a smallish, slimy, icky, hungry creature.
441
442 N:34:Metallic green centipede
443 G:c:g
444 I:120:10:5:4:10   # HP was 4d4
445 W:2:1:0:3
446 B:CRAWL:HURT:1d1
447 F:ANIMAL | WEIRD_MIND
448 F:RAND_50 | BASH_DOOR
449 D:It is about four feet long and carnivorous.
450
451 N:35:Novice warrior
452 G:p:u
453 I:110:23:20:16:5   # HP was 9d4
454 W:2:1:0:6
455 B:HIT:HURT:1d7
456 B:HIT:HURT:1d7
457 F:MALE
458 F:DROP_60
459 F:OPEN_DOOR | BASH_DOOR
460 D:He looks inexperienced but tough.
461
462 N:36:Novice rogue
463 G:p:b
464 I:110:20:20:12:5   # HP was 8d4
465 W:2:1:0:6
466 B:HIT:HURT:1d6
467 B:TOUCH:EAT_GOLD
468 F:MALE | EVIL
469 F:DROP_60
470 F:OPEN_DOOR | BASH_DOOR | TAKE_ITEM
471 D:A rather shifty individual.
472
473 N:37:Novice priest
474 G:p:g
475 I:110:18:20:10:10   # HP was 7d4
476 W:2:1:0:6
477 B:HIT:HURT:1d5
478 F:MALE
479 F:DROP_60
480 F:OPEN_DOOR | BASH_DOOR
481 F:FORCE_SLEEP
482 S:1_IN_12
483 S:HEAL | SCARE | CAUSE_1
484 D:He is tripping over his priestly robes.
485
486 N:38:Novice mage
487 G:p:r
488 I:110:15:20:6:5   # HP was 6d4
489 W:2:1:0:6
490 B:HIT:HURT:1d4
491 F:MALE
492 F:DROP_60
493 F:OPEN_DOOR | BASH_DOOR
494 F:FORCE_SLEEP
495 S:1_IN_12
496 S:BLINK | BLIND | CONF | MISSILE
497 D:He is leaving behind a trail of dropped spell components.
498
499 N:39:Yellow mushroom patch
500 G:,:y
501 I:110:1:2:1:0   # HP was 1d1
502 W:2:1:0:2
503 B:SPORE:TERRIFY:1d6
504 F:EMPTY_MIND | STUPID
505 F:NEVER_MOVE
506 F:IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP
507 D:Yum!  It looks quite tasty.
508
509 N:40:White jelly
510 G:j:w
511 I:120:36:2:1:99   # HP was 8d8
512 W:2:1:0:10
513 B:TOUCH:POISON:1d2
514 F:EMPTY_MIND | STUPID
515 F:NEVER_MOVE
516 F:HURT_LITE | IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP
517 D:Its a large pile of white flesh.
518
519 N:41:Giant green frog
520 G:R:g
521 I:110:9:12:8:30   # HP was 2d8
522 W:2:1:0:6
523 B:BITE:HURT:1d3
524 F:ANIMAL
525 F:RAND_25 | BASH_DOOR
526 D:It is as big as a wolf.
527
528 N:42:Giant black ant
529 G:a:D
530 I:110:11:8:20:80   # HP was 3d6
531 W:2:1:0:8
532 B:BITE:HURT:1d4
533 F:ANIMAL | WEIRD_MIND
534 F:RAND_25 | BASH_DOOR
535 D:It is about three feet long.
536
537 N:43:Salamander
538 G:R:o
539 I:110:14:8:20:80   # HP was 4d6
540 W:2:1:0:10
541 B:BITE:FIRE:1d3
542 F:ANIMAL
543 F:RAND_25
544 F:IM_FIRE
545 D:A small black and orange lizard.
546
547 N:44:White harpy
548 G:H:w
549 I:110:6:16:17:10   # HP was 2d5
550 W:2:1:0:5
551 B:CLAW:HURT:1d1
552 B:CLAW:HURT:1d1
553 B:BITE:HURT:1d2
554 F:FEMALE | EVIL | ANIMAL
555 F:RAND_50
556 D:A flying, screeching bird with a woman's face.
557
558 N:45:Blue yeek
559 G:y:b
560 I:110:7:18:14:10   # HP was 2d6
561 W:2:1:0:4
562 B:HIT:HURT:1d5
563 F:ANIMAL
564 F:DROP_60
565 F:OPEN_DOOR | BASH_DOOR
566 F:IM_ACID
567 D:A small humanoid figure.
568
569 N:46:Grip, Farmer Maggot's dog
570 G:C:U
571 I:120:25:30:30:0   # HP was 5d5 (FORCE_MAXHP)
572 W:2:1:0:30
573 B:BITE:HURT:1d4
574 F:UNIQUE | ANIMAL
575 F:RAND_25 | BASH_DOOR
576 F:NO_CONF | NO_SLEEP
577 D:A rather vicious dog belonging to Farmer Maggot.  It thinks you are stealing
578 D: mushrooms.
579
580 N:47:Fang, Farmer Maggot's dog
581 G:C:U
582 I:120:25:30:30:0   # HP was 5d5 (FORCE_MAXHP)
583 W:2:1:0:30
584 B:BITE:HURT:1d4
585 F:UNIQUE | ANIMAL
586 F:RAND_25 | BASH_DOOR
587 F:NO_CONF | NO_SLEEP
588 D:A rather vicious dog belonging to Farmer Maggot.  It thinks you are stealing
589 D: mushrooms.
590
591 N:48:Green worm mass
592 G:w:g
593 I:100:15:7:3:10   # HP was 6d4
594 W:2:1:0:3
595 B:CRAWL:ACID:1d3
596 F:ANIMAL | WEIRD_MIND | MULTIPLY | STUPID
597 F:RAND_25 | RAND_50
598 F:HURT_LITE | IM_ACID | NO_FEAR
599 D:It is a large slimy mass of worms.
600
601 N:49:Large yellow snake
602 G:J:y
603 I:100:18:5:38:75   # HP was 4d8
604 W:2:1:0:9
605 B:BITE:HURT:1d4
606 B:CRUSH:HURT:1d6
607 F:ANIMAL
608 F:RAND_25 | BASH_DOOR
609 D:It is about ten feet long.
610
611 N:50:Cave spider
612 G:S:D
613 I:120:7:8:16:80   # HP was 2d6
614 W:2:1:0:7
615 B:BITE:HURT:1d4
616 F:ANIMAL | WEIRD_MIND | FRIENDS
617 F:BASH_DOOR
618 D:It is a black spider that moves in fits and starts.
619
620 N:51:Wild cat
621 G:f:U
622 I:120:9:40:12:0   # HP was 3d5
623 W:2:2:0:8
624 B:CLAW:HURT:1d3
625 B:CLAW:HURT:1d3
626 F:ANIMAL
627 F:BASH_DOOR
628 D:A larger than normal feline, hissing loudly.  Its velvet paws conceal a fistful
629 D: of needles.
630
631 ### Dungeon level 3 ###
632
633 N:52:Smeagol
634 G:h:B
635 I:130:400:20:12:5   # HP was 20d20 (FORCE_MAXHP)
636 W:3:2:0:50
637 B:TOUCH:EAT_GOLD:1d4
638 F:UNIQUE | MALE | EVIL | INVISIBLE
639 F:DROP_1 | DROP_GOOD | DROP_GREAT
640 F:RAND_25 | RAND_50 | OPEN_DOOR | BASH_DOOR | TAKE_ITEM
641 D:Usually known as Gollum.  He's been sneaking, and he wants his 'precious.'
642
643 N:53:Green ooze
644 G:j:g
645 I:120:8:8:16:80   # HP was 3d4
646 W:3:2:0:4
647 B:CRAWL:ACID:1d3
648 F:EMPTY_MIND | STUPID
649 F:DROP_60
650 F:RAND_25 | RAND_50
651 F:IM_ACID | IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP
652 D:It's green and it's oozing.
653
654 N:54:Poltergeist
655 G:G:W
656 I:130:6:8:15:10   # HP was 2d5
657 W:3:1:0:8
658 B:TOUCH:TERRIFY
659 F:UNDEAD | EVIL | COLD_BLOOD | INVISIBLE
660 F:DROP_40 | DROP_60
661 F:RAND_25 | RAND_50 | PASS_WALL | TAKE_ITEM
662 F:HURT_LITE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
663 S:1_IN_15
664 S:BLINK
665 D:It is a ghastly, ghostly form.
666
667 N:55:Metallic blue centipede
668 G:c:b
669 I:120:12:6:6:15   # HP was 4d5
670 W:3:1:0:7
671 B:CRAWL:HURT:1d2
672 F:ANIMAL | WEIRD_MIND
673 F:RAND_50 | BASH_DOOR
674 D:It is about four feet long and carnivorous.
675
676 N:56:Giant white louse
677 G:l:w
678 I:120:1:6:5:10   # HP was 1d1
679 W:3:1:0:1
680 B:BITE:HURT:1d1
681 F:ANIMAL | WEIRD_MIND | MULTIPLY
682 F:RAND_25 | RAND_50
683 D:It is six inches long.
684
685 N:57:Black naga
686 G:n:D
687 I:110:27:16:40:120   # HP was 6d8
688 W:3:1:0:20
689 B:CRUSH:HURT:1d8
690 F:FEMALE | EVIL
691 F:DROP_60
692 F:RAND_25 | BASH_DOOR
693 D:A large black serpent's body with a female torso.
694
695 N:58:Spotted mushroom patch
696 G:,:o
697 I:110:1:2:1:0   # HP was 1d1
698 W:3:1:0:3
699 B:SPORE:POISON:2d4
700 F:EMPTY_MIND | STUPID
701 F:NEVER_MOVE
702 F:IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP
703 D:Yum!  It looks quite tasty.
704
705 N:59:Silver jelly
706 G:j:W
707 I:120:45:2:1:99   # HP was 10d8
708 W:3:2:0:12
709 B:TOUCH:EAT_LITE:1d3
710 B:TOUCH:EAT_LITE:1d3
711 F:EMPTY_MIND | STUPID
712 F:NEVER_MOVE
713 F:HURT_LITE | IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP
714 S:1_IN_15
715 S:DRAIN_MANA
716 D:It is a large pile of silver flesh that sucks all light from its surroundings.
717
718 N:60:Yellow jelly
719 G:j:y
720 I:120:45:2:1:99   # HP was 10d8
721 W:3:1:0:12
722 B:TOUCH:POISON:1d3
723 F:EMPTY_MIND | STUPID
724 F:NEVER_MOVE
725 F:HURT_LITE | IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP
726 S:1_IN_15
727 S:DRAIN_MANA
728 D:It's a large pile of yellow flesh.
729
730 N:61:Scruffy looking hobbit
731 G:h:b
732 I:110:9:16:8:10   # HP was 3d5
733 W:3:1:0:4
734 B:HIT:HURT:1d4
735 B:TOUCH:EAT_GOLD
736 F:MALE | EVIL
737 F:DROP_60
738 F:OPEN_DOOR | BASH_DOOR | TAKE_ITEM
739 D:A short little guy, in bedraggled clothes.  He appears to be looking for a good
740 D: tavern.
741
742 N:62:Giant white ant
743 G:a:w
744 I:110:11:8:16:80   # HP was 3d6
745 W:3:1:0:7
746 B:BITE:HURT:1d4
747 F:ANIMAL | WEIRD_MIND
748 F:BASH_DOOR
749 D:It is about two feet long and has sharp pincers.
750
751 N:63:Yellow mold
752 G:m:y
753 I:110:36:2:10:99   # HP was 8d8
754 W:3:1:0:9
755 B:SPORE:HURT:1d4
756 F:EMPTY_MIND | STUPID
757 F:NEVER_MOVE
758 F:IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP
759 D:It is a strange yellow growth on the dungeon floor.
760
761 N:64:Metallic red centipede
762 G:c:r
763 I:120:18:8:9:20   # HP was 4d8
764 W:3:1:0:12
765 B:CRAWL:HURT:1d2
766 F:ANIMAL | WEIRD_MIND
767 F:RAND_25 | BASH_DOOR
768 D:It is about four feet long and carnivorous.
769
770 N:65:Yellow worm mass
771 G:w:y
772 I:100:18:7:4:10   # HP was 4d8
773 W:3:2:0:4
774 B:CRAWL:LOSE_DEX:1d3
775 F:ANIMAL | WEIRD_MIND | MULTIPLY | STUPID
776 F:RAND_25 | RAND_50
777 F:HURT_LITE | NO_FEAR
778 D:It is a large slimy mass of worms.
779
780 N:66:Clear worm mass
781 G:w:w
782 I:100:10:7:1:10   # HP was 4d4
783 W:3:2:0:4
784 B:CRAWL:POISON:1d2
785 F:ANIMAL | WEIRD_MIND | INVISIBLE | MULTIPLY | STUPID
786 F:RAND_25 | RAND_50
787 F:HURT_LITE | IM_POIS | NO_FEAR
788 F:ATTR_CLEAR
789 D:It is a disgusting mass of poisonous worms.
790
791 N:67:Radiation eye
792 G:e:R
793 I:110:11:2:6:10   # HP was 3d6
794 W:3:1:0:6
795 B:GAZE:LOSE_STR:1d6
796 F:NEVER_MOVE
797 F:HURT_LITE | NO_FEAR
798 S:1_IN_11
799 S:DRAIN_MANA
800 D:A disembodied eye, crackling with energy.
801
802 ### Dungeon level 4 ###
803
804 N:68:Cave lizard
805 G:R:u
806 I:110:11:8:16:80   # HP was 3d6
807 W:4:1:0:8
808 B:BITE:HURT:1d5
809 F:ANIMAL
810 D:It is an armoured lizard with a powerful bite.
811
812 N:69:Novice ranger
813 G:p:W
814 I:110:27:20:8:5   # HP was 6d8
815 W:4:1:0:18
816 B:HIT:HURT:1d5
817 B:HIT:HURT:1d5
818 F:MALE
819 F:DROP_60
820 F:OPEN_DOOR | BASH_DOOR
821 F:FORCE_SLEEP
822 S:1_IN_9
823 S:ARROW_1 | MISSILE
824 D:An agile hunter, ready and relaxed.
825
826 N:70:Novice paladin
827 G:p:w
828 I:110:27:20:16:5   # HP was 6d8
829 W:4:1:0:18
830 B:HIT:HURT:1d7
831 B:HIT:HURT:1d7
832 F:MALE
833 F:DROP_60
834 F:OPEN_DOOR | BASH_DOOR
835 F:FORCE_SLEEP
836 S:1_IN_9
837 S:SCARE | CAUSE_1
838 D:An adventurer both devoutly religious and skillful in combat.
839
840 N:71:Blue jelly
841 G:j:b
842 I:110:54:2:1:99   # HP was 12d8
843 W:4:1:0:14
844 B:TOUCH:COLD:1d6
845 F:COLD_BLOOD | EMPTY_MIND | STUPID
846 F:NEVER_MOVE
847 F:HURT_LITE | IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP
848 D:It's a large pile of pulsing blue flesh.
849
850 N:72:Creeping copper coins
851 G:$:u
852 I:100:32:3:24:10   # HP was 7d8
853 W:4:3:0:9
854 B:HIT:HURT:1d4
855 B:TOUCH:POISON:2d4
856 F:COLD_BLOOD
857 F:DROP_1 | ONLY_GOLD
858 F:BASH_DOOR
859 F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
860 D:It appears to be a pile of copper coins.
861
862 N:73:Giant white rat
863 G:r:W
864 I:110:3:8:7:30   # HP was 2d2
865 W:4:1:0:1
866 B:BITE:POISON:1d3
867 F:ANIMAL | MULTIPLY
868 F:RAND_25
869 D:It is a very vicious rodent.
870
871 N:74:Blue worm mass
872 G:w:b
873 I:100:23:7:12:10   # HP was 5d8
874 W:4:1:0:5
875 B:CRAWL:COLD:1d4
876 F:ANIMAL | COLD_BLOOD | WEIRD_MIND | MULTIPLY | STUPID
877 F:RAND_25 | RAND_50
878 F:HURT_LITE | IM_COLD | NO_FEAR
879 D:It is a large slimy mass of worms.
880
881 N:75:Large grey snake
882 G:J:s
883 I:100:27:6:41:50   # HP was 6d8
884 W:4:1:0:14
885 B:BITE:HURT:1d5
886 B:CRUSH:HURT:1d8
887 F:ANIMAL
888 F:RAND_25 | BASH_DOOR
889 D:It is about ten feet long.
890
891 ### Dungeon level 5 ###
892
893 N:76:Bullroarer the Hobbit
894 G:h:U
895 I:120:60:16:8:10   # HP was 6d10 (FORCE_MAXHP)
896 W:5:3:0:90
897 B:HIT:HURT:1d8
898 B:HIT:HURT:1d8
899 F:UNIQUE | MALE
900 F:DROP_2 | DROP_GOOD | ONLY_ITEM
901 F:OPEN_DOOR | BASH_DOOR
902 D:He is a sturdy hobbit who is renowned for his unusual strength and vigour.  He
903 D: can prove a troublesome opponent.
904
905 ### Dungeon level 6 ###
906
907 N:77:Novice mage
908 G:p:r
909 I:110:15:20:6:10   # HP was 6d4
910 W:6:2:0:6
911 B:HIT:HURT:1d4
912 F:MALE | FRIENDS
913 F:DROP_60
914 F:OPEN_DOOR | BASH_DOOR
915 F:FORCE_SLEEP
916 S:1_IN_12
917 S:BLINK | BLIND | CONF | MISSILE
918 D:He is leaving behind a trail of dropped spell components.
919
920 ### Dungeon level 5 ###
921
922 N:78:Green naga
923 G:n:g
924 I:110:41:18:40:120   # HP was 9d8
925 W:5:1:0:30
926 B:CRUSH:HURT:1d8
927 B:SPIT:ACID:2d6
928 F:FEMALE | EVIL
929 F:DROP_60
930 F:RAND_25 | BASH_DOOR | TAKE_ITEM
931 F:IM_ACID
932 D:A large green serpent with a female's torso.  Her green skin glistens with
933 D: acid.
934
935 N:79:Blue ooze
936 G:j:b
937 I:110:8:8:16:80   # HP was 3d4
938 W:5:1:0:7
939 B:CRAWL:COLD:1d4
940 F:EMPTY_MIND | STUPID
941 F:DROP_40
942 F:RAND_25 | RAND_50
943 F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP
944 D:It's blue and it's oozing.
945
946 N:80:Green glutton ghost
947 G:G:g
948 I:130:8:10:20:10   # HP was 3d4
949 W:5:1:0:15
950 B:TOUCH:EAT_FOOD:1d1
951 F:UNDEAD | EVIL | COLD_BLOOD | INVISIBLE
952 F:DROP_40 | DROP_60
953 F:RAND_25 | RAND_50 | PASS_WALL
954 F:NO_CONF | NO_SLEEP
955 D:It is a very ugly green ghost with a voracious appetite.
956
957 N:81:Green jelly
958 G:j:g
959 I:120:99:2:1:99   # HP was 22d8
960 W:5:1:0:18
961 B:TOUCH:ACID:1d2
962 F:EMPTY_MIND | STUPID
963 F:NEVER_MOVE
964 F:HURT_LITE | IM_ACID | NO_FEAR | NO_CONF | NO_SLEEP
965 D:It is a large pile of pulsing green flesh.
966
967 N:82:Large kobold
968 G:k:b
969 I:110:65:20:32:30   # HP was 13d9
970 W:5:1:0:25
971 B:HIT:HURT:1d10
972 F:EVIL
973 F:DROP_60
974 F:OPEN_DOOR | BASH_DOOR
975 F:IM_POIS
976 D:It a man-sized figure with the all too recognizable face of a kobold.
977
978 N:83:Skeleton kobold
979 G:s:w
980 I:110:23:20:26:40   # HP was 5d8
981 W:5:1:0:12
982 B:HIT:HURT:1d6
983 F:UNDEAD | EVIL | COLD_BLOOD | EMPTY_MIND
984 F:OPEN_DOOR | BASH_DOOR
985 F:IM_COLD | IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP
986 D:It is a small animated kobold skeleton.
987
988 N:84:Grey icky thing
989 G:i:s
990 I:110:18:14:12:15   # HP was 4d8
991 W:5:1:0:10
992 B:TOUCH:HURT:1d5
993 F:EMPTY_MIND
994 F:RAND_50
995 D:It is a smallish, slimy, icky, nasty creature.
996
997 N:85:Disenchanter eye
998 G:e:v
999 I:100:32:2:6:10   # HP was 7d8
1000 W:5:2:0:20
1001 B:GAZE:UN_BONUS
1002 F:HURT_LITE | RES_DISE | NO_FEAR
1003 F:ATTR_MULTI
1004 F:NEVER_MOVE
1005 S:1_IN_9
1006 S:DRAIN_MANA
1007 D:A disembodied eye, crackling with magic.
1008
1009 N:86:Red worm mass
1010 G:w:r
1011 I:100:23:7:12:10   # HP was 5d8
1012 W:5:1:0:6
1013 B:CRAWL:FIRE:1d6
1014 F:ANIMAL | EMPTY_MIND | MULTIPLY | STUPID
1015 F:RAND_25 | RAND_50 | BASH_DOOR
1016 F:HURT_LITE | IM_FIRE | NO_FEAR
1017 D:It is a large slimy mass of worms.
1018
1019 N:87:Copperhead snake
1020 G:J:o
1021 I:110:14:6:20:1   # HP was 4d6
1022 W:5:1:0:15
1023 B:BITE:POISON:2d4
1024 F:ANIMAL
1025 F:RAND_50 | BASH_DOOR
1026 F:IM_POIS
1027 D:It has a copper head and sharp venomous fangs.
1028
1029 ### Dungeon level 6 ###
1030
1031 N:88:Purple mushroom patch
1032 G:,:v
1033 I:110:1:2:1:0   # HP was 1d1
1034 W:6:2:0:15
1035 B:SPORE:LOSE_CON:1d2
1036 B:SPORE:LOSE_CON:1d2
1037 B:SPORE:LOSE_CON:1d2
1038 F:EMPTY_MIND | STUPID
1039 F:NEVER_MOVE
1040 F:NO_FEAR | NO_CONF | NO_SLEEP
1041 D:Yum!  It looks quite tasty.
1042
1043 N:89:Novice priest
1044 G:p:g
1045 I:110:18:20:10:5   # HP was 7d4
1046 W:6:2:0:6
1047 B:HIT:HURT:1d5
1048 F:MALE | FRIENDS
1049 F:DROP_40
1050 F:OPEN_DOOR | BASH_DOOR
1051 F:FORCE_SLEEP
1052 S:1_IN_12
1053 S:HEAL | SCARE | CAUSE_1
1054 D:He is tripping over his priestly robes.
1055
1056 N:90:Novice warrior
1057 G:p:u
1058 I:110:23:20:16:5   # HP was 9d4
1059 W:6:2:0:6
1060 B:HIT:HURT:1d7
1061 B:HIT:HURT:1d7
1062 F:MALE | FRIENDS
1063 F:DROP_40
1064 F:OPEN_DOOR | BASH_DOOR
1065 D:He looks inexperienced but tough.
1066
1067 N:91:Novice rogue
1068 G:p:b
1069 I:110:20:20:12:5   # HP was 8d4
1070 W:6:2:0:6
1071 B:HIT:HURT:1d6
1072 B:TOUCH:EAT_GOLD
1073 F:MALE | EVIL | FRIENDS
1074 F:DROP_40
1075 F:OPEN_DOOR | BASH_DOOR | TAKE_ITEM
1076 D:A rather shifty individual.
1077
1078 N:92:Brown mold
1079 G:m:u
1080 I:110:68:2:12:99   # HP was 15d8
1081 W:6:1:0:20
1082 B:SPORE:CONFUSE:1d4
1083 F:EMPTY_MIND | STUPID
1084 F:NEVER_MOVE
1085 F:IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP
1086 D:A strange brown growth on the dungeon floor.
1087
1088 N:93:Giant brown bat
1089 G:b:u
1090 I:130:14:10:15:30   # HP was 3d8
1091 W:6:1:0:10
1092 B:BITE:HURT:1d3
1093 F:ANIMAL
1094 F:RAND_50
1095 D:It screeches as it attacks.
1096
1097 ### Dungeon level 4 ###
1098
1099 N:94:Kobold archer
1100 G:k:W
1101 I:110:24:20:16:10   # HP was 6d7
1102 W:4:1:0:20
1103 B:HIT:HURT:1d9
1104 F:EVIL
1105 F:DROP_40
1106 F:OPEN_DOOR | BASH_DOOR
1107 F:IM_POIS
1108 S:1_IN_5
1109 S:ARROW_2
1110 D:It is an ugly dog-headed humanoid wielding a bow.
1111
1112 ### Dungeon level 6 ###
1113
1114 N:95:Creeping silver coins
1115 G:$:s
1116 I:100:54:4:30:10   # HP was 12d8
1117 W:6:3:0:18
1118 B:HIT:HURT:1d6
1119 B:TOUCH:POISON:2d6
1120 F:COLD_BLOOD
1121 F:DROP_40 | DROP_1 | ONLY_GOLD
1122 F:BASH_DOOR
1123 F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
1124 D:It appears to be a pile of silver coins.
1125
1126 N:96:Snaga
1127 G:o:U
1128 I:110:36:20:32:30   # HP was 8d8
1129 W:6:1:0:15
1130 B:HIT:HURT:1d8
1131 F:MALE | ORC | EVIL | FRIENDS
1132 F:DROP_20
1133 F:OPEN_DOOR | BASH_DOOR
1134 F:HURT_LITE
1135 D:He is one of the many weaker 'slave' orcs, often mistakenly known as a goblin.
1136
1137 N:97:Rattlesnake
1138 G:J:r
1139 I:110:24:6:24:1   # HP was 6d7
1140 W:6:1:0:20
1141 B:BITE:POISON:2d5
1142 F:ANIMAL
1143 F:RAND_50 | BASH_DOOR
1144 F:IM_POIS
1145 D:It is recognized by the hard-scaled end of its body that is often rattled to
1146 D: frighten its prey.
1147
1148 ### Dungeon level 7 ###
1149
1150 N:98:Cave orc
1151 G:o:G
1152 I:110:55:20:32:30   # HP was 11d9
1153 W:7:1:0:20
1154 B:HIT:HURT:1d8
1155 F:MALE | ORC | EVIL | FRIENDS
1156 F:DROP_20
1157 F:OPEN_DOOR | BASH_DOOR
1158 F:HURT_LITE
1159 D:He is often found in huge numbers in deep caves.
1160
1161 N:99:Wood spider
1162 G:S:U
1163 I:120:11:8:16:80   # HP was 3d6
1164 W:7:3:0:15
1165 B:BITE:HURT:1d3
1166 B:STING:POISON:1d4
1167 F:ANIMAL | WEIRD_MIND | FRIENDS
1168 F:BASH_DOOR
1169 F:IM_POIS
1170 D:It scuttles towards you.
1171
1172 N:100:Manes
1173 G:u:u
1174 I:110:36:20:32:30   # HP was 8d8
1175 W:7:2:0:16
1176 B:HIT:HURT:1d8
1177 F:DEMON | EVIL | FRIENDS
1178 F:OPEN_DOOR | BASH_DOOR
1179 F:IM_FIRE | NO_FEAR
1180 D:It is a minor but aggressive demon.
1181
1182 N:101:Bloodshot eye
1183 G:e:r
1184 I:110:45:2:6:10   # HP was 10d8
1185 W:7:3:0:15
1186 B:GAZE:BLIND:2d6
1187 F:NEVER_MOVE
1188 F:HURT_LITE | NO_FEAR
1189 S:1_IN_7
1190 S:DRAIN_MANA
1191 D:A disembodied eye, bloodshot and nasty.
1192
1193 N:102:Red naga
1194 G:n:r
1195 I:110:50:20:40:120   # HP was 11d8
1196 W:7:2:0:40
1197 B:CRUSH:HURT:1d10
1198 B:BITE:LOSE_STR:1d4
1199 F:FEMALE | EVIL
1200 F:DROP_60
1201 F:RAND_25 | BASH_DOOR | TAKE_ITEM
1202 D:A large red snake with a woman's torso.
1203
1204 N:103:Red jelly
1205 G:j:r
1206 I:110:117:2:1:99   # HP was 26d8
1207 W:7:1:0:26
1208 B:TOUCH:LOSE_STR:1d5
1209 F:EMPTY_MIND | STUPID
1210 F:NEVER_MOVE
1211 F:HURT_LITE | NO_FEAR | NO_CONF | NO_SLEEP
1212 D:It is a large pulsating mound of red flesh.
1213
1214 N:104:Giant red frog
1215 G:R:r
1216 I:110:23:12:16:50   # HP was 5d8
1217 W:7:1:0:16
1218 B:BITE:LOSE_STR:2d4
1219 F:ANIMAL
1220 F:RAND_50 | BASH_DOOR
1221 D:It looks poisonous.
1222
1223 N:105:Green icky thing
1224 G:i:g
1225 I:110:23:14:12:20   # HP was 5d8
1226 W:7:2:0:18
1227 B:TOUCH:ACID:2d5
1228 F:EMPTY_MIND
1229 F:RAND_50
1230 F:IM_ACID
1231 D:It is a smallish, slimy, icky, acidic creature.
1232
1233 N:106:Zombified kobold
1234 G:z:s
1235 I:110:27:20:14:30   # HP was 6d8
1236 W:7:1:0:14
1237 B:HIT:HURT:1d2
1238 B:HIT:HURT:1d2
1239 F:UNDEAD | EVIL | COLD_BLOOD | EMPTY_MIND
1240 F:OPEN_DOOR | BASH_DOOR
1241 F:IM_COLD | IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP
1242 D:It is an animated kobold corpse.  Flesh falls off in large chunks as it
1243 D: shambles forward.
1244
1245 N:107:Lost soul
1246 G:G:B
1247 I:110:9:12:10:10   # HP was 2d8
1248 W:7:2:0:18
1249 B:HIT:HURT:2d2
1250 B:TOUCH:LOSE_WIS
1251 F:UNDEAD | EVIL | COLD_BLOOD | INVISIBLE
1252 F:DROP_40 | DROP_60
1253 F:RAND_50 | PASS_WALL | TAKE_ITEM
1254 F:IM_COLD | NO_CONF | NO_SLEEP
1255 S:1_IN_15
1256 S:TPORT | DRAIN_MANA
1257 D:It is almost insubstantial.
1258
1259 N:108:Dark elf
1260 G:h:D
1261 I:110:39:20:16:20   # HP was 7d10
1262 W:7:2:0:25
1263 B:HIT:HURT:1d6
1264 B:HIT:HURT:1d6
1265 F:MALE | EVIL
1266 F:DROP_60
1267 F:OPEN_DOOR | BASH_DOOR
1268 F:HURT_LITE
1269 F:FORCE_SLEEP
1270 S:1_IN_10
1271 S:CONF | DARKNESS
1272 D:An elven figure with jet black skin and white hair, his eyes are large and
1273 D: twisted with evil.
1274
1275 N:109:Night lizard
1276 G:R:b
1277 I:110:18:20:16:30   # HP was 4d8
1278 W:7:2:0:35
1279 B:BITE:HURT:1d6
1280 B:BITE:HURT:1d6
1281 F:ANIMAL
1282 D:It is a black lizard with overlapping scales and a powerful jaw.
1283
1284 N:110:Mughash the Kobold Lord
1285 G:k:v
1286 I:110:150:20:20:20   # HP was 15d10 (FORCE_MAXHP)
1287 W:7:3:0:100
1288 B:HIT:HURT:1d10
1289 B:HIT:HURT:1d10
1290 B:HIT:HURT:1d10
1291 F:UNIQUE | MALE | EVIL | ESCORT | ESCORTS
1292 F:DROP_1 | DROP_GOOD | ONLY_ITEM
1293 F:OPEN_DOOR | BASH_DOOR
1294 F:IM_POIS
1295 D:Strong and powerful, for a kobold.
1296
1297 ### Dungeon level 8 ###
1298
1299 N:111:Wormtongue, Agent of Saruman
1300 G:p:B
1301 I:110:250:20:30:20   # HP was 25d10 (FORCE_MAXHP)
1302 W:8:1:0:150
1303 B:HIT:HURT:1d5
1304 B:HIT:HURT:1d5
1305 B:TOUCH:EAT_GOLD
1306 B:INSULT
1307 F:UNIQUE | MALE | EVIL
1308 F:DROP_1 | DROP_GOOD | DROP_GREAT | ONLY_ITEM
1309 F:OPEN_DOOR | BASH_DOOR | TAKE_ITEM
1310 F:FORCE_SLEEP
1311 S:1_IN_5
1312 S:HEAL | SLOW | TRAPS | BO_COLD | BA_POIS
1313 D:He's been spying for Saruman.  He is a snivelling wretch with no morals and
1314 D: disgusting habits.
1315
1316 N:112:Lagduf, the Snaga
1317 G:o:y
1318 I:110:190:20:32:30   # HP was 19d10 (FORCE_MAXHP)
1319 W:8:2:0:80
1320 B:HIT:HURT:1d10
1321 B:HIT:HURT:1d10
1322 B:HIT:HURT:1d9
1323 B:HIT:HURT:1d9
1324 F:UNIQUE | MALE | ORC | EVIL | ESCORT
1325 F:DROP_1 | DROP_GOOD | ONLY_ITEM
1326 F:OPEN_DOOR | BASH_DOOR
1327 D:A captain of a regiment of weaker orcs, Lagduf keeps his troop in order with
1328 D: displays of excessive violence.
1329
1330 N:113:Brown yeek
1331 G:y:u
1332 I:110:18:18:18:10   # HP was 4d8
1333 W:8:1:0:11
1334 B:HIT:HURT:1d6
1335 F:ANIMAL
1336 F:DROP_40
1337 F:OPEN_DOOR | BASH_DOOR
1338 F:IM_ACID
1339 D:It is a strange small humanoid.
1340
1341 N:114:Novice ranger
1342 G:p:W
1343 I:110:27:20:8:5   # HP was 6d8
1344 W:8:2:0:18
1345 B:HIT:HURT:1d5
1346 B:HIT:HURT:1d5
1347 F:MALE | FRIENDS
1348 F:DROP_60
1349 F:OPEN_DOOR | BASH_DOOR
1350 F:FORCE_SLEEP
1351 S:1_IN_9
1352 S:ARROW_1 | MISSILE
1353 D:An agile hunter, ready and relaxed.
1354
1355 N:115:Giant salamander
1356 G:R:y
1357 I:110:24:6:40:1   # HP was 6d7
1358 W:8:1:0:50
1359 B:BITE:FIRE:3d6
1360 F:ANIMAL
1361 F:RAND_25
1362 F:IM_FIRE
1363 F:FORCE_SLEEP
1364 S:1_IN_9
1365 S:BR_FIRE
1366 D:A large black and yellow lizard.  You'd better run away!
1367
1368 N:116:Green mold
1369 G:m:g
1370 I:110:95:2:14:75   # HP was 21d8
1371 W:8:1:0:28
1372 B:SPORE:TERRIFY:1d4
1373 F:EMPTY_MIND | STUPID
1374 F:NEVER_MOVE
1375 F:IM_ACID | IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP
1376 D:It is a strange growth on the dungeon floor.
1377
1378 N:117:Skeleton orc
1379 G:s:w
1380 I:110:45:20:36:40   # HP was 10d8
1381 W:8:1:0:26
1382 B:HIT:HURT:2d5
1383 F:ORC | UNDEAD | EVIL | COLD_BLOOD | EMPTY_MIND
1384 F:OPEN_DOOR | BASH_DOOR
1385 F:IM_COLD | IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP
1386 D:It is an animated orc skeleton.
1387
1388 N:118:Novice paladin
1389 G:p:w
1390 I:110:27:20:16:5   # HP was 6d8
1391 W:8:2:0:18
1392 B:HIT:HURT:1d7
1393 B:HIT:HURT:1d7
1394 F:MALE | FRIENDS
1395 F:DROP_60
1396 F:OPEN_DOOR | BASH_DOOR
1397 F:FORCE_SLEEP
1398 S:1_IN_9
1399 S:SCARE | CAUSE_1
1400 D:An adventurer both devoutly religious and skillful in combat.
1401
1402 N:119:Lemure
1403 G:u:U
1404 I:110:65:20:32:30   # HP was 13d9
1405 W:8:3:0:16
1406 B:HIT:HURT:1d8
1407 F:DEMON | EVIL | FRIENDS
1408 F:OPEN_DOOR | BASH_DOOR
1409 F:IM_FIRE | NO_FEAR
1410 D:It is the larval form of a major demon.
1411
1412 N:120:Hill orc
1413 G:o:u
1414 I:110:65:20:32:30   # HP was 13d9
1415 W:8:1:0:25
1416 B:HIT:HURT:1d10
1417 F:MALE | ORC | EVIL | FRIENDS
1418 F:DROP_20
1419 F:OPEN_DOOR | BASH_DOOR
1420 D:He is a hardy well-weathered survivor.
1421
1422 N:121:Bandit
1423 G:p:b
1424 I:110:36:20:24:10   # HP was 8d8
1425 W:8:2:0:26
1426 B:HIT:HURT:2d4
1427 B:TOUCH:EAT_GOLD
1428 F:MALE | EVIL
1429 F:DROP_1
1430 F:OPEN_DOOR | BASH_DOOR | TAKE_ITEM
1431 D:He is after your cash!
1432
1433 ### Dungeon level 9 ###
1434
1435 N:122:Yeti
1436 G:Y:w
1437 I:110:55:20:24:10   # HP was 11d9
1438 W:9:3:0:30
1439 B:CLAW:HURT:1d3
1440 B:CLAW:HURT:1d3
1441 B:BITE:HURT:1d4
1442 F:ANIMAL
1443 F:OPEN_DOOR | BASH_DOOR
1444 F:IM_COLD
1445 D:A large white figure covered in shaggy fur.
1446
1447 N:123:Bloodshot icky thing
1448 G:i:r
1449 I:110:32:14:18:20   # HP was 7d8
1450 W:9:3:0:24
1451 B:TOUCH:HURT:1d4
1452 B:CRAWL:ACID:2d4
1453 F:EMPTY_MIND
1454 F:RAND_50
1455 F:IM_POIS
1456 S:1_IN_11
1457 S:DRAIN_MANA
1458 D:It is a strange, slimy, icky creature.
1459
1460 N:124:Giant grey rat
1461 G:r:s
1462 I:110:4:8:12:20   # HP was 2d3
1463 W:9:1:0:2
1464 B:BITE:POISON:1d4
1465 F:ANIMAL | MULTIPLY
1466 F:RAND_25
1467 F:IM_POIS
1468 D:It is a rodent of unusual size.
1469
1470 N:125:Black harpy
1471 G:H:D
1472 I:120:14:16:22:10   # HP was 3d8
1473 W:9:1:0:19
1474 B:CLAW:HURT:1d2
1475 B:CLAW:HURT:1d2
1476 B:BITE:HURT:1d3
1477 F:FEMALE | EVIL | ANIMAL
1478 F:RAND_25
1479 D:A woman's face on the body of a vicious black bird.
1480
1481 N:126:Orc shaman
1482 G:o:r
1483 I:110:41:20:15:20   # HP was 9d8
1484 W:9:1:0:30
1485 B:HIT:HURT:1d6
1486 B:HIT:HURT:1d6
1487 F:MALE | ORC | EVIL
1488 F:DROP_60
1489 F:OPEN_DOOR | BASH_DOOR
1490 F:HURT_LITE
1491 F:FORCE_SLEEP
1492 S:1_IN_8
1493 S:BLINK | CAUSE_1 | MISSILE
1494 D:An orc dressed in skins who gestures wildly.
1495
1496 N:127:Baby blue dragon
1497 G:d:b
1498 I:110:100:20:30:70   # HP was 10d10 (FORCE_MAXHP)
1499 W:9:2:0:35
1500 B:CLAW:HURT:1d3
1501 B:CLAW:HURT:1d3
1502 B:BITE:HURT:1d5
1503 F:DRAGON | EVIL
1504 F:DROP_40 | DROP_1 | ONLY_GOLD
1505 F:OPEN_DOOR | BASH_DOOR
1506 F:IM_ELEC
1507 F:FORCE_SLEEP
1508 S:1_IN_12
1509 S:BR_ELEC
1510 D:This hatchling dragon is still soft, its eyes unaccustomed to light and its
1511 D: scales a pale blue.
1512
1513 N:128:Baby white dragon
1514 G:d:w